While most of the weapons in Baldur’s Gate 3 are generic copies with different names, some weapons are not only unique but can be considered simply the best. These weapons range from sickles to staffs and swords to greatswords.
In this guide, we are covering the best weapons that you can obtain in each Act. We have created a ranked list of weapons for each Act depending on our preferences and the stats of the weapons.
Baldur’s Gate 3: Best Weapons in Act 1
The starting Act of Baldur’s Gate 3 is also home to some of the game’s best weapons. Some weapons, like The Blood of Lathander mace, can be carried into the endgame with a matching build.
1. Adamantine Longsword
This rare longsword can only be crafted inside Grymforge at the location (X: -626, Y: 405) during the quest The Adamantine Forge. You will need two items to craft this legendary weapon: Longsword Mould (X: -609, Y: 288) and Mithral Ore (X: -642, Y: 257).
Once you have both items available, go to Adamantine Forge (X: -561, Y: 234) and combine both items to obtain the Adamantine Longsword. This weapon has the following features.
- Damage: 2~11 Slashing Damage when wielding with both hands.
- Versatile Weapon
- Diamondsbane: Any attack on an object is always critical.
- Lethal Weapon: Ignores the Slashing Resistance of the enemies.
- +1 Weapon Enchantment.
- Proficiency Bonuses: Pommel Strike, Lacerate, Rush Attack.
- Weight: 1.35
- Sale Value: 250 gold
2. Blood of Lathander
This legendary mace can be obtained by completing the “Find the Blood of Lathander” quest in Rosymorn Monastery (Creche Y’llek). You need to solve the Ceremonial Weapons puzzle to obtain Dawnmaster’s Crest, which is essential for obtaining this weapon without blowing everything into smithereens.
- Damage: 4~9 Bludgeoning Damage.
- Lathander’s Blessing: Once your HP hits 0, you survive by gaining 2~24HP. Allies in a 9m radius also receive healing worth 1~6HP. You can only use this once per long rest.
- Lathander’s Light: Sheds holy light in a 6m radius. Fiends and the Undead in this region turn blind unless they pass a CON saving throw.
- +3 Weapon Enchantment.
- Sunbeam: This level 6 spell deals 6~48 Radiant damage to the enemies and blinds them.
- Proficiency Bonuses: Concussive Smash, Backbreaker.
- Weight: 1.8
- Sale Value: 640 gold
3. Knife of the Undermountain King
This very rare shortsword can be purchased from a merchant, A’jak’nir Jeera, inside the Githyanki Creche Y’llek (X: 1380, Y: -812) for 1400 gold.
- Damage: 3~18 piercing damage.
- Organ Rearranger: You land a critical hit when you roll a 19. Upon rolling a 2 or 1, you can re-roll your damage dice. You gain an advantage on your Attack rolls against lightly and heavily obscured enemies.
- +2 Weapon Enchantment.
- Light and Finesse weapon.
- Weapon Proficiency: Flourish, Piercing Strike.
- Weight: 0.9
- Sale Value: 480 gold.
4. Sword of Justice
This uncommon Greatsword can be obtained by completing the side quest “Hunt the Devil.” To receive this quest, talk to Anders on Risen Road inside a broken hut (X: 105, Y: 555). Whether you kill Karlach or Anders, you will get the Sword of Justice in both cases.
- Damage: 3~13 Slashing Damage.
- +1 Weapon Enchantment.
- Tyr’s Protection: This level 1 spell increases the Armor Class of any creature by 2.
- Two-Handed Weapon
- Weapon Proficiency: Pommel Strike, Lacerate, Cleave.
- Weight: 2.7
- Sale Value: 130 gold
5. Mourning Frost
Mourning Frost can only be crafted by finding three items from the Underdark. These items include Icy Metal, Icy Helve, and Icy Crystal. Defeat the spectator near the Selunite Outpost waypoint (X: 127, Y: -240) to obtain Icy Helve.
Next, go to the Sussur Tree in Dread Hollow of the Underdark (X: -40, Y: -171) and loot Filro the Forgotten’s corpse to obtain Icy Crystal. Complete “Defeat Duergar Intruders” and talk to Myconid sovereign (X: 76, Y: -98). He will open a room where you can loot the pale corpse (X: 49, Y: -77) to obtain Icy Metal. Combine these items to obtain this very rare Quarterstaff.
- Damage: 2~9 Bludgeoning + 1~4 Cold Damage when wielded with both hands.
- Heart of Ice: You deal an additional 1 Cold damage when doing damage with cold attacks.
- +1 Weapon Enchantment.
- Ray of Frost: This cantrip deals 1~8 cold damage and reduces enemies’ movement by 3m.
- Weapon Proficiency: Backbreaker.
- Weight: 1.8
- Sale Value: 770 gold
6. Harold
This rare heavy crossbow can be obtained as a reward from Zhentarim Hideout after completing the Find the Missing Shipment side quest.
