Cyberpunk 2077 Ripperdoc Upgrades Locations, Abilities Guide

This Cyberpunk 2077 Ripperdoc Upgrades Locations, Abilities guide is divided into two portions, where one of the portions will be focused on the upgrades offered by the Ripperdocs and their abilities. While the other portion is about where they can be found.

Cyberpunk 2077 Ripperdoc Upgrades and Locations

Many upgrades are offered in Cyberpunk 2077 that boost your character’s abilities according to your playstyle. These upgrades are given by the scientists known as the Ripperdocs.

Each of the Ripperdocs provides specific upgrades and are scattered around Night City.

Upgrades

Below is a brief description of what upgrades these Cyberpunk 2077 Ripperdoc have to offer.

Arms
You can modify your arms using the upgrades to increase physical damage, install a rocket launcher, or fit blades in your arms.

Circulatory System
Installing this upgrade enhances your health regeneration, stamina regeneration or equips a microgenerator that shocks your enemies.

Frontal Cortex
This upgrade provides a passive boost to your Critical Hit Damage, increases your chances for a Critical Hit, and increases damage given to specific enemy types.

Hands
Hands upgrades provide you the ability to install smart weapons that prove beneficial for you in a gun-fight. These weapons lock one spot on the enemy where all of your bullets will land on. You can also customize your hands using this upgrade.

Integumentary System
This upgrade provides buffs to your armor for increased protection in head to head combat.

Legs
With the help of leg upgrades, you can unlock double jump for your character to reach heights that are out of your reach.

Nervous System
Using this upgrade will install a Reflex Tuner that slows down time when you’re detected or when you’re health drops below 25%. This upgrade also installs a Neofiber in your nervous system that increases your chances of evasion by 6%.

Operating System
This is where you will find all of the cool mods you can use to get into enemy heads. You can hack the enemy’s weapons for a short period, blind your targets, and blow their brains.

You can equip these mods by accessing the cyberware settings from the inventory menu. You are given a few slots to equip these mods.

Ocular Implant
It gives you the ability to scan your nearby area or your enemies to point out their weaknesses and find hidden stuff within the vicinity.

Skeleton
Skeleton upgrades increase your carrying capacity along with your overall stamina. Unlocking this upgrade at the beginning of your campaign will prove quite beneficial for you.

Ripperdoc Locations

The Ripperdocs in Cyberpunk 2077 can be found in the following locations of the map and provide the listed upgrades.

(More locations will be added as we update the article)

Robert – Watson Ripperdoc

Look for a market place in the center of Watson city. You will find Robert in that market.

Robert the Ripperdoc offers the following upgrades and abilities

Body Part Upgrade Name Rarity Cost Abilities
Operating System Biotech E Mk.2 Rare $15,000 Base Ram, 6x Buffer Size, 4x Slots, Quickhacks while scanning, Increased Quickhacks damage, and Increased RAM recovery rate by 9 units/min.
Stephenson Tech Mk.2 Rare $15,000 6x Base Ram: 7x Buffer Size, 4x Slots, Quickhacks while scanning, 30% increase in Quickhacks duration during combat, 30% Quickhack cooldown reduction.
Raven Microcyber Mk.4 Legendary $35,000 / 14 Street Credits 10x Base Ram, 8x Buffer Size, 6x Slots, Quickhacks while scanning, 60% increase in Quickhack distance, Increased RAM recovery rate by 6 units/min, 100% increase in time taken by an enemy netrunner to hack you.
Zetatech Berserk Mk.5 Legendary $43,750 Increased Melee Damage by 20%, Reduced Weapon Recoil by 20%, Strength and Resilience boost, 20% increase in Armor Resistance, Berserk lasts for 10 seconds with a 30 seconds cooldown, Jumping from a high height generates shockwaves that damages nearby enemies, 5% Health is restored when you finish an enemy.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Limbic System Enhancement Common $3,000 7% increased chance for a Critical Hit.
Heal-On-Kill Common $5,000 / 8 Reflexes 2% health restored after finishing an enemy.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Immune System Shock-n-awe Common $1,000 2% chance of releasing a large electroshock after taking damage.
Integumentary System Subdermal Armor Uncommon $3,000 Armor capacity increased by 50.
Fireproof Coating Rare $12,000 / 12 Body No Burn damage.
Supradermal Weave Rare $12,000 / 12 Body No bleeding.
Grounding Plating Rare $12,000 / 12 Technical Ability Immune to Shock damage.
Heat Converter Epic $25,000 / 14 Cool When on fire, you deal 10% damage instead of taking any.
Subdermal Armor Legendary $14,000 Armor capacity increased by 200.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Synaptic Accelerator Common $5,000 Time is slowed down by 25% when detected by enemies for 2 seconds.
Neofiber Common $1,000 3% increase in evasion.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.
Microrotors Common $2,000 Attack speed is increased by 5%.

