Builds

A build in Elden Ring is the sum of a handful of decisions: which attributes you level, which weapon those attributes feed, which Ash of War and affinity sit on it, which four talismans back it up, which spells and Spirit Ashes fill the gaps, and what goes in the Flask of Wondrous Physick. Get them pulling in the same direction and a mid-level character can out-damage a badly planned one fifty levels higher. Get them wrong and the game feels harder than it is.

This guide does two jobs. The first half explains the machinery: what each attribute does, how much class choice matters, how to reset your stats, how to earn the extra talisman slots and memory slots that every build relies on, and how our build pages are laid out. The second half is a directory of all 67 build guides on our wiki, grouped by archetype rather than by name, so a Strength player and a bleed player can each find their shelf. Every entry lists the core stats and the signature weapon the guide is built around.

How character building works

The eight attributes

Levelling happens at any Site of Grace once Melina has offered her services, and each level puts one point into one of eight attributes. Three of them keep you alive: Vigor raises health, Mind raises FP for spells and skills, and Endurance raises stamina and the equip load that decides how heavy your armour can be before your roll slows down. The other five drive damage. Strength and Dexterity govern most melee weapons and bows, Intelligence powers sorceries and the glintstone staves that cast them, Faith powers incantations and sacred seals, and Arcane raises item discovery while scaling blood, poison and dragon-flavoured weapons and spells.

Our How to Level Up guide argues for Vigor and Endurance early on almost every character, then the one or two attributes your weapon scales with, and it lists the rune farms that make the early levels quick. Health specifically is covered in How To Get More Health, and What Is Poise explains the armour stat that decides whether you get interrupted mid-swing. If a weapon's scaling grades are still a mystery, read the weapons guide first; every build here is ultimately a weapon plus the stats that make it scale.

AttributeWhat it raisesWho leans on it
VigorMaximum HP, fire resistance and immunityEveryone; our tank and melee pages push it to 40 or beyond
MindFP pool for spells and weapon skillsCasters and anyone spamming an Ash of War
EnduranceStamina and equip loadHeavy armour wearers and greatsword users
StrengthHeavy weapon damage and requirementsColossal weapons, great hammers, greatshields
DexterityFast weapon damage, casting speed, fall damage reductionKatanas, daggers, bows, most bleed builds
IntelligenceSorcery damage and Intelligence-scaling weaponsSorcerers, battle mages, Moonveil and Darkmoon Greatsword users
FaithIncantation damage and Faith-scaling weaponsProphets, Confessors, Blasphemous Blade and black flame builds
ArcaneItem discovery, status build-up, dragon incantationsBleed, poison and Dragon Communion builds

Does the starting class matter?

Less than new players fear and more than veterans admit. Every class can reach every build, because the only permanent difference is where the starting points sit, but a class that already has the right stats saves twenty or thirty levels of catch-up and hands you a fitting weapon on the first screen. Our Best Classes guide puts Vagabond, Samurai, Astrologer and Hero in its top tier, Warrior, Prophet and Confessor next, Bandit and Prisoner below them and Wretch last, and it names the Vagabond the best pick for a first run because a shield that blocks everything is the cheapest way to learn boss patterns. The Best Keepsakes guide pairs each class with a starting gift, and its answer is almost always the Golden Seed or a Stonesword Key.

ClassStarts atNatural directionBuild guides that start here
VagabondLevel 9Strength and Dexterity melee with a shieldVagabond Builds, Starscourge Greatsword Build
WarriorLevel 8Dexterity, dual curved swordsWarrior Builds, Rivers of Blood Builds
HeroLevel 7Pure StrengthHero Builds, Deathblight Build
BanditLevel 5Arcane and Dexterity, stealth and bleedBandit Builds
AstrologerLevel 6Intelligence sorceryAstrologer Builds, Intelligence/Faith Build
ProphetLevel 7Faith incantationsProphet Builds
SamuraiLevel 9Dexterity, katana and bowSamurai Builds, Archer Builds
PrisonerLevel 9Intelligence and Dexterity spellbladePrisoner Builds, Spellblade Builds
ConfessorLevel 10Faith with solid meleeConfessor Builds, Black Flame Build
WretchLevel 1Anything, from nothingWretch survival tips

Respeccing, talisman slots and memory slots

Nothing you level is permanent. Once Rennala falls at Raya Lucaria, she offers Rebirth: hand over a Larval Tear and every point goes back into the pool. There are enough tears for roughly eighteen resets in a single playthrough, so trying a build from this list costs nothing but a trip to the academy. How To Respec Stats covers the prerequisites and where the tears are, and several of our late-game pages, the Comet Azur build among them, assume you will respec at level 150 rather than grind a fresh character.

