Mechanics

Persona 3 is two games sharing one calendar. In daylight you are a student with three stats, a class schedule and friends whose patience runs on a clock. During the Dark Hour you are a Persona user grinding a 264-floor tower. The two halves feed each other: bonds made in daylight make stronger Personas at night, and the daytime stats you neglect will lock you out of the bonds. This guide runs our eleven Persona 3 systems pages in that order, from the stats that gate everything to the fusion and farming that end the game.

The three social stats

Charm, Courage and Academics decide who will talk to you. They are not optional flavour: half the social links in the game refuse to start until the matching stat hits a rank, and one Velvet Room request needs two of them maxed. Every stat point comes from how you spend an afternoon or evening, so plan them alongside your social links rather than after.

Our social stats page covers all three. Academics grows fastest through study, two points in your room at night, up to four in the school library and as many as six studying on a Sunday, with the Paulownia Mall arcade quiz, the part-time job at De Blue V, sushi at Wakatsu and the Film Festival as alternatives. Courage is the quickest to max out at 80 points and comes from the jobs and conversations that ask you to be brave. Charm is the one school pays for directly.

Our Charm page has the fullest breakdown, and school is the most efficient source of all three. Exams pay Charm directly: above-average marks give +1, well above average +2, and finishing first in the class gives a full +4. A correct answer to a classroom or exam question adds another point.

ActivityWhat it paysCost
Chagall Cafe+2 Charm, and the part-time job there on Monday, Tuesday and Thursday pays Charm and Courage500 yen
Hagakure Ramen+3 Charm900 yen
Screen Shot Theater after school+4 Charm1,500 yen
Summer FestivalCharm, and it helps social links alongFixed dates only
MoviesCourage in even-numbered months, Charm in odd onesAny day
Horror house at the game parade, Tuesday and FridayCourageAny week
Print Club at the game parade, Monday and ThursdayCharmAny week
Wild Duck BurgerCourageAny day

Only the Summer Festival is date-limited; everything else can be repeated as often as your wallet allows, which makes money a social stat of its own.

A social link is a friendship that levels, and each one maxes at rank 10. Ranking one up makes the Personas of that Arcana far cheaper to fuse and unlocks an ultimate Persona at the top. Our social links guide covers all of them; several change character entirely depending on whether you picked the male or female protagonist.

ArcanaWhoHow it startsWhen you can meet them
FoolThe partyUnlocks 4/20 automaticallyStory-linked, maxes at the end
MagicianKenji Tomochika, or Junpei Iori on the female routeRank 1 on 4/23, no requirementClass on Tuesday, Thursday, Friday
PriestessFuuka YamagishiCourage 6, Fortune rank 1, and Fuuka joining SEESSchool hallway, Monday, Friday, Saturday
EmperorHidetoshi OdagiriStudent Council invite on 4/27, then sign up at the faculty officeMonday, Wednesday, Friday
EmpressMitsuru KirijoAcademics 6, then ask her on 9/21 at the faculty officeAny school day
HierophantBunkichi and MitsukoOn 4/25 fetch the leaf from the athletic ground for their bookshop in Iwatodai Strip MallAny day but Sunday
LoversYukari TakebaCharm 6, then talk to her in class on 7/24Monday, Wednesday, Thursday, Saturday
ChariotKazushi Miyamoto, or Rio Iwasaki on the female routeJoin a sports club from 4/23Kazushi in class, Rio outside class 2F, school days
JusticeChihiro FushimiEmperor rank 1, then meet her four times in the school hallway after 5/07Tuesday, Thursday, Saturday
HermitMaya, or Saori Hasegawa on the female routePlay the MMORPG on your laptop on 4/29, or sign up for the library or health committee on 5/08Maya on Sundays, Saori on school days
FortuneKeisuke Hiraga, or Ryoji Mochizuki on the female routeJoin the art or music club on 6/17, or it starts automatically on 9/9School days
StrengthYuko Nishiwaki, or Koromaru on the female routeChariot rank 3 then speak to Yuko on 4/28, or Priestess rank 1 then Koromaru on 8/15Yuko on Wednesday and Saturday, Koromaru nightly at the entrance hall
Hanged ManMaikoFrom 5/6 at the Shrine; bring Mad Bull from the dorm vending machine and Weird Takoyaki from the Strip MallThe Shrine, except Sundays
DeathPharosNo requirement, story-linkedAnytime
TemperanceBebeHierophant rank 3 and Academics 2Tuesday, Wednesday, Friday
DevilTanakaGive him 40,000 yen over three days; Hermit rank 4 on the male route, Charm rank 2 on the female oneFrom June 23
TowerThe MonkStrength rank 4 and Courage 4 with two talks to Yuko, or Chariot rank 3 and Courage 4 with two talks to RioPaulownia Mall, Thursday, Friday and Saturday nights
StarMamoru Hayase, or Akihiko Sanada on the female routeMeet him on August 9 at Iwatodai Strip Mall; Charm 4 on the female routeAny day in daytime, after the second full moon
MoonNozomi Suemitsu, or Shinjiro Aragaki on the female routeCharm 3, Magician rank 4 and an Odd Morsel at Paulownia Mall on 7/13, or simply meet Shinjiro in the Dorm LoungeNozomi any day, Shinjiro Monday, Wednesday, Friday, Saturday
SunAkinari KamikiAcademics 4 and Hanged Man rank 4, then return the pen Koromaru has at the dorm at nightSundays at the Shrine
JudgementNyx Annihilation TeamBegins 12/31, no requirementNo schedule
AeonAigisSpeak to her in the 2-F classroom on 1/8Any day

Nozomi is the fiddliest of the lot, because he wants a gourmet quiz passed before he will even start. Our Nozomi social link guide has the three answers and the best dialogue choice at every rank.