Viktor – Watson Ripperdoc

Viktor is present in the southern edge of Watson in an area called Little China. You meet Viktor as part of main story mission ‘The Ripperdoc’.

Viktor the Ripperdoc offers the following upgrades and abilities.

Body Part Upgrade Name Rarity Cost Abilities
Operating System Tetratronic Mk.2 Rare $15,000 Base RAM x6, Buffer Size x6, 4 Slots,9 Device Hacks, Perform quickhacks on targets and devices while scanning, Increases damage dealt by quickhacks by 20%,  Reduced cost of quickhacks by 1.
Stephenson Tech Mk.3 Epic $25,000 8x Base Ram: 7x Buffer Size, 5x Slots, Quickhacks while scanning, 40% increase in Quickhacks duration during combat, 45% Quickhack cooldown reduction, 9 Device Hacks.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Adrenaline Booster Common $1000 When you defeat an enemy, you recover 10% stamina.
  Microgenerator Common $1000 Release an electroshock which deals 20% of enemy’s total health damage when health drops below 15%.
  Feedback Circuit Rare $9000, 10 Technical Ability When you discharge a charged weapon, you instantly recover 3% health.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
  Memory Boost Common $4000 / 7 Intelligence Recover 1 cyberdeck RAM when you defeat an enemy.
Hands Ballistic Coprocessor Rare Free Chance to ricochet shots increase with power weapons. Offers real time data tracking.
Integumentary System Subdermal Armor Uncommon $3,000 Armor capacity increased by 20.
Grounding Plating Rare $12,000 / 12 Technical Ability Immune to Shock damage.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.
Ocular System Kiroshi Optics Mk.1 Common Free. Increases Vision. +1 Cyberware mod slot.

Ryder – Watson Ripperdoc

Ryder is located in the northwestern part of Watson near the large hotel. Ryder the Ripperdoc offers the following upgrades and abilities

Body Part Upgrade Name Rarity Cost Abilities
Operating System Biodyne Mk.2 Rare $15,000 9x Base Ram: 6x Buffer Size, 4x Slots, Quickhacks while scanning, 8x device hacks, Cyberdeck ram recovery rate increases by 3 per minute.
Seocho Electronics Mk.1 Uncommon $7500 4x Base Ram: 5x Buffer Size, 3x Slots, Quickhacks while scanning, 8x device hacks, RAM cost of quickhacks decreases by 1.
  Dynalar Sandevistan Mk.1 Uncommon $7500 Slows time for 8 seconds by 50% every 40 seconds, Increase damage by 5% when Sandevistan is active.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Microgenerator Common $1000 Release an electroshock which deals 20% of enemy’s total health damage when health drops below 15%.
  Bioplastic Blood Vessels Common $1500 Increase health regen by 1 point per second when not in combat.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
  Memory Boost Common $6000 / 9 Intelligence Recover 2 cyberdeck RAM when you defeat an enemy.
  Heal on Kill Common $7500 / 10 Intelligence Defeating on enemy regens 3% of your health.
  Visual Cortex Support Common $4500 / 8 Intelligence Crit Damage increase by 16%.
  Limbic System Enhancement Rare $9000 / 9 Intelligence Crit Chance increase by 16%.
  Self-Ice Rare $9000 / 9 Intelligence Enemy quickhack effects negated every 45 seconds.
  Mechatronic Core Rare $9000 / 9 Intelligence Damage to mechs and robots increase by 30%.
  Ex-Disk Rare $12000 / 10 Intelligence Max ram units of cyberdeck increase by 1.
  Camillo RAM Manager Epic $10000 / 12 Intelligence Free 20% of ram every 4 minutes when Cyberdeck ram reaches 2.
  Mechatronic Core Legendary $21000 / 16 Intelligence Damage to mechs and robots increase by 50%.
  Heal-on-Kill Legendary $35000/ 18 Intelligence Restore 10% health when you defear an enemy.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Immune System Shock-n-awe Common $1,000 2% chance of releasing a large electroshock after taking damage.
Integumentary System Subdermal Armor Uncommon $2,000 Armor capacity increased by 20.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Synaptic Accelerator Common $5,000 Time is slowed down by 25% when detected by enemies for 2 seconds.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.

