Rings and Amulets are the gear items that you can equip in accessories slots to earn additional bonuses. A lot of classes and characters miss out on a lot of cool spells which can be remedied by finding and equipping the correct rings. We will be covering the ten best rings Baldur’s Gate 3 has to offer in our guide.
While rings may not offer major stat boosts like armor or weapons, they make up for that by giving your characters spells that your class might not otherwise have. Want your Paladin to use a Necromancer spell? Well, a ring in BG3 can allow you to do that. Don’t have the spell to Talk to Animals? That’s where a ring comes in.
1. Burnished Ring
The best ring, in our opinion, is the Burnished Ring. It can be obtained from the House of Hope during Act 3. To obtain Burnished Ring, go to the Devil’s Fee shop in the Lower City and make Helsik open the portal. Once inside the House of Hope, kill the spectator at the coordinates (X: -6490, Y: 2930). Loot its body to obtain the ring.
The Burnished Ring is very rare and has the Paralyzing Ray effect. It is a level 3 necromancy spell that allows you to paralyze the target for the next 10 turns. Paralyzing Ray has a range of 18m and can only be used once per turn. This is enough to make it extremely useful against difficult and strong enemies. This ring is best suited for Wizards and Clerics classes.
2. Absolute’s Smite
Absolute’s Smite is an Uncommon Ring that can be purchased from merchants through Act 1 to Act 3. The ring allows players to use the Searing Smite. This effect makes your weapon hot and your next attack deals 1~6 Fire damage along with inflicting Searing Smite on the target. The effect results in your target taking 1~6 Fire Damage for the next 10 turns until they succeed in a CON saving throw.
3. Ring of Regeneration
Ring of Regeneration is a very rare ring in Baldur’s Gate 3. This ring can be purchased from Lorroakan’s projection or Rolan inside Sorcerous Sundries during Act 3.
Ring of regeneration comes with Combat Regeneration passive which allows the wearer to heal for 1~4HP at the start of each turn. This is a must-have ring for high-level encounters and characters with low Armor Class. The best classes suited for this ring are Rogue and Bard.
4. Fetish of Callarduran Smoothhands
The Fetish of Callarduran Smoothhands is a rare ring in Baldur’s Gate 3. The ring can be found in Grymforge during Remove the Parasite’s main quest in Act 1. Head to the western part of Grymforge’s lower levels. You will notice two Duergars throwing bodies in the lake. Ask their permission to search the bodies or wait for them to leave. Here, use Sleight of Hand to steal the Fetish of Callarduran Smoothhands ring.
The ring allows players to cast a level 2 illusion spell, Invisibility, on themselves that lasts for 10 turns. When invisible, your character will have an advantage on Attack rolls. Enemies will have a disadvantage on their Attack rolls against you.
Invisibility is undoubtedly one of the most overpowered spells in BG3, and the fact that you can use it with a ring without having to invest in a character makes the Fetish of Callarduran Smoothhands an extremely powerful ring. We recommend using this ring with any class which can access level 2 spells.
5. Ring of Absolute Force
Ring of Absolute Force can be looted from Seargent Thrinn’s body after you defeat her, True Soul Nere, and the Duergars in the Grymforge during Act 1. It is an uncommon ring that offers the Absolute’s Tempest effect and Thunderwave spell. The effect is only activated when the character wearing the ring bears the Absolute’s Brand.
If so, the character deals 1 additional Thunder Damage every time they use Thunderwave. Thunderwave is a level 1 evocation spell that deals 2~16 thunder damage and pushes creatures back 5m. The best classes to use Ring of Absolute Force include Wizards, Sorcerers, and Druids.
6. Djinni Ring
The Djinni Ring is uncommon in Baldur’s Gate 3. You can obtain this key by pickpocketing Akabi, the Djinni, inside the Circus of Last Days during Act 3. It allows players to access the Mage Hand conjuration cantrip. The Mage Hand allows players to summon a hand that can be used to interact with physical items freely.
The ring may seem useless for fights but in BG3 where almost everything is trapped or locked, the option to summon a hand anywhere can allow players to interact with far-off items without putting themselves or their party in danger at all.
Mage Hand can easily move light and medium objects allowing players to move far-off items closer to where you can get them and even solve some puzzles quickly.
7. Shifting Corpus Ring
Shifting Corpus Ring is a rare ring in Baldur’s Gate 3. It is dropped by killing Fist Marcus when he raids the Last Light Inn during Act 2. You need to kill him to save Isobel.
This ring comes with two level 2 illusion spells. Invisibility and Blur. Invisibility allows any creature to become invisible for the next 10 turns. During this time, they gain an advantage on Attack rolls and enemies have a disadvantage on their attack rolls against them.
Blur puts a disadvantage on your enemies’ attack rolls for the next turns. This ring can be equipped by Sorcerers, Wizards, and Druids classes.
8. The Whispering Promise
The Whispering Promise can be purchased from merchants like Volo or Brem inside Zhentarim Hideout after completing the Find the Missing Shipment side quest during Act 1.
This ring comes with the Blessed Mercy passive feature. When you heal a creature, it also gets a 1~4 bonus to its Attack rolls and Saving Throws for the next 2 turns. The best class to use this ring is Cleric.
9. Killer’s Sweetheart
This is a very rare ring that you can obtain from the mirror during the Self-Same trial inside Gauntlet of Shar during Act 2.
Killer’s Sweetheart grants you the Executioner passive feature. Your next hit after killing a creature is always critical. However, you can use this once per long rest. The best class to use this ring is Barbarian or Fighter.
10. Risky Ring
Risky Ring is a rare ring that can be purchased from the merchant Araj Oblodra inside Moonrise Towers during Act 2.
This ring grants you the Risky Attack feature. You trade saving throws advantage for your attack rolls.