Joining a club is the cheapest way into two social links, and our club membership guide lists what is available to whom. The male protagonist can join the Swimming, Kendo, Track, Art, Music or Science clubs; the female protagonist can join the Tennis, Volleyball, Library or School Health clubs. You cannot cross over.

The sports clubs open on April 23, when a notice goes up outside the school gymnasium: swimming, kendo or track for the male route, tennis or volleyball for the female one, and either way it starts the Chariot link with Kazushi or Rio. The cultural clubs come later. Art, science or music on June 17 begins the Fortune link with Keisuke Hiraga, while the library or health committee on May 8 begins the Hermit link with Saori.

Exams

Four exam blocks punctuate the year, in May, July, October and December, with classroom questions scattered between them. Answering correctly raises Charm, ranking high in the class raises it further, and Academics is the gate on both Mitsuru's and Akinari's social links. Our exam answers guide lists every question and its answer for each semester, including the classroom ones that come before each exam.

Gifts

On days off and during festivals, a friend with an established link may call and ask to spend the day together. At the end of the outing you can hand over an item, and the right item moves the link further than a plain conversation would. Every character has a loved list and a liked list, and our social link gifts guide has both for each of them.

A few patterns save you carrying a shop's worth of stock. Handmade and cute items, the Hand-knit Scarf, Knit Rabbit and Japanese Strap, are loved by most of the school crowd. The brand items, Brand Watch, Brand Purse and Brand Wallet, are what Mitsuru and Yuko want and almost nobody else. The Goggle-eyed Idol you fetch for a Velvet Room request doubles as a loved gift for Bebe and Chihiro.

Romance

Maxing certain social links opens a romance, and each one unlocks that Arcana's ultimate Persona. Our romance options guide covers both protagonists.

RouteWhoWhat it takesPersona
MaleYukari TakebaCharm maxed at 6; her link starts 24 JulyCybele
MaleMitsuru KirijoMaxed academics and an aced exam; available from 21 NovemberAlilat
MaleYuko NishiwakiJoin a sports club and walk home with her twiceSiegfried
MaleFuuka YamagishiCourage maxed; her link starts 15 JuneScathach
MaleElizabethAccept and finish her Velvet Room requestsKartikeya
MaleAigisHer route starts 8 January and does not always end in romanceMetatron
MaleChihiro FushimiAnswer three of her questions to start the linkMelchizedek
FemaleRyoji MochizukiFortune Arcana from 9 November, and his window closes on New Year's EveNorn
FemaleAkihiko SanadaCourage 4 and the right answers in his dialogueHelel
FemaleKen AmadaThe female route's Justice link, same as Chihiro'sMelchizedek
FemaleTheodoreComplete his requests, the mirror of Elizabeth's routeKartikeya
FemaleBebeAcademics 2; he leaves the country rather than stayingByakko and Yurlungur

The Velvet Room: fusion

Fusion is how you keep pace with the tower. You start with six Persona slots and unlock another every ten levels up to twelve, and our fusion guide covers the whole system along with a chart of 90 recipes and their costs. Talk to Igor in the Velvet Room, combine two or three Personas early and up to six once the game opens up, and remember that anything you fuse is stored in the compendium and can be bought back cheaply, so experimenting costs almost nothing.

Skill inheritance is the part worth learning early, and the game teaches it with a request. Our Jack Frost with Dia guide walks it: catch or fuse Pixie and Unicorn, both available in the first block of Tartarus, level Pixie to 4 so it learns Dia, then fuse the pair and pick the Dia skill card during the fusion so Jack Frost inherits it. Elizabeth pays Battle Panties for it, and you come out understanding the mechanic that carries every later fusion.

For what to actually build toward, our best Personas guide covers Thanatos, Norn, Shiva, Helel, Messiah and Metatron with their recipes and standout skills, and our fusion weapons guide covers the other kind of fusion, the one that turns a Persona and a blank Nihil weapon into gear at the antique shop.

Skills

Every Persona carries a skill set, and the categories decide who can hurt what. Our skills guide lists them all with power values: the three physical types, Slash, Strike and Pierce, then Fire, Ice, Electricity and Wind, then Light and Darkness for instant kills, then recovery, enhancement, ailment, special, Almighty, passive and navigator skills, and finally the fusion spells.

Two things follow from that list. Physical skills cost HP rather than SP, which is what makes them the currency of long Tartarus runs. And a party with a hole in its coverage, no Strike for the Dancing Hands or no elements for the Fortune phase of Nyx, is a party that will lose fights it should win, which is covered in our bosses guide.

Leveling and money

Our leveling guide has five methods, and they stack.

Money follows the same routes, with one wrinkle: once you make your first fusion weapon, the rare gold Personas in Tartarus stop dropping coins and start dropping blank weapons instead. After that, income comes from coin Arcana shuffles, treasure chests and Velvet Room request rewards, which our items guide covers.

Frequently asked questions

Which social stat should I raise first?

Charm. It gates Yukari's link at rank 6, Nozomi's at rank 3 and the bar request at max, and exams raise it for free if you are studying anyway.

One per Arcana, each maxing at rank 10, and several swap character depending on which protagonist you chose. The full list with unlock conditions is in the table above.

What is the fastest way to level?

Farming the Reaper on Peaceful difficulty. If you would rather not exploit it, revisiting cleared Tartarus floors with the Rarity Fortune active is the strongest ordinary method.

Do I lose a Persona when I fuse it?

It leaves your stock, but it is recorded in the compendium and can be bought back for a fee, so nothing is ever permanently gone.