Charles – Watson

Charles is present in the central region of Watson, just north of Kabuki plaza. Charles the Ripperdoc offers the following upgrades and abilities

Body Part Upgrade Name Rarity Cost Abilities
Operating System Fuyutsui Electronics Mk.1 Common $5,000 Base Ram x3, 5x Buffer Size, 2x Slots, Quickhacks while scanning.
Seocho Electronics Mk.1 Uncommon $7,500 4x Base Ram: 5x Buffer Size, 3x Slots, Quickhacks while scanning, 8x device hacks, Cost of covert quickhacks decreases.
Zetatech Sandevistan Uncommon $7,500 Time gets slowed down 75% for 8 seconds. Can be triggered every 30 seconds. Crit damage chance also increase by 10%.
Tetratronic Mk.2 Rare $15,000/ 14 Street Creds 6x Base Ram: 6x Buffer Size, 4x Slots, Quickhacks while scanning, 9x device hacks, Damage of quick hacks increase by 20%, RAM cost of ultimate quickhacks decreases by 1.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Adrenaline Booster Common $4000 When you defeat an enemy, you recover 10% stamina.
  Blood Pump Common $5,000 Restore 50% health every 180 seconds.
  Feedback Circuit Legendary $21000, 15 Technical Ability When you discharge a charged weapon, you instantly recover 10% health.
  Biomonitor Common $6,000 Restore 30% health every 240 seconds when health drops below 15%.
  Syn Lungs Uncommon $1,500/ 10 Body Stamina regeneration increases by 10%.
  Bioplastic Blood Vessels Common $3,000/ 8 Body Health regen when not in combat increases to 2 points per second.
  Blood Pump Common  $7,500 Restores 60% health every 180 seconds.
  Bioconductor Epic $10,000/ 15 Body Cyberware cooldowns reduced by 20%.
  Adrenaline Booster Legendary $28,000/ 18 Body When you defeat an enemy, you recover 50% stamina.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Memory Boost Common $4,000/ 7 Intelligence When you defeat an enemy, you will recover 1x cyberdeck RAM.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Immune System Cataresist Common $2,000 Resistances increase by 8%.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging f or 1.5 seconds.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.
Synaptic Signal Optimizer Common $4,000 Health is increased by 20%.

Instant Implants – Watson

This ripperdoc is located in Kabuki neighborhood in Watson.

The shop is located in a slum neighborhood. Instant Implants Ripperdoc offers the following upgrades and abilities

Body Part Upgrade Name Rarity Cost Abilities
Operating System Biotech Sigma Mk.1 Uncommon $7,500 Base Ram x5, 5x Buffer Size, 3x Slots, Quickhacks while scanning, Increased Quickhacks damage, and Increased RAM recovery rate by 6 units/min, 5x device hacks.
Tetratonic Mk.1 Uncommon $7,500 4x Base Ram: 5x Buffer Size, 3x Slots, Quickhacks while scanning, 5x device hacks. Damage done by quickhacks.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Adrenaline Booster Common $4000 When you defeat an enemy, you recover 10% stamina.
  Blood Pump Common $5,000 Restore 50% health every 180 seconds.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Heal-On-Kill Common $5,000 / 8 Reflexes 2% health restored after finishing an enemy.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
  Ballistic Coprocessor Epic $15,000 Number of bullet being ricochet chance increases. Number of times bullet ricochets increases y 1. Offers real time data tracking.
  Ballistic Coprocessor Legendary $21,000 Number of bullet being ricochet chance increases. Number of times bullet ricochets increases y 1. Offers real time data tracking.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
  Lynx Paws Epic $85,000 Footsteps don’t make noise.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Reflex Tuner Common $2,500 When your health drops below 25%, slow down time for 50% for 2 seconds. 60 second cooldown.
Neofiber Common $1,000 3% increase in evasion.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.
Synaptic Signal Optimizer Common $4,000 Health increase by 20%
Microrotors Common $2,000 Attack speed is increased by 5%.
Titanium Bones Uncommon $1,500 40% increase in carrying capacity.
Bionic Lungs Uncommon $1,500 Stamina increase by 30%.
Microrotors Uncommon $3,000 Attack speed is increased by 10%.
Dense Marrow Rare $6,000 Base damage of melee weapon increases by 15%, but stamina cost of attacks also increases 10%.
Synaptic Signal Optimizer Rare $12,000/ 12 Body Health increase by 40%
Microrotors Legendary $14,000/ 18 Reflexes Attack speed is increased by 25%.