Talisman slots are the other ceiling. You start with one and can reach four by collecting three Talisman Pouches: Margit drops the first, Enia hands over the second once you hold two Great Runes, and Godfrey the First Elden Lord drops the third. Every build page on the wiki assumes all four slots. Casters face a parallel cap on memory slots: two at the start, ten once all eight Memory Stones are found, and twelve with the Moon of Nokstella talisman on top, all laid out in How To Increase Memory Slots.

The Flask of Wondrous Physick

Picked up at the Third Church of Marika in the first hour, the Flask of Wondrous Physick holds two Crystal Tears of your choice and refills at every grace, which makes it a free pre-fight buff. Around thirty tears exist, dropped by the Erdtree Avatars under Minor Erdtrees or found in the world, and the right pair changes with the build: casters want the tear that makes spells cost no FP for a short window, melee players want the damage-boosting and stance-boosting tears, and everyone fighting Mohg wants the Purifying Crystal Tear. Crystal Tears Locations lists every tear and the Best Flask of Wondrous Physick Mixes page pairs them up. Each build guide below also names its preferred mix.

How our build pages are laid out

Most of the guides linked below follow one shape so you can compare them quickly. They open with an overview of one or two variants, then give a stat table, usually at level 60, 100 and 150 or as a single target spread. After that come the weapon and shield, the Ashes of War to put on them, any spells or incantations, the Spirit Ashes that suit the playstyle, an armour set, the Physick mix and finally the four talismans. Where a build has a PvP variant, it is called out separately, since the game halves several buffs against other players.

Every build by archetype

Builds are grouped by the attribute or effect they revolve around. Core stats are the attributes the guide invests in most heavily; where a page gives a level 60 spread, the numbers below come from it.

Strength and heavy melee

The most forgiving family in the game. High Vigor, high Endurance, a big weapon and a shield or a two-handed grip, and the answer to most problems is a jump attack. These builds care about poise and stance damage, so the Best Poise Armor roundup and the colossal weapon class are their shopping lists.

Build guideCore statsSignature weaponBest for
Strength BuildsStrength 28, Arcane 25 (Arcane variant); Strength 27, Endurance 23 (Tank)Mohgwyn's Sacred Spear with a Blood Claymore, or a shield tankA Strength player who wants bleed on top
Tank BuildsStrength 33, Endurance 28, Vigor 22Giant-Crusher (Melee Tank) or a healing setup (Healer Tank)Soaking boss damage and co-op
Sword and Shield BuildsStrength 33, Endurance 27, Vigor 24ClaymoreClassic knight play, guard counters
Vagabond BuildsVigor 28, Endurance 28 (Tank); Strength 30, Dexterity 23 (Strength)Sword of Night and Flame, or a Strength greatswordFirst playthrough on the recommended class
Hero BuildsStrength first, Vigor secondGreatswords with the Claw Talisman for jump attacksEarly game and pure Strength
Warrior BuildsStrength and DexterityMorning Star early, dual wielding lateAggressive dual-wield melee
Berserk's Guts BuildStrength, Vigor, EnduranceThe colossal Greatsword from CaelidCosplay that also works
Starscourge Greatsword BuildStrength with a little IntelligenceStarscourge GreatswordGravity pulls and paired colossal swings
Golden Halberd BuildsStrength and FaithGolden Halberd, alone or with the Erdtree GreatshieldHoly damage from the first hour
Flail BuildVigor 28, Dexterity 26, Strength 24Chainlink and Nightrider Flails with Wild StrikesBleed on a blunt weapon
Paladin BuildsStrength and Faith, heavy EnduranceGreat Stars (Tank) or Golden Order gearShield, hammer and healing incantations

Dexterity, katanas and bleed

The largest shelf on the wiki, because blood loss is the strongest status effect in the game and Dexterity weapons apply it fastest. Almost every guide here dual-wields, stacks Arcane for build-up, and reaches for the Lord of Blood's Exultation talisman. Start with Best Bleed Weapons if you want to see why.

