Locations

Four of our Diablo 4 pages are maps rather than walkthroughs: the 160 Altars of Lilith, the 15 strongholds, the 35 waypoints and the 131 cellars. They share a map screen and little else, so this guide sorts them by what a single one hands you when you reach it, from a permanent stat your whole account keeps down to a chest you open once and forget.

Renown is what ties three of the four together. Our pages price an altar at 10 Renown and a stronghold at 100 or 120, and Renown in turn buys the ten extra points in the skill point budget, 20 of the 220 Paragon points, and the extra potion charge that our healing potion guide places at the 300 Renown tier. Cellars pay no Renown that any of our pages mention, which is why they finish last.

IconHow manyWhat one of them paysWho keeps it
Altar of Lilith160+2 to one core stat, +5 to your Obol cap or +1 Paragon point, plus 10 Renown and a little XPEvery character on the account, and it is not reset by a season
Stronghold15100 or 120 Renown, the townsfolk return with merchants and quests, and in six cases a waypoint or new dungeonsThe Renown is shared, the cleared town is not
Waypoint35Free fast travel, usable even from inside a dungeonThe character that found it; an alt that skips the campaign starts with the major towns only
Cellar131One guaranteed chest of gold, crafting materials or gear, and XPNobody; it is loot, not progress

Altars of Lilith: the only icon your next character inherits

The altar page counts 160 statues and gives each one a single reward: +2 Strength, Dexterity, Intelligence or Willpower, +5 to the Murmuring Obol cap, or +1 Paragon point, always with 10 Renown and some XP on top. The page's grand totals come to +68 in each of the four stats, +100 to the Obol cap and +5 Paragon points. Because the bonus is tied to the account rather than the character, and because our alts page lists altars among the things a new character inherits, this is the collection to finish first.

Our writers recommend clearing them region by region rather than at random, and starting where there are fewest. The regional pages each carry a map and a walking order.

RegionAltarsWhere they clusterMap
Fractured Peaks28Five in the Frigid Expanse, then four in the Desolate Highlands and another four along Sarkova Pass; the three stronghold areas hold one apieceFractured Peaks altars
Kehjistan31Seven in the Amber Sands, six in the Scouring Sands, five in the Southern ExpanseKehjistan altars
Dry Steppes33Four apiece in Kotama Grasslands, on the Scarred Coast and up in the Untamed Scarps; two stand inside strongholdsDry Steppes altars
Hawezar34Six sub-zones with four altars each; the smallest region has the joint-highest countHawezar altars
Scosglen34Six in the Highland Wilds, four in Northshore, and the longest walk of the fiveScosglen altars

Strongholds: the one icon that redraws the map

A red skull on the map means a stronghold is nearby. Our stronghold map puts three in every region, each with its own objective and a boss at the end, and describes what nothing else on this list does: the place changes afterwards. Villagers move back in, merchants open, side quests appear, and six of the game's 35 waypoints only light up once the stronghold around them is cleansed. Several also open dungeons, two at the Ruins of Qara-Yisu and Malnok, the level 38 Oblivion behind Eriman's Pyre, and the Underroot beneath Tur Dulra, which is also the stronghold a Druid must clear before the Spirits of the Lost Grove quest hands out Spirit Boons.

RegionStrongholdLevel on our pagesFinal boss
Fractured PeaksMalnok18Frosthorn, Ice Clan Champion
Fractured PeaksNostrava18, easier after 30Negala with Kozira and Torvala
Fractured PeaksKor Dragan25Nilcar, Forgotten Bishop
ScosglenMoordaine Lodge20, our walkthrough suggests 48Fionnir, the Beast of Moordaine
ScosglenHope's Light25, our walkthrough suggests 48Tidewitch Ne'gana
ScosglenTur Dulra30Baelgemoth, Infernal Tormentor
Dry SteppesThe Onyx Watchtower33Captain Ezmin
Dry SteppesTemple of Rot46Molqarth, the Hungerer
Dry SteppesRuins of Qara-Yisu49 or 50, our two pages differUtulku, the Voice Below
KehjistanAlcarnus45Rashta Reborn
KehjistanAltar of Ruin45, our walkthrough suggests 48Dark Cardinal Maldul
KehjistanOmath's Redoubt47High Priestess Hadar
HawezarCrusaders' Monument35Crusader Champions
HawezarEriman's Pyre40Duz'Agur, Eriman's Bane
HawezarVyeresz40 or 42, our two pages differDianthus

