Items

Hope County rewards the curious in cash, Perk Points and hardware rather than trophies. A prepper stash is a puzzle with a bunker of guns at the end, a perk magazine is a level-up lying on a shelf, and a silver bar in a cult safe is a discount on elite gear. This guide takes our ten Far Cry 5 collectible and gear pages and sorts them by the three Seed regions and Dutch's Island, because that is how you will actually sweep the map, then closes with the vehicles and outfits you earn along the way. The missions that hand out several of these are in our missions guide.

What each region holds

RegionPrepper stashesPerk magazinesSilver barsQuest collectibles
Holland Valley (John)11694 alien objects, 2 Cheeseburger bobbleheads, 14 silos, 12 lighters and 12 comics for two side quests
Henbane River (Faith)9692 bobbleheads, most of the 15 whiskey barrels, the John Seed shrines
Whitetail Mountains (Jacob)7266 bobbleheads, all 10 vinyl crates, the baseball cards
Dutch's Island100Several whiskey barrels in the surrounding water

Prepper stashes

A stash is a green-marked note that starts a small puzzle, and the reward at the end is real: cash, ammo, perk magazines, and in a few cases a unique weapon, vehicle or outfit. Our prepper stash guide solves all 28, from the tutorial island to Jacob's cliffs. Two perks make the puzzles easier, Grapple for the climbs and Locksmith for the gated stash under Hope County Jail's bus, and the Human Fish perk helps with the flooded ones.

