Extra Reach is a weapon’s property in Baldur’s Gate 3 that allows players to hit enemies with melee from afar. However, you shouldn’t confuse them with Throwing or Ranged weapons, as they leave your hands when you attack an enemy.
If glaives, halberds, or pikes are your preferred weapons in Baldur’s Gate 3, we have crafted a list of all the best Extra Reach weapons available.
Glaives
Glaives are two-handed weapons that deal slashing damage to enemies up to 2.5m. Each Glaive boasts extra reach weapon property. Below is a list of the best glaives in Baldur’s Gate 3.
#1 Monster Slayer Glaive
Monster Slayer Glaive is a rare weapon that can be obtained/purchased from the merchant Roah Moonglow, located in the Guildhall while going through the Return Rakath’s Gold quest.
Monster Slayer Glaive deals 2~11 slashing damage to enemies and has the following weapon properties.
- Monster Slayer: Deals an additional 1~4 damage to monster-type enemies.
- Refined Vaulting: Your jump distance is increased by 1.5m.
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Lacerate: Deals 5~15 slashing + 1~4 necrotic damage to enemies and inflicts bleeding for the next two turns.
- Brace: You sacrifice 7.5m of your movement speed to roll melee damage dice twice and select the highest number.
- Weight: 2.7
- Sale Value: 380 gold
#2 Sorrow
Sorrow is a rare Glaive that can be obtained from Rath in the hidden vault of the Druid Grove. You can either steal it or rescue Halsin to get it proudly from Rath as a reward.
This glaive deals 2~11 slashing damage to enemies within 2.5m and has the following weapon properties.
- +1 Weapon Enchantment
- Sorrowful Lash cantrip
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Lacerate: Deals 5~15 slashing + 1~4 necrotic damage to enemies and inflicts bleeding for the next two turns.
- Brace: You sacrifice 7.5m of your movement speed to roll melee damage dice twice and select the highest number.
- Weight: 2.7
- Sale Value: 250 gold
#3 The Dancing Breeze
You can purchase this very rare Glaive from Exxvikyap inside Revington General when you visit Lower City during Act 3.
The Dancing Breeze deals 3~12 slashing damage to enemies and has the following weapon properties.
- +2 Weapon Enchantment
- Finesse Weapon
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Lacerate: Deals 5~15 slashing + 1~4 necrotic damage to enemies and inflicts bleeding for the next two turns.
- Brace: You sacrifice 7.5m of your movement speed to roll melee damage dice twice and select the highest number.
- Whirlwind Attack: You attack nearby enemies and make separate attack rolls against each enemy.
- Weight: 2.7
- Sale Value: 960 gold
Pikes
Pikes are also two-handed martial weapons with a 2.5m range, and all of them fall under the Extra Reach weapons category. Below is a list of our favorite Pikes from Baldur’s Gate 3.
#1 Breaching Pikestaff
To get your hands on this rare pike, you must visit the Sarcophagus located at the Ancient Lair in the Lower City Sewers, where you find Mystic Carrion’s Brain. You must train yourself in Martial proficiency before you become eligible to use the Breaching Pikestaff.
This pike deals 3~12 piercing + 1~4 force damage to enemies and has the following weapon properties.
- +2 Weapon Enchantment
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Piercing Strike: Deals 8~11 piercing damage and inflicts gaping wounds upon enemies for the next two turns.
- Brace: You sacrifice 7.5m of your movement speed to roll melee damage dice twice and select the highest number.
- Weight: 8.1
- Sale Value: 190 gold
#2 Returning Pike
The Returning Pike is an uncommon weapon you can purchase from Grat, the trader inside Goblin Camp.
This weapon deals 2~11 piercing damage and has the following weapon properties.
- +1 Weapon Enchantment
- Thrown Weapon
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Piercing Strike: Deals 8~11 piercing damage and inflicts gaping wounds upon enemies for the next two turns.
- Brace: You sacrifice 7.5m of your movement speed to roll melee damage dice twice and select the highest number.
- Weight: 8.1
- Sale Value: 65 gold
#3 Unseen Menace
This rare pike can be purchased from the merchant A’Jak’nir Jeera in Creche Y’llek.
Unseen Menace deals 2~11 piercing damage to the enemies and has the following weapon properties.
- +1 Weapon Enchantment
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Piercing Strike: Deals 8~11 piercing damage and inflicts gaping wounds upon enemies for the next two turns.
- Brace: You sacrifice 7.5m of your movement speed to roll melee damage dice twice and select the highest number.
- Weight: 8.1
- Sale Value: 190 gold
Halberds
Halberds also carry extra reach weapon property in Baldur’s Gate 3, which allows them to hit enemies as far as 2.5m. This weapon class is two-handed only and requires martial proficiency to be wielded. Below is a list of our favorite Halberds from Baldur’s Gate 3.
#1 Light of Creation
Light of Creation Halberd can be obtained by killing Bernard at the Arcane Tower.
This weapon deals 2~11 slashing + 1~6 lightning damage to enemies and has the following weapon properties.
- +1 Weapon Enchantment
- Overcharge: You can stun enemies unless they are a construct.
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Lacerate: Deals 6~15 slashing + 1~4 psychic damage and inflicts bleeding upon enemies for the next two turns.
- Cleave: Swing your weapon in an arc. Deals half of the damage of your weapon to 3 enemies each.
- Weight: 2.7
- Sale Value: 130 gold
#2 The Skinburster
You can loot this uncommon Halberd from a shelf inside Inquisitor’s room in Creche Y’llek.
This weapon deals 2~11 slashing damage to the enemies and has the following weapon properties.
- +1 Weapon Enchantment
- Skinburster Force: You gain 2 turns of force conduit upon landing a successful melee hit on the enemies. You take +1 less physical weapon damage per turn.
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Lacerate: Deals 6~15 slashing + 1~4 psychic damage and inflicts bleeding upon enemies for the next two turns.
- Cleave: Swing your weapon in an arc. Deals half of the damage of your weapon to 3 enemies each
- Weight: 2.7
- Sale Value: 85 gold
#3 Hellbeard Halberd
This rare Halberd can be purchased from Helsik inside Devil’s Fee once you unlock the extra wares by finding the Gauntlets of Hill Giant Strength for her.
Hellbeard Halberd deals 3~12 slashing + 6 poison damage to enemies and has the following weapon properties.
- +2 Weapon Enchantment
- Rush Attack: Deals 5~8 piercing damage to enemies, making them off balance for the next two turns.
- Lacerate: Deals 6~15 slashing + 1~4 psychic damage and inflicts bleeding upon enemies for the next two turns.
- Cleave: Swing your weapon in an arc. Deals half of the damage of your weapon to 3 enemies each
- Weight: 2.7
- Sale Value: 380 gold