Japantown – Westbrook Ripperdoc

This Ripperdoc is located in middle of Westbrook in Japantown. The ripperdoc will be in the eastern part of Japantown. It offers the following upgrades.

Body Part Upgrade Name Rarity Cost Abilities
Operating System Fiyutsui Electronics MK.1 Common $5,000 Base Ram x3, 5x Buffer Size, 2x Slots, Quickhacks while scanning, 5 device hacks.
Stephenson Tech Mk.2 Rare $15,000 6x Base Ram: 7x Buffer Size, 4x Slots, Quickhacks while scanning, 30% increase in Quickhacks duration during combat, 30% Quickhack cooldown reduction.
Biotech Sigma MK.3 Epic $25,000 / 27 Street Credits 10x Base Ram, 7x Buffer Size, 6x Slots, Quickhacks while scanning, damage dealt by quickhacks increases by 20%, ram recovery rate increases by 9 per minute.
Biodyne Berserk Mk.4 Legendary $35,000/ 16 Body Berserk: Reduce weapon recall by 25%, melee damage increase by 25%, armor and resistance increase by 5% for 5 seconds. 30 Second cooldown.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Syn Lungs Common $1,000/ 8 Body Stamina regeneration increases by 5%.
  Bioplastic Blood Vessels Common $2,000 Health regen when not in combat increases to 1 points per second.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Limbic System Enhancement Rare $9,000 15% increased chance for a Critical Hit.
Limbic System Enhancement Legendary $21,000 25% increased chance for a Critical Hit.
  Mechatronic Core Common $3000 / 8 Technical ability Damage to mechs and robots increase by 10%.
  Ex-Disk Epic $20000 / 14 Intelligence Max ram units of cyberdeck increase by 3.
  Memory Boost Uncommon $6000 / 9 Intelligence Recover 2 cyberdeck RAM when you defeat an enemy.
  Visual Cortex Support Uncommon $4500 / 8 Intelligence Crit damage increase by 16%.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Immune System Cataresist Common $2,000 Resistance increase by 8%
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Synaptic Accelerator Legendary $17,500/ 18 reflexes Time is slowed down by 50% when detected by enemies for 4 seconds. 60 second cooldown.
Reflex Tuner Uncommon $3,750/8 reflexes Time is slowed down by 60%  for  2.5 seconds when health is lower than 25%.  
Synaptic Accelerator Uncommon $17,500/ 18 reflexes Time is slowed down by 30% when detected by enemies for 2 seconds. 60 second cooldown.
Reflex Tuner Legendary $17,500/18 reflexes Time is slowed down by 90%  for 4 seconds when health is lower than 25%.  
Neofiber Common $1,500 6% increase in evasion.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.
Bionic Lungs Uncommon $1,500 Stamina increase by 20%.

Fingers MD – Westbrook Ripperdoc

This ripperdoc is also located in Japantown area of Westbrook.