- Damage: 2~11 Piercing Damage.
- Haroldish Doom: Any enemy attacked with this weapon receives Bane status ailment for two turns unless they succeed a Charisma Saving throw.
- +1 Weapon Enchantment.
- Two-Handed weapon.
- Weapon Proficiency: Piercing Shot, Brace.
- Weight: 8.1
- Sale Value: 380 gold
7. Monster Slayer Glaive
This rare Glaive can be purchased from Roah Moonglow inside the Shattered Sanctum. This area is west of Druid Grove and in the northern corner of Goblin Camp.
- Damage: 2~11 Slashing damage.
- Monster Slayer: You deal an additional 1~4 damage against monsters.
- Refined Vaulting: Jump distance increases by 1.5m.
- +1 Weapon Enchantment.
- Two-handed and Extra Reach weapon.
- Weapon Proficiency: Rush Attack, Lacerate, Brace.
- Weight: 2.7
- Sale Value: 380 gold
8. Corrosive Flail
This rare weapon can be purchased from the merchant Derreth Bonecloak in the Myconid Colony-Underdark area.
- Damage: 2~9 Bludgeoning Damage.
- Corrosive Strike: You deal additional Acid Damage equal to your proficiency bonus. Creates a pool of Acid that decreases enemies’ Armor Class by 2.
- +1 Weapon Enchantment.
- Weapon Proficiency: Concussive Smash, Weakening Strike.
- Weight: 0.9
- Sale Value: 310 gold
Baldur’s Gate 3: Best Weapons in Act 2
Act 2 of Baldur’s Gate 3 begins when you reach the Shadow Cursed Lands. Despite being one of the most oppressive areas of the game, it offers some of the best weapons.
1. Hellfire Hand Crossbow
This very rare Hand Crossbow can be looted from Yurgir’s body after you kill him inside the Gauntlet of Shar (X: -655, Y: -755).
- Damage: 3~8 Piercing Damage.
- Hellstalker: You can inflict burning on any creature if you hit them with this weapon while hiding.
- +2 Weapon Enchantment.
- Scorching Ray Shot: This level 3 spell hurls four rays of fire at enemies, each dealing 2~12 Fire damage.
- Weapon Proficiency: piercing Shot, Mobile Shot.
- Weight: 0.9
- Sale Value: 770 gold
2. Sword of Life Stealing
This very rare Shortsword can be purchased from the merchant Dammon inside the Last Light Inn.
- Damage: 3~8 Piercing Damage.
- Life Stealing Critical: Upon delivering a critical hit, you gain temporary 10HP, and the enemy takes an additional 1~10 Necrotic damage.
- +2 Weapon Enchantment.
- Light and Finesse Weapon.
- Weapon Proficiency: Flourish, Piercing Strike.
- Weight: 0.9
- Sale Value: 480 gold
3. Halberd of Vigilance
This very rare Halberd can be obtained after killing Lann Tarv by attacking the Moonrise Towers. If you decide to join Z’rell and his group, you can purchase it from Lann Tarv, as he will become a non-hostile merchant.
- Damage: 3~12 Slashing + 1~4 Force Damage.
- Sentinel Weapon: You gain a bonus of +1 on your Initiative Rolls and perception checks.
- Adroit Reflexes: All the Attack rolls as reactions have an advantage.
- +2 Weapon Enchantment.
- Two-handed and Extra Reach weapon.
- Weapon Proficiency: Rush Attack, Lacerate, Cleave.
- Weight: 2.7
- Sale Value: 960 gold
4. Incandescent Staff
This very rare Quarterstaff can be purchased from a merchant, Quartermaster Talli, inside the Last Light Inn.
- Damage: 1~8 Bludgeoning Damage with both hands.
- +1 on ranged spell attacks.
- Fire Bolt: This cantrip deals 1~10 Fire damage to a single enemy.
- Fireball: This level 3 evocation spell shoots a fireball that explodes and deals 8~48 Fire damage to everything in its vicinity.
- Weight: 1.8
- Sale Value: 770 gold
5. Justiciar’s Scimitar
The only way to obtain this very rare Scimitar is by letting Yurgir live inside the Gauntlet of Shar. He will tell you of his contract with Raphael and ask you to find and kill the last Justiciar. You can find him near the foot of Shar’s Statue by reading “One Becomes Many” book. Once you kill Lythindor, you can loot this weapon from his body.
- Damage: 3~8 Slashing Damage.
- Shadow-Blinding: You can Blind your enemies if you attack them with an advantage.
- +2 Weapon Enchantment.
- Light and Finesse Weapon.
- Weapon Proficiency: Flourish, Backbreaker, Lacerate.
- Weight: 1.35
- Sale Value: 480 gold
Baldur’s Gate 3: Best Weapons in Act 3
The final Act of Baldur’s Gate 3 begins once you exit Shadow Cursed Lands and reach Baldur’s Gate. There are lots of legendary weapons that you can obtain in Act 3.