RegionStashWhere the note isThe trickReward noted on our pages
Dutch's IslandSunken FundsThe wooden building by the Silver Lake Boathouse, east of Widow's CreekSwim under the red boat, pull the yellow lever, then open the hatch at the note building to drain the waterCash
Holland ValleySwingersA table before the Bridge of Tears, or the woman walking her dogClear the cultists, grapple to the scaffold under the bridge and swing platform to platformA hunting outfit (Deer Season on our outfits page), 3 perk magazines, 1,000 dollars
Holland ValleyHigh TensionLincoln Lookout Tower, Copperhead Rail YardKill the snipers, ride zip lines tree to tree and balance a log3 perk magazines, 1,000 dollars
Holland ValleyDIY and DOAA garden shed at Doverspike Compound, north of U.S. AutoTake the bedroom key to the bunker, flip the switch for the electric lock, grab and run4 scoped sniper rifles, 2,000 dollars, 3 perk magazines
Holland ValleyDumpster DivingThe office at Dodd's DumpsShoot blue ropes to drop containers into a path, power up, and cross the flooded roomCash and ammo
Holland ValleyVespiaryThe Grain Elevator courtyardBreak the boards at the back and climb past the bee nests to the sniper's perchCash and ammo
Holland ValleyLong Range LockpickSouth side of the Deep North Irrigation ReservoirTake the sniper's rifle from the shed and shoot the electric lock from rangeCash and ammo
Holland ValleyFoxholeArmstrong Residence, east of the Lamb of God ChurchThrough the window, over the fallen floor, up the shelves to the safeThe AR-CL sniper rifle (and the Militia outfit on our outfits page)
Holland ValleyPlaying with FireThe Hope County Jail bus by the shallow lake near the Lamb of God ChurchFollow the pipe from the lake; the key is by a bear-killed moonshiner and Locksmith is requiredCash and ammo
Holland ValleyDeep DiveThe Laurel Residence kitchenKeycard from the flooded bunker, power on, stash behind the planksCash and ammo, plus a safe once drained
Holland ValleyMan CaveAn ammo box outside Sunrise Threshing, east of Fall's EndZip from the silos to the garage, shoot the padlock, reverse the pickup onto the trailer and tow it off the hatchA custom-painted 2012 Kimberlite TCZ
Holland ValleyFire in the HoleA rock by the Wellington Residence cabinShoot the floorboards, collapse the mine barriers, blow the shaft and swimCash and ammo
Henbane RiverShipwreckA hut on the island in the middle of Silver LakeFollow the underwater passage right, climb the ladder, pull the yellow lever, swim the cavesCash and ammo
Henbane RiverAnimal ControlHowling Cave, north of Peaches TaxidermyShoot the wolf cage so they eat the cultists, then grapple to the helicopterCash and ammo
Henbane RiverOverwatchTaft Lookout TowerHike to the base of Raptor Peak with the grapple; the stash is in a tent at the besieged campThe Flight Crew outfit (per our outfits page)
Henbane RiverPooper ScooperA blue box at the Silver Lake Summer Camp signListen to the kitchen phone, dig the keycard out of the trash, open the porch door to the second cabinCash and ammo
Henbane RiverDead Man's TreasureA box at Dead Man's Mill, northwest of Moonflower Trailer ParkTake the yellow wheel from the mill door opening, fit it at the waterfall bridge to shut off the waterCash and ammo
Henbane RiverThe Angel's GraveThe blocked mouth of the Horned Serpent CaveGrapple in from above and descend to the Peggie and his dogCash and ammo
Henbane RiverO'Hara's Haunted HouseThe barn entranceRoof of the cottage, drop to the rods into the attic, pull the switch, rope up to the lootCash and ammo
Henbane RiverGetawayA table inside McCullough's GarageShoot the planks, find the key in a toilet roll holder, shoot the skylight lock and drop to the double doorsThe 1973 Pygmalion SSR (per our vehicles page)
Henbane RiverSide EffectsOutside the Bright Warden Radon Spa mineGrapple over the Bliss pit, shoot the door, flip the switch and return to the entranceCash and ammo, plus a safe in the alcove
Whitetail MountainsMaydayA box at the Rattlesnake Trail Bridge near PIN-KO Radar StationGrapple, rope and swing to the plane crash for the key in a crateCash and ammo
Whitetail MountainsThe HoldoutsThe house marked Fight the Cult near Elliot's residenceShoot the hut lock, enter by the balcony window, exit through the toilet window to the roof and the fan room keycardCash and ammo
Whitetail MountainsGone SquatchinDansky Cabin, southwest Jacob's regionFollow the marker through grapple points and leaps to a body with the keyCash and ammo
Whitetail MountainsSalvage RightsA tent on the small island northeast of Widow's CreekFish the key off a floating buoyCash and ammo
Whitetail MountainsCliffhangerA truck near the Ozhigwan FallsKey from a body under the bridge, then grapple downCash and ammo
Whitetail MountainsHangar PainsOutside the hangar at Lansdowne AirstripBuy a helicopter from the hangar shop to reach the key on the roofThe Pack Hunter aircraft inside, and a Cheeseburger bobblehead on a shelf
Whitetail MountainsUnwelcome GuestFrank's Cabin on the clifftop, southwest cornerFollow the path behind the cabin into a cave with a bearCash and ammo

Perk magazines

Each magazine is a free Perk Point, and our perk magazines guide maps all 14 world pickups on top of the ones stashes hand out. They skew toward John's and Faith's regions.

RegionWhere the magazines are
Whitetail Mountains (2)The bottom bed of the bunker on the cliff by Cedar Lake; a shelf in the log cabin on Cedar Lake's island
Holland Valley (6)The overturned train car southeast of Rae-Rae's Farm near Sergey's Place; under the trap door in the Sawyer Residence shed east of Fall's End; down the silo east of Rye and Sons Aviation; deep in Frobisher's Cave north of Fall's End; the bunker behind the house between Rae-Rae's Pumpkin Farm and Fall's End; the shed behind the bus at St. Isidore School
Henbane River (6)The squad house east of Hope County Jail off the dirt road from Moonflower Trailer Park; a shelf in the Vasquez Residence south of Silver Lake; the bunker by the Abercrombie Residence's back door; the bunker behind the Gethsemane Greenhouse; the small furnace inside the Nature Cabin west of Moonflower; Cabin 4 of the Henbane River Chalets on the border with John's region

Silver bars

Silver bars buy elite weapons and clothing that cash can also buy, but 24 bars at 40 points each is 960 points of early gear. All of them sit in safes, mostly inside cult outposts, so bring explosives or the Locksmith perk. Our silver bars guide gives the way to each safe; the safes page adds the other safes worth cracking, at Peaches Taxidermy, Hope County Jail, the Laurel Residence, the Grain Elevator, Baron Lumber Mill, the Armstrong Residence bunker, the Bright Warden Radon Spa and two at Rye and Sons Aviation.