Build guideCore statsSignature weaponBest for
Dexterity BuildsDexterity and Strength, then VigorUchigatana with Nagakiba, Moonveil, LongbowThree variants: Blood Knight, Katana Bleed, Samurai
Samurai BuildsDexterity and EnduranceUchigatana and Longbow, or MoonveilThe class as designed
Bleed BuildsVigor and DexterityBlood UchigatanaMeta, overpowered and flame variants
Rivers of Blood Katana BuildDexterity 31, Arcane 23, Mind 18Rivers of Blood, Seppuku, Bloodflame BladeCorpse Piler spam
Rivers of Blood BuildsDexterity and ArcaneRivers of BloodSamurai and Warrior starts compared
Best Katana BuildsVaries by variantKatanas across bleed, Faith, Strength and DexterityChoosing which katana build to run
Bloodhound's Fang BuildsDexterity 27, Strength 26 (Bleed); 30 and 30 (Dual Wield)Bloodhound's FangAn early weapon carried to the credits
Bloody Helice BuildDexterity 30, Strength 26, Endurance 22 at level 60Bloody Helice with an Uchigatana off-handThrusting bleed
Reduvia BuildsDexterity and EnduranceDual ReduviaEarly-game damage with almost no investment
Dagger BuildsArcane, Dexterity, StrengthDual Reduvia, rot and Faith dagger variantsFast hits and criticals
Spiked Caestus BuildDexterity 27, Arcane 20, Vigor 23 at level 60Spiked Caestus, Bloodflame Blade, Mimic TearPassive bleed at punching range
Hookclaws BuildDexterity and FaithDual HookclawsWolverine, with incantations
Whip BuildsDexterityTwo Hoslow's Petal WhipsReach, bleed and poison
Scythe BuildsDexterity 26, Strength 25 (Bleed); Faith 32 (Blackflame)Grave Scythe, or a black flame reaperSweeping bleed
Archer BuildsStrength 27, Dexterity 25, Faith 25Bows with a backup swordPure Archer and Bloody Archer
Best Stealth BuildDexterity 26, Strength 24, Faith 17Misericorde and Golem GreatbowBackstabs and one-shot criticals
Bolt of Gransax BuildEndurance 40 with balanced Dexterity and Strength at level 50Bolt of GransaxLightning at spear range

Arcane, status effects and dragons

Arcane started as the stat nobody levelled and became the backbone of the game's most feared setups. These guides stack a status effect until it does the killing for you: poison and rot for a slow drain, frost for burst and lowered defences, madness and sleep for control, and Dragon Communion incantations for a caster who breathes fire. The status roundups under weapons list the tools; the pages below show how to wire them together.

Build guideCore statsSignature weaponBest for
Arcane BuildsArcane 28, Strength 25, Vigor 20Ripple Crescent Halberd with Dragonclaw and Agheel's FlamePure Arcane, early to endgame
Dex Arcane BuildDexterity 28, Arcane 28 (Assassin); Dexterity 30, Arcane 25 (Flaming Bleed)Dual Bloodstained Daggers or Eleonora's PolebladeFast bleed with fire on top
Bandit BuildsArcane 23, Vigor 18Scimitar with Spinning Slash, or a bowMaking the Bandit start work
Dragon BuildFaith 33, Arcane 30 at level 60Ripple Blade, Jellyfish Shield, Dragon Communion incantationsBreathing rot and lightning
Bloodflame Blade BuildsDexterity 25, Arcane 25, Faith 21 at level 60Nagakiba and Uchigatana buffed with Bloodflame BladeFire, bleed and physical in one swing
Poison BuildsDexterity 34, Strength 31 (Poison Bleed); Arcane 24 (Pure Poison)Scavenger's and Bandit's Curved SwordsDamage over time while you kite
Scarlet Rot BuildsVigor heavy, DexterityAntspur Rapier, Scorpion's Stinger, Rotten Crystal SwordPvP and a dual-wield PvE variant
Frost BuildsArcane 25, Endurance 25 (Frost Bleed); Dexterity 31, Strength 29 (Pure Frost)Godskin Peeler and TwinbladeFrost and bleed together
Sleep BuildDexterity 30, Faith 28 at level 60Sword of St. Trina and other St. Trina weaponsPutting enemies down for criticals
Madness BuildsVigor 24, Faith 23, Dexterity 22 (Frenzy); Strength 34 (Tank)Vyke's War SpearFrenzy damage to HP and FP
Vyke's War Spear BuildVigor 40, Dexterity 20Vyke's War SpearMadness overload and a PvP variant
Mech BuildMind and Faith, then Vigor and ArcaneDragon Communion Seal casting Unendurable FrenzyStanding still and burning everything
Deathblight BuildDexterity 25, Faith 30Eclipse Shotel with Fia's Mist and Death LightningInstant kills in PvP

Faith and incantations

Faith characters get the best hybrid weapons in the game and a spell list that heals, buffs and burns. Our guides split between holy knights who swing a Blasphemous Blade or Winged Scythe and cast to support it, and black flame casters who let the Godslayer's Seal do the work. For the seals themselves, see Best Sacred Seals, and for the spells, Incantations Locations.