Where the region page and the walkthrough disagree, the table shows both. The regional stronghold pages give a level the stronghold is set at, while the walkthroughs tend to say when they found it comfortable, which is why Moordaine Lodge and Hope's Light carry a 20 or 25 beside a 48. The stronghold map itself also points out the side quests parked next to several of them: Phases of the Moon alongside Blood and Sweat at Qara-Yisu, Kith and Kin at the Onyx Watchtower, Lost Cause and Left Behind inside Vyeresz, and the Gathering Legions event that spawns in the same area as Kor Dragan.

Waypoints: free travel, six of them behind a skull

The waypoint map lists 35 across the five regions, the first of them unlocked in the middle of Kyovashad once the story lets you through the gate. Travel between them costs nothing, and the Dry Steppes waypoint page adds that you can teleport to one from inside a dungeon when your bags are full or your gear needs repairing. The catch is the six that sit inside strongholds: they are on the map, but not yours until the skull is gone.

RegionWaypointsLocked behind a strongholdMap
Fractured Peaks7NostravaFractured Peaks waypoints
Scosglen8Tur DulraScosglen waypoints
Dry Steppes8The Onyx Watchtower, plus the Ruins of Qara-Yisu, the only region with twoDry Steppes waypoints
Kehjistan6Altar of RuinKehjistan waypoints
Hawezar6VyereszHawezar waypoints

Waypoints are the one collection here that does not reach across your account. Our alts page files map progression under things a new character starts without, and says a character that skips the campaign begins with only the major town waypoints revealed, provided the account has unlocked them once.

Cellars: a chest and nothing else

Cellars are the dungeon's small cousin. The cellar map describes them as single-objective spots that take minutes: usually an elite with its minions, sometimes a puzzle or a short task, always ending at a guaranteed chest of gold, crafting materials or gear. They show as a trapdoor icon, and only once you are close, so they are found by walking rather than by planning. There are 131 of them, and the page's regional counts add up exactly.

RegionCellarsDensest ground on our page
Fractured Peaks29Desolate Highlands with six; Bitter Cave in the Pallid Glade opens for Necromancers only
Dry Steppes23Kotama Grasslands, where five can be farmed in a row
Hawezar30About four per sub-zone, the region our writers pick for farming without travelling
Kehjistan26Amber Sands
Scosglen23Strand, with the highest ratio of cellars in the region

If you want cellars for loot rather than for map completion, two mechanics pages narrow the list: best cellars to farm names Ravan's Folly, the Frozen Tunnel, Bleak Basement, Tsepilova Larder, the Derelict Tunnel and the Scorched Cellar for legendaries and Treasure Goblins, and our legendary farming page opens with a Kyovashad cellar loop.

Where the other map icons live

Dungeons, the icons that pay the most Renown after strongholds, have their own dungeon guide, and the emote statues that dot three of the five regions sit under each region in the regions guide. The orange circles of world events and the world boss arenas are covered in how events work and the bosses guide. For everything the game keeps between characters, start at the Diablo 4 hub.

Frequently asked questions

Do Altars of Lilith carry over to a new character?

Yes. Our altar page says the bonuses are tied to the account, so every alt starts with them, and that the altars are not reset when a season begins. You find each of the 160 once.

Which waypoints cannot be used until a stronghold is cleared?

Six of the 35: Nostrava in the Fractured Peaks, Tur Dulra in Scosglen, the Onyx Watchtower together with the Ruins of Qara-Yisu in the Dry Steppes, Altar of Ruin in Kehjistan and Vyeresz in Hawezar.

Do cellars give Renown?

Our cellar page lists a chest and XP as the reward and never mentions Renown. If Renown is the goal, altars, dungeons, side quests and strongholds are where our pages put it.