Baldur’s Gate 3 Best Two-Handed Weapons

Finding the best two-handed weapon in Baldur's Gate 3 can be a lot of work so let us help you with some suggestions.

Two-handed weapons in Baldur’s Gate 3 encompass a large variety of weapons that include long reach as well as heavy ones. As can be expected, these two-handed weapons deal a lot more damage than your typical Baldur’s Gate 3 light weapons or thrown weapons. If you prefer to play as a character that wields greatswords, spears, and the like, then we have a list of the best two-handed weapons for you to check out. 

Versatile weapons are a sub-class of two-handed weapons. Every versatile weapon is always two-handed, but not every two-handed weapon is versatile (equip with both one hand and two hands).

1. Selune’s Spear of Night

Selune’s Spear of Night is a legendary weapon that is not only two-handed but also belongs to versatile and thrown categories. The only way to obtain this weapon is by progressing through Act 2 of the game and following Shadowheart’s companion quest, The Chosen of Shar

Once you reach Last Light Inn, make sure that you save Isobel. Proceed to defeat Ketheric Thorm after the Trials of Shar and side with Nightsong to denounce Shar to attain this legendary spear. It does 4-11 piercing damage and has the following weapon skills. 

  • Selune’s Blessing: You get an advantage on your Wisdom saving throws and Wisdom checks. 
  • Darkvision: Allows you to see in the dark up to 12m. 
  • Moonmote: This class action illuminates the area with the help of glowing wasps. Any creature that steps in it must pass a Wisdom saving throw on each turn, or they take 1-4 radiant damage. 
  • Moonbeam: This level 3 evocation spell deals 2-20 radiant damage to any creature that gets in its way. They still take half damage upon successful saving throws. 
  • +3 Weapon Enchantment. 
  • Rush Attack: Unlocks as weapon proficiency and allows you to deal 5-8 piercing damage to enemies while making them off-balance for the next 2 turns. 
  • Maiming Strike: Maims the walking enemies for the next 2 turns. 

2. Balduran’s Giantslayer

This two-handed greatsword is our personal favorite weapon for Barbarian class builds in Baldur’s Gate 3. The only way to obtain this sword is by defeating Ansur, the dragon, and looting it from the altar. You need to complete Wyrmway trials to reach Ansur’s location. 

This legendary greatsword deals 5-15 slashing damage and has the following weapon skills. 

  • Giantslayer: Once you successfully hit a target, your Strength modifier value automatically doubles for that attack. You get an advantage on your attack rolls against giant creatures. 
  • Giant Form: this class action makes you grow abnormally huge. Your HP increases by 27, and you deal an additional 1-6 damage. However, you can use this once per short rest. 
  • +3 Weapon Enchantment. 
  • Pommel Strike: Deals 1-4 non-lethal damage to enemies, making them dizzy for the next two turns. 
  • Lacerate: This action does 6-15 slashing + 1-4 psychic damage to enemies. It also inflicts bleeding on them for the next two turns. 
  • Cleave: Allows you to swing your weapon to hit 3 enemies at once and deal half the damage of your weapon to all of them. 
  • Topple the Big Folk: Giant Creatures take an additional 2-12 damage and must pass a strength saving throw to avoid falling prone for the next two turns.

3. Cacophony

Cacophony belongs to the Quarterstaff class of weapons. This is a versatile weapon that can be single-handed or two-handed in Baldur’s Gate 3. The only way to obtain this rare quarterstaff is by purchasing it from Lady Esther, who is standing on the trail to Rosymorn Monastery. It does 2-9 bludgeoning + 1-4 thunder damage to enemies. 

The main weapon skills for Cacophony are.

  • Thunderous Smite: This level 1 evocation spell adds 2-12 thunder damage to your weapon damage. It also pushes enemies back and makes them prone for one turn. 
  • Topple: Deals 1-4 bludgeoning damage and knocks back enemies to make them prone for one turn. 
  • +1 Weapon Enchantment. 

4. Nyrulna

Nyrulna is a legendary trident that is both versatile and can be thrown. Being a massive two-handed weapon in Baldur’s Gate 3, the only way to obtain it is by attempting Akabi’s Game in the Circus of Last Days. He will teleport you to another dimension as soon as you pickpocket him and win the game. Open the treasure chest near the exit (X: -1514, Y: -1521) to obtain Nyrulna. 

It deals 4-11 piercing + 1-6 thunder damage and has the following weapon skills. 

  • Zephyr Connection: You can’t be forced to drop this weapon, and it always returns to your hand when thrown. It also creates a blast of 6m when thrown, dealing 3-12 thunder damage to enemies in the vicinity. 
  • Nyrulna Glowing: Creates light within a 6m radius. 
  • Veil of the Wind: You no longer take falling damage and gain a bonus of +3m for movement and jumps. 
  • Piercing Strike: Does 11-25 piercing damage and creates gaping wounds on undead and constructs. 
  • Crippling Strike: Maims walking enemies. 
  • Zephyr Break: Pushes back enemies and makes them off-balance for the next 2 turns. 
  • Zephyr Flash: Inflicts bleeding on your foes for the next 3 turns.

5. Silver Sword of the Astral Plane

This legendary two-handed greatsword can be obtained during Act 3 when you meet Raphael inside Sharess’ Caress brothel. Make a deal with him to obtain the Orphic Hammer and go down to talk to the Githyanki warrior, Kith’rak Voss. He will happily exchange his sword, Silver Sword of Astral Plane, for Orphic Hammer. 

It deals 5-15 slashing + 1-6 psychic damage and has the following weapon skills. 

  • Githborn Psionic Weapon: This two-handed weapon deals an additional 1-6 damage if your race is Githyanki or if you are using a Lae’zel build. 
  • Githborn Psionic Resistance: If you are using the Githyanki race, this weapon grants you resistance to Psychic damage, and enemies can’t charm you. You also get an advantage on INT, WIS, and CHA saving throws. 
  • Pommel Strike: Deals 1-4 non-lethal bludgeoning damage and makes enemies dizzy for the next 2 turns. 
  • Lacerate: Does 6-15 slashing + 1-4 psychic damage to enemies and inflicts bleeding for the next 2 turns. 
  • Cleave: Swing your weapon to hit 3 enemies in a row and deal half of your weapon damage to each of them. 
  • Soulbreaker: Stun your enemies for the next 2 turns.

6. Phalar Aluve

Phalar Aluve is a Versatile and Finesse two-handed weapon that can be looted from an altar (X: 119, Y: -191) in the Underdark. It deals 2-11 slashing damage and has the following weapon skills. 

  • +1 to Performance and Weapon Enchantment. 
  • Phalar Aluve Melody: This sword sings once per short rest and allows you to either select Sing or Shriek actions. 
  • Pommel Strike: Does non-lethal damage to enemies to make them dizzy for the next two turns. 
  • Lacerate: Inflicts bleeding on the enemies (minus undead and constructs) for the next two turns. 
  • Rush Attack: Deals 5-8 piercing damage and makes enemies off-balance for the next 2 turns. 
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Usman is an Associate Editor at Segmentnext who is obsessed with retro gaming. His love for video games begins all the way back in 91 with Final Fight on arcades and is still going strong ...