Build guideCore statsSignature weaponBest for
Faith BuildsFaith first, Vigor secondWinged Scythe (Confessor) or a seal-first ProphetThe two Faith starting classes compared
Best Confessor BuildFaithScythe weapons and a sacred sealMelee and ranged in one class
Prophet BuildsStrength 22, Faith 21 and upBlasphemous BladeFour variants: Blasphemy, Blood Dragon, Greater Will, Faith
Blasphemous Blade BuildsFaith, since it scales best of the threeBlasphemous Blade, one or two of themPvP and a dual-wield variant
Black Flame BuildFaith 32, Strength 25, Mind 23 at level 60Winged Scythe with the Godslayer's SealBlack flame incantations
Godslayer's Greatsword BuildsFaith 26, Dexterity 26Godslayer's GreatswordFire and physical on a colossal sword
Halo Scythe BuildsDexterity (Holy Mage) or Faith (Faith Scythe)Halo Scythe, Godslayer's Seal off-handSpamming Miquella's Ring of Light
Lightning Spear BuildsDexterity, then Strength and EnduranceDragonscale Blade with Lightning SpearOne-shot lightning and a late-game variant
Strength Faith BuildFaith 27, Strength 22, Vigor 21 at level 60Miquellan Knight's Sword, Haligtree Crest GreatshieldA holy knight with holy incantations
Sacred Relic Sword BuildDexterity and Arcane alongside FaithSacred Relic SwordWave of Gold and rune farming

Intelligence and sorcery

Sorcery builds range from a pure glass cannon that deletes bosses with Comet Azur to battle mages who carry an Intelligence greatsword and cast between swings. Mind matters as much as Intelligence here, since FP is the real limit on a caster. The Best Staffs and Best Sorceries roundups cover the tools these pages assume.

Build guideCore statsSignature weaponBest for
Intelligence BuildsIntelligence and Dexterity, then Endurance and VigorMeteorite Staff or Carian Glintstone StaffSorcerer and Mage Knight variants
Sorcery Mage BuildsIntelligence 34, Mind 25 (Battle Mage); Intelligence 32, Vigor 29 (Pure Mage)Helphen's Steeple, or a staff aloneTwo complete caster setups
Battle Mage BuildsStrength 27, Intelligence 22, Vigor 23Helphen's SteepleMelee and ranged in one character
Astrologer BuildsMind and IntelligenceAstrologer's Staff, then better catalystsRanged, melee and Int/Dex variants
Carian Regal Scepter BuildIntelligence 41, Mind 19Carian Regal Scepter with the Darkmoon GreatswordFull Moon sorceries
Comet Azur BuildA level 150 respec spreadLusat's Glintstone StaffDeleting bosses in one cast
Darkmoon Greatsword BuildsMind around 40, then IntelligenceDarkmoon Greatsword, Carian Regal ScepterAstrologer, PvP and endgame variants
Sword of Night and Flame BuildIntelligence and Faith to the sword's needsSword of Night and FlameComet Azur from a straight sword
Dex/Int BuildIntelligence 18, Dexterity 14, Mind 15 at level 10, scaling upMoonveil or Rogier's RapierAstrologer and Prisoner starts, staged to level 90
Intelligence/Faith BuildIntelligence 17, Mind 16, Faith 9 at level 10, scaling upA staff and a sacred sealCasting from both spell pools
Spellblade BuildsMinimum requirements early, FP or HP focus mid-gameThe Prisoner's Rapier, then better bladesEarly, high-FP and high-HP variants
Spellsword BuildsVigor, Strength, IntelligenceMagic Nightrider GlaiveHybrid melee and magic
Best Prisoner BuildsIntelligence 29, Strength 28 (Spellblade); Intelligence 20, Strength 25 (Archer)Claymore, or a bowMaking the Prisoner start work

Tier lists and endgame overviews

  • Best Builds Tier List: every archetype sorted into S, A, B and C tiers, with bleed, Strength and Intelligence at the top.
  • Best End Game Builds: six finished builds ranked for the last third of the game, from Strength through Samurai bleed to a Dexterity build at number one.
  • Wretch: five survival tips for the class that starts at level 1 with a club, including where to farm early gear and why the Golden Seed keepsake matters most here.