1. Nyrulna
This legendary Trident can be obtained by pickpocketing a Genie, Akabi, at the Circus of the Last Days and then winning his game. He will teleport you to another dimension, where you can loot this weapon from a chest (X: -1515, Y: -1520) near the exit.
- Damage: 4~11 Piercing + 1~6 Thunder Damage.
- Zephyr Connection: Always returns to your hands when thrown. It creates an explosion that deals 3~12 Thunder damage to the enemies in range when thrown.
- Veil of the Wind: +3m bonus on movement speed and jump distance.
- Nyrulna Glowing: Illuminates the area within 6m around you.
- +3 Weapon Enchantment.
- Thrown and Versatile weapon.
- Weapon Proficiency: Piercing Strike, Crippling Strike, Zephyr Flash, Zephyr Break.
- Weight: 1.8
- Sale Value: 840 gold
2. Crimson Mischief
This legendary Shortsword is dropped by Orin once you kill her inside the Temple of Bhaal.
- Damage: 3~8 Piercing + 1~4 Necrotic + 1~4 conditional Piercing Damage.
- Prey Upon the Weak: If the enemy has HP lower than 50%, this weapon deals an additional 1~4 Piercing damage.
- +2 Weapon Enchantment.
- Redvein Savagery: In the main hand, if you attack with advantage, you deal seven additional piercing damage.
- Crimson Weapon: If the weapon is off-hand, you can add your ability modifier to its damage.
- Light and Finesse weapon.
- Weapon Proficiency: Flourish, Piercing Strike.
- Weight: 0.9
- Sale Value: 640 gold
3. Markohekshir
This legendary Quarterstaff can be obtained by reaching the bottom of Ramazith’s Tower. Use the Feather Fall spell to drop down from the balcony and cast the See Invisibility spell. Now interact with the plate that says “Below” to teleport. You will find a shield that you can disable by pressing a lever.
- Damage: 3~10 Bludgeoning Damage when wielding with both hands.
- Arcane Enchantment: +1 bonus to Attack Rolls and Spell Save DC.
- Arcane Battery: The next spell you cast doesn’t cost a spell slot.
- +2 Weapon Enchantment.
- Kereska’s Favor: This level 4 evocation spell imbues your body with elemental energy.
- Versatile Weapon.
- Weight: 1.8
- Sale Value: 640 gold
4. Balduran’s Giantslayer
Our favorite legendary Greatsword in the game, you can obtain Balduran’s Giantslayer by killing Ansur, the dragon. You can find him inside the Dragon’s sanctum by clearing the Wyrmway’s trials.
- Damage: 5~15 Slashing Damage.
- Giantslayer: You gain an advantage on your Attack Rolls against Giant creatures. If you land a hit on an enemy, your Strength ability modifier is doubled.
- +3 Weapon Enchantment.
- Giant Form: This class action allows you to turn into a giant. You deal an additional 1~6 damage, and you gain temporary 27HP. Advantage on Strength checks and Saving throws.
- Two-handed weapon.
- Weapon Proficiency: Topple the Big Folk, Cleave, Lacerate, Pommel Strike.
- Weight: 2.7
- Sale Value: 1300 gold
5. Orphic Hammer
This legendary Hammer can be obtained by making a deal with the Devil, Raphael, inside Sharess’ Caress. This inn is in the Northern region of the Lower City. You can also steal the Orphic Hammer from the House of Hope by completing Helsik’s Ritual puzzle.
- Damage: 4~13 Bludgeoning Damage when wielded with both hands.
- Spell Resistance: Grants advantage on saving throws against spells.
- +3 Weapon Enchantment.
- Unshackling Strike: You can free any creature from its magical bonds.
- Thrown and Versatile weapon.
- Weapon Proficiency: Backbreaker, Concussive Smash, Weakening Strike.
- Weight: 2.7
- Sale Value: 770 gold
6. Duellist’s Prerogative
You can obtain this legendary Rapier as a reward for completing the Save Vanra side quest.
- Damage: 4~11 Piercing + 1~4 Necrotic Damage.
- +3 Weapon Enchantment.
- Elegant Duellist: If your main hand is empty, you deal a critical hit for a 19 roll. You also gain an additional reaction per turn.
- Withering Cut: If a melee weapon hits you, you can use a reaction to deal Necrotic damage to your attacker, which is equal to your proficiency bonus.
- Challenge to Duel: This level 1 enchantment spell inflicts bleeding on the target for the next three turns.
- Dueller’s Enthusiasm: This weapon action allows you to make an additional attack if you are not dual-wielding.
- Finesse weapon.
- Weapon Proficiency: Flourish, Piercing Strike, Weakening Strike.
- Weight: 0.9
- Sale Value: 1300 gold
These are all the best weapons you can find across three acts of Baldur’s Gate 3.