RegionSilver bar safes
Holland Valley (9)Gardenview Packing Facility, Copperhead Rail Yard, Green-Busch Fertilizer Co., Sunrise Farm, Kellett Cattle Co., Fall's End, Rye and Sons Aviation, Seed Ranch, U.S. Auto
Henbane River (9)Drubman Marina, Eden's Convent, King's Hot Springs Hotel, Whistling Beaver Brewery, Jessop Conservatory, Nolan's Fly Shop, Hope County Jail, Lorna's Truck Stop, Sacred Skies Youth Camp
Whitetail Mountains (6)PIN-KO Radar Station, Whitetail Park Ranger Station, F.A.N.G. Center, Baron Lumber Mill, Wolf's Den, Elk Jaw Lodge

Quest collectibles

Four of our pages track sets tied to a side quest, and each quest sells a map at the nearby shop once it is active. Together they also cover the Pack Rat trophy's list.

SetQuest and giverCountWherePayout
Cheeseburger bobbleheadsMint Condition, Dave Fowler at Fowler's Retreat10Six in the Whitetail Mountains (Baron Lumber Mill kitchen, Whitetail Park Ranger Station, the island north of the Grand View Hotel, the Hangar Pains stash at Lansdowne Airstrip, the Visitor Center gift shop, South Park Entrance), two in Holland Valley (St. Isidore School, Bradbury Tractor Shed), two in Henbane River (8-Bit Pizza Bar, Feeney Residence)900 dollars, 200 RP, the Cheeseburger T-shirt
Vinyl cratesTurn the Tables, Wheaty at the Wolf's Den after Gearing Up10All in the Whitetail Mountains: Osprey Cabin, Dansky Cabin, Hunter's Pass Shelter, Red Tail Cabin, Breakthrough Camp, North Park Entrance, the Grill Streak gazebo, MCA Mobile Lab, Linero Building Supplies, South Park Entrance900 dollars
Whiskey barrelsWhiskey River, Sherri at the Can of Worms Fishing Store on Silver Lake15Mostly underwater around Henbane River, the Whitetail lakes and Dutch's Island: reeds, sunken containers, a crashed helicopter off Clagett Bay, drainage pipes; one needs Adelaide's helicopter to reach a rock topQuest completion; the Human Fish perk is strongly advised
Alien objectsLarry Parker's fourth task at Parker Laboratories4The crop circle in Holland Valley: inside a glowing dead cow, on the platform above Bradbury Farm's silos, in the open near the turkeys, and in a dog's mouth800 dollars, 200 RP, and the Magnopulser in the store's Special Weapons tab

Vehicles you earn instead of buy

Our vehicles guide prices every car, truck, helicopter, plane and boat in the shops, up to 9,000 dollars for the Wildfire fighter. The interesting rows are the ones with no price, unlocked by missions, outposts, stunts and stashes, and many of them arrive weaponized.

VehicleClassHow you unlock it
1987 Pygmalion BruelagCarLiberate King's Hot Springs Hotel
1973 Pygmalion SSRCarThe Getaway prepper stash
Uncle SamMuscle carClutch Nixon's Baptism of Fire stunt
Quad-State Area and BailoutQuad and trophy truckClutch Nixon's The Mooseknuckle Run
2014 Adjudico Mastodon XZT (armed)TruckThe Grill Streak mission
Nancy and The Death Wish (armed)TrucksMake Hope Great Again; The Death Wish
2012 