What a build looks like at 60, 100 and 150

Several of our guides give a stat spread at three checkpoints, which is the clearest way to see how a build grows. The pattern is consistent: the damage stat and Vigor climb steadily, Mind and Endurance follow, and the attributes the build ignores stay parked at their starting value. Level 150 is the common ceiling because it is the level our boss pages consider comfortable for Malenia and the Elden Beast.

BuildLevel 60Level 100Level 150
Black FlameFaith 32, Strength 25, Mind 23, Vigor 16Faith 42, Strength 33, Mind 28, Vigor 22Faith 53, Strength 44, Mind 38, Vigor 33
Bloodflame BladeDexterity 25, Arcane 25, Faith 21, Vigor 17Dexterity 42, Arcane 39, Faith 27, Vigor 19Dexterity 47, Arcane 47, Faith 29, Vigor 26
Bloody HeliceDexterity 30, Strength 26, Endurance 22, Vigor 21Dexterity 43, Strength 40, Endurance 27, Vigor 27Dexterity 59, Strength 57, Endurance 37, Vigor 31
DragonFaith 33, Arcane 30, Mind 17, Vigor 13Faith 43, Arcane 45, Mind 19, Vigor 15Faith 45, Arcane 52, Mind 28, Vigor 26
SleepDexterity 30, Faith 28, Mind 19, Vigor 15Dexterity 45, Faith 40, Mind 24, Vigor 21Dexterity 55, Faith 53, Mind 33, Vigor 28
Spiked CaestusDexterity 27, Arcane 20, Vigor 23, Mind 16Dexterity 40, Arcane 36, Vigor 27, Mind 20Dexterity 47, Arcane 48, Vigor 35, Endurance 37
Strength FaithFaith 27, Strength 22, Vigor 21, Mind 17Faith 38, Strength 36, Vigor 30, Endurance 25Faith 51, Strength 52, Vigor 43, Endurance 33

Two lessons fall out of the table. Vigor lags in the low-level spreads because early bosses hit softly and every point in damage speeds up the run, but no build finishes below 26 Vigor and most sit past 30. And the ignored stats really are ignored: Intelligence stays at 9 across every non-caster spread above, because a point that does not feed the weapon or the spell list is a wasted level.

The pieces every build borrows

A few items appear in our guides regardless of archetype. Among talismans, the Radagon's Soreseal and Marika's Soreseal trade damage taken for five points in four attributes, the Erdtree's Favor raises health, stamina and equip load at once, and the Green Turtle Talisman keeps stamina flowing for anyone swinging something heavy; the full list with locations is in our talismans guide. Among Spirit Ashes, the Mimic Tear copies your own build and appears on more of our pages than any other summon, with Black Knife Tiche the pick when you would rather have a distraction that hits hard; see Spirit Ashes. Armour is mostly fashion in Elden Ring, since it cannot be upgraded, but the armor guide covers the sets our builds reach for when poise or weight matters. And when the plan changes, How To Get Overpowered Early is the shortcut to funding it.

Elden Ring builds FAQ

What is the best build in Elden Ring?

Our tier list puts bleed, Strength and Intelligence builds in the top bracket. Bleed wins on raw damage against almost every boss, Strength is the easiest to play, and a sorcerer trivialises fights that melee players dread. For a first run, a Vagabond following the Sword and Shield or Vagabond build is the safest choice.

Which class should a beginner choose?

The Vagabond. High Vigor, a longsword, a halberd and a shield that blocks every physical attack let you learn boss patterns without dying to every mistake. Samurai is the next best pick if you prefer speed.

How do I change my build?

Defeat Rennala, then bring her a Larval Tear and choose Rebirth to reset every attribute. You can do this around eighteen times in one playthrough, so experimenting is cheap.

How many talisman slots can I have?

Four. You start with one and gain one each from Margit, from Enia after collecting two Great Runes, and from Godfrey, First Elden Lord. The pouches only drop in a first journey, so grab all three before New Game Plus.

What level should I be for the endgame?

Our boss pages recommend 110 for the Fire Giant, 120 for Malenia and 125 to 130 for Radagon, and the build guides target level 150 as a comfortable finished character. Anything past that is for New Game Plus.

Do builds work the same in PvP?

Not quite. Several buffs are halved against players, including the Claw Talisman's jump attack bonus and the Lord of Blood's Exultation, which is why guides such as the Scarlet Rot, Deathblight and Vyke's War Spear builds carry a separate PvP variant.