Fingers MD offers the following upgrades and abilities

Body Part Upgrade Name Rarity Cost Abilities
Operating System Biotech Sigma Mk.1 Uncommon $7,500 Base Ram x5, 5x Buffer Size, 3x Slots, Quickhacks while scanning, Increased Quickhacks damage, and Increased RAM recovery rate by 6 units/min, 5x device hacks.
Tetratonic Mk.1 Uncommon $7,500 4x Base Ram: 5x Buffer Size, 3x Slots, Quickhacks while scanning, 5x device hacks. Damage done by quickhacks.
Biotech Sigma Mk.2 Rare $15000/ 14 Street Cred Base Ram x7, 6x Buffer Size, 4x Slots, Quickhacks while scanning, Increased Quickhacks damage, and Increased RAM recovery rate by 9 units/min, 5x device hacks.
Qiant Sandevistan Mk.4 Legendary $35,000/ 15 reflexes 3 mod slot, slow time for 15 seconds, increase crit chance damage by 15%, damage dealt increases by 15%.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Syn Lungs Common $1,000/ 8 Body Stamina regeneration increases by 5%.
  Biomonitor Common $6,000 Restore 30% health every 240 seconds when health drops below 15%.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Limbic System Enhancement Common $3,000 7% increased chance for a Critical Hit.
Mechatronic Core Common $3000 / 8 Technical ability Damage to mechs and robots increase by 10%.
  Visual Cortex Support Common $4500 / 8 Intelligence Crit Damage increase by 16%.
  RAM Upgrade Uncommon $1,500 /10 Intelligence RAM recovery rate increased by 0.01 units/sec.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Immune System Shock-n-awe Uncommon $1,500 4% chance of releasing a large electroshock after taking damage.
  Cataresist Uncommon $3,000 Resistances increase by 13%.
  Cataresist Epic $10,000/ 12 cool Resistances increase by 23%.
  Cataresist Legendary $14,000 Resistances increase by 35%.
  Detoxifier Rare $12,000/ 10 body Immune to poison
  Inductor Epic $20,000/  12 cool Increase armor by 50% when shock or emp damage is taken.
  Pain Editor Legendary $28,000/ 16 cool Damage taken reduced by 10%.
Integumentary System Subdermal Armor Uncommon $3,000 Armor capacity increased by 50.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
  Fortified Ankles Epic $75,000 Holding the jump button performs a strong jump. Reduces fall damage by 15%.
  Lynx Paws Epic $85,000 Footsteps don’t make noise.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Kerenzikov Uncommon $7,500 Time is slowed down by 60% when aiming, blocking, or shooting while dodging for 1.8 seconds.
Reflex Tuner Common $2,500 When your health drops below 25%, slow down time for 50% for 2 seconds. 60 second cooldown.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.
Bionic Lungs Uncommon $1,500 Stamina increase by 30%.

Nina – Watson Ripperdoc

This ripperdoc is located in Charter Hill area of Westbrook.

Nina offers the following upgrades and abilities

Body Part Upgrade Name Rarity Cost Abilities
Operating System Fiyutsui Electronics MK.1 Common $5,000 Base Ram x3, 5x Buffer Size, 2x Slots, Quickhacks while scanning, 5 device hacks.
Seocho Electronics Mk.1 Uncommon $7500 4x Base Ram: 5x Buffer Size, 3x Slots, Quickhacks while scanning, 8x device hacks, RAM cost of quickhacks decreases by 1.
Biodyne Berserk Mk.1 Uncommon $7500/ 6 Body Berserk: Reduce weapon recall by 15%, melee damage increase by 15%, armor and resistance increase by 5% for 5 seconds. 10 Second cooldown.
Militech Bersek Mk.5 Legendary $43,750/ 18 Body/ 29 Street cred Berserk: Reduce weapon recall by 15%, melee damage increase by 15%, armor and resistance increase by 5% for 5 seconds. 60 Second cooldown. 3 mod slots gain 40% more health.
  Tetratonic Rippler Mk.4 Legendary $43,750/ 29 Street cred 10x Base Ram: 8x Buffer Size, 6x Slots, Quickhacks while scanning, 10x device hacks, RAM cost of quickhacks decreases by 3.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Tyrosine Injector Uncommon $1,500/ 12 Street Cred Breach time increases by 100%.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Integumentary System Subdermal Armor Uncommon $3,000 Armor capacity increased by 50.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Skeleton Titanium Bones Common $1,000 20% increase in carrying capacity.
Microrotors Epic $10,000/ 15 Reflex Attack speed is increased by 20%.
  Synaptic Signal Optimizer Epic $20,000/ 15 Body Health increases by 50%.
  Bionic Lungs Legendary $7,000/ 18 Body Stamina increase by 60%.
  Synaptic Signal Optimizer Legendary $28,000/ 20 Body Health increases by 60%.

Downtown – City Center Ripperdoc

This is an unnamed ripperdoc in downtown, City Center. It offers the following upgrades.

Body Part Upgrade Name Rarity Cost Abilities
Operating System Biodyne Berserk Mk.2 Rare $15,000/ 9 Body Berserk: Reduce weapon recall by 15%, melee damage increase by 15%, armor and resistance increase by 5% for 5 seconds. 10 Second cooldown. 1 Mod slot.
Arsaka Mk.3 Epic $25,000 8x Base Ram: 7x Buffer Size, 5x Slots, Quickhacks while scanning, 9x device hacks, RAM cost of covert hack decreases by 1, combat quickhack lasts 30% longer.
Moore Tech Berserk Mk.3 Epic $25,000 / 12 Body Berserk: Reduce weapon recall by 15%, melee damage increase by 15%, armor and resistance increase by 5% for 5 seconds. 60 Second cooldown. 2 Mod slot.
Zetatech Berserk Mk.3 Epic $25,000 Slows time by 50% for 16 seconds every 30 seconds. Increases Crit Chance by 20% when Sandevistan is active. 2 Mod Slots
  Arsaka Mk.4 Legendary $35,000 10x Base Ram: 8x Buffer Size, 6x Slots, Quickhacks while scanning, 10x device hacks, RAM cost of covert hack decreases by 2, combat quickhack lasts 40% longer.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
Frontal Cortex RAM Upgrade Rare $3,000 / 12 Intelligence RAM recovery rate increased by 0.15 units/sec.
Memory Boost Rare $12,000/ 12 Intelligence When you defeat an enemy, you recover 3 cyberdeck RAMs.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Immune System Shock-n-awe Common $1,000 2% chance of releasing a large electroshock after taking damage.
Integumentary System Subdermal Armor Uncommon $3,000 Armor capacity increased by 50.
Fireproof Coating Rare $12,000 / 12 Body No Burn damage.
Supradermal Weave Rare $12,000 / 12 Body No bleeding.
Grounding Plating Rare $12,000 / 12 Technical Ability Immune to Shock damage.
Heat Converter Epic $25,000 / 14 Cool When on fire, you deal 10% damage instead of taking any.
Subdermal Armor Legendary $14,000 Armor capacity increased by 200.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Synaptic Accelerator Common $5,000 Time is slowed down by 25% when detected by enemies for 2 seconds.
Neofiber Common $1,000 3% increase in evasion.
Skeleton Titanium Bones Rare $3,000, 13 body 600% increase in carrying capacity.

Wellsprings – Heywood Ripperdoc

This Ripperdoc is present in the central region of Heywood in an area called Wellsprings.

Body Part Upgrade Name Rarity Cost Abilities
Operating System Moore Tech Bersek Mk.2 Rare $15,000/9 Body Berserk: Reduce weapon recall by 10%, melee damage increase by 10%, armor and resistance increase by 15% for 5 seconds. 15 Second cooldown. 1 Mod slot. 10% more health gained.
Raven Microcyber Mk.3 Epic $25,000/49 Street Cred 8x Base Ram: 7x Buffer Size, 5x Slots, Quickhacks while scanning, 9x device hacks, 50% increase in Quickhack distance, Increased RAM recovery rate by 3 units/min, 100% increase in time taken by an enemy netrunner to hack you.
Biodyne Bersek Mk.3 Epic $25,000 / 12 Body Berserk: Reduce weapon recall by 15%, melee damage increase by 15%, armor and resistance increase by 15% for 10 seconds. 60 Second cooldown. 2 Mod slot. Ranged attacks do 15% extra damage.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Limbic System Enhancement Common $3,000 7% increased chance for a Critical Hit.
Heal-On-Kill Common $5,000 / 8 Reflexes 2% health restored after finishing an enemy.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Grounding Plating Rare $12,000 / 12 Technical Ability Immune to Shock damage.
Heat Converter Epic $25,000 / 14 Cool When on fire, you deal 10% damage instead of taking any.
Subdermal Armor Legendary $14,000 Armor capacity increased by 200.
Ocular System Kiroshi Optics Mk.2 Rare $3,000 / 14 street cred. Increases Vision. +2 Cyberware mod slot.
Nervous System Kerenzikov Rare $15,000 Time is slowed down by 70% when aiming, blocking, or shooting while dodging for 2 seconds.
Kerenzikov Epic $25,000 Time is slowed down by 80% when aiming, blocking, or shooting while dodging for 2.5 seconds.
Skeleton Titanium Bones Rare $3,000 60% increase in carrying capacity.
Bionic Joints Rare $6,000 Recoil of ranged weapon decreases by 12%.
Microrotors Rare $6,000/ 12 reflexes Attack speed is increased by 15%.
Integumentary System Subdermal Armor Epic $10,000 Armor capacity increased by 140.

 

Integumentary System Subdermal Armor Uncommon $3,000 Armor capacity increased by 50.

 Rocky Ridge– Badlands Ripperdoc

This ripperdoc is located in the Badlands Outskirts in the area called Rocky Ridge.

Body Part Upgrade Name Rarity Cost Abilities
Operating System Biotech Mk.1 Uncommon $7,500 Base Ram x6, 5x Buffer Size, 3x Slots, Quickhacks while scanning.
Biotech Mk.1 Rare $15,000 9x Base Ram: 6x Buffer Size, 4x Slots, Quickhacks while scanning, 8x device hacks, cyberdeck ram recovery increases to 3 per 60 seconds.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Circulatory System Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
Frontal Cortex RAM Upgrade Uncommon $1,500 / 10 Intelligence RAM recovery rate increased by 0.1 units/sec.
Mechatronic Core Uncommon $4,500/ 10 Technical ability 20% more damage to drones, robots and mechs.
Heal-On-Kill Uncommon $7,500 / 10 Reflexes 3% health restored after finishing an enemy.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Ocular System Kiroshi Optics Mk.2 Rare $3,000 / 14 street cred. Increases Vision. +2 Cyberware mod slot.
Integumentary System Subdermal Armor Uncommon $3,000 Armor capacity increased by 50.
Fireproof Coating Rare $12,000 / 12 Body No Burn damage.
Supradermal Weave Rare $12,000 / 12 Body No bleeding.
Grounding Plating Rare $12,000 / 12 Technical Ability Immune to Shock damage.
Heat Converter Epic $25,000 / 14 Cool When on fire, you deal 10% damage instead of taking any.
Subdermal Armor Legendary $14,000 Armor capacity increased by 200.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Synaptic Accelerator Common $5,000 Time is slowed down by 25% when detected by enemies for 2 seconds.
Neofiber Common $1,000 3% increase in evasion.
Skeleton Titanium Bones Uncommon $1,500 40% increase in carrying capacity.
Microrotors Uncommon $3,000 Attack speed is increased by 10%.
  Synaptic Signal Optimizer Uncommon $6,000 Health increase by 30%.

Octavio – Santo Domingo

This ripperdoc is present in the southeast end of Santo Domingo. It provides the following upgrades.

Body Part Upgrade Name Rarity Cost Abilities
Operating System Biotech Sigma Mk.1 Uncommon $7,500 Base Ram x5, 5x Buffer Size, 3x Slots, Quickhacks while scanning, Increased Quickhacks damage, and Increased RAM recovery rate by 6 units/min, 5x device hacks.
Tetratonic Mk.1 Uncommon $7,500 4x Base Ram: 5x Buffer Size, 3x Slots, Quickhacks while scanning, 5x device hacks. Damage done by quickhacks.
Zetatech Sandevistan Mk. 2 Rare $15000/ 9 reflexes Time gets slowed down 50% for 12 seconds. Can be triggered every 30 seconds. Crit damage chance also increase by 15%. 1 Mod Slot
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Frontal Cortex RAM Upgrade Common $1,000 / 8 Intelligence RAM recovery rate increased by 0.05 units/sec.
Mechatronic Core Uncommon $4,500/ 10 Technical ability 20% more damage to drones, robots and mechs.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
  Ballistic Coprocessor Rare Free Chance to ricochet shots increase with power weapons. Offers real time data tracking.
Immune System Shock-n-awe Common $1,000 2% chance of releasing a large electroshock after taking damage.
Integumentary System Subdermal Armor Rare $6,000 Armor capacity increased by 90.
Supradermal Weave Rare $12,000 / 12 Body No bleeding.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Synaptic Accelerator Common $5,000 Time is slowed down by 25% when detected by enemies for 2 seconds.
Neofiber Common $1,000 3% increase in evasion.
Skeleton Titanium Bones Uncommon $1,500 40% increase in carrying capacity.
Dense Marrow Uncommon $3,000 Base damage of melee weapon increases by 10%, but stamina cost of attacks also increases 7%.
Circulatory System Synaptic Signal Optimizer Uncommon $6,000 Health increase by 30%.
  Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Adrenaline Booster Common $4000 When you defeat an enemy, you recover 10% stamina.
  Blood Pump Common $5,000 Restore 50% health every 180 seconds.
  Feedback Circuit Legendary $21000, 15 Technical Ability When you discharge a charged weapon, you instantly recover 10% health.
  Biomonitor Common $6,000 Restore 30% health every 240 seconds when health drops below 15%.
  Syn Lungs Uncommon $1,500/ 10 Body Stamina regeneration increases by 10%.

Arroyo – Santo Domingo

This ripperdoc is present in the Arroyo area of Santo Domingo. It provides the following upgrades.

Body Part Upgrade Name Rarity Cost Abilities
Operating System Moore Tech Bersek Mk.2 Uncommon $7500/6 Body Berserk: Reduce weapon recall by 10%, melee damage increase by 10%, armor and resistance increase by 15% for 5 seconds. 10 Second cooldown.
Biodyne Mk.1 Uncommon $7,500 6x Base Ram: 5x Buffer Size, 3x Slots, Quickhacks while scanning, 5x device hacks,
Zetatech Berserk Mk.4 Legendary $35,000/ 16 body Increased Melee Damage by 10%, Reduced Weapon Recoil by 10%, Strength and Resilience boost, 10% increase in Armor Resistance, Berserk lasts for 5 seconds with a 10 seconds cooldown, Jumping from a high height generates shockwaves that damages nearby enemies, 5% Health is restored when you finish an enemy.
Arms Gorilla Arms Rare $15,250 / 20 Street Credits Turrets and locked doors can be easily ripped off using a charged Gorilla Arms attack. Also deals physical damage based on how much you charge your shot.
Mantis Blades Rare $15,350 / 20 Street Credits Allows you to slice and dice your enemies with a leap attack to deal massive amount of physical damage.
Monowire Rare $15,450 / 20 Street Credits A charged wire attack deals physical damage and dismembers the enemy.
Projectile Launch System Rare $15,450 / 20 Street Credits Launches various types of rockets that cause explosion on impact and applies status effect. Charge shot increases the damage.
Frontal Cortex RAM Upgrade Uncommon $1,500 / 10 Intelligence RAM recovery rate increased by 0.1 units/sec.
Limbic System Enhancement Rare $9000 / 9 Intelligence Crit Chance increase by 15%.
Hands Smart Link Rare $9,000 / 14 Street Credits Installs smart weapons that auto-aims at one spot on the enemies.
Immune System Shock-n-awe Common $1,000 2% chance of releasing a large electroshock after taking damage.
Integumentary System Subdermal Armor Rare $6,000 Armor capacity increased by 90.
Supradermal Weave Rare $12,000 / 12 Body No bleeding.
Legs Reinforced Tendons Rare $45,000 / 12 Street Credits Allows you to double-jump.
Fortified Ankles Rare $45,000 / 12 Street Credits Holding the jump button performs a strong jump.
Nervous System Kerenzikov Common $5,000 Time is slowed down by 50% when aiming, blocking, or shooting while dodging for 1.5 seconds.
Synaptic Accelerator Common $5,000 Time is slowed down by 25% when detected by enemies for 2 seconds.
Neofiber Common $1,000 3% increase in evasion.
Skeleton Titanium Bones Uncommon $1,500 40% increase in carrying capacity.
Dense Marrow Uncommon $3,000 Base damage of melee weapon increases by 10%, but stamina cost of attacks also increases 7%.
  Microvibration Generator Uncommon $7,500 Melee base damage +5%.
Circulatory System Synaptic Signal Optimizer Uncommon $6,000 Health increase by 30%.
  Tyrosine Injector Uncommon $1500 / 12 Street Credits Breach time of Breach Protocol is increased by 100%.
  Adrenaline Booster Common $4000 When you defeat an enemy, you recover 10% stamina.
  Blood Pump Common $5,000 Restore 50% health every 180 seconds.
  Biomonitor Common $6,000 Restore 30% health every 240 seconds when health drops below 15%.
  Syn Lungs Uncommon $1,500/ 10 Body Stamina regeneration increases by 10%.

Contributor at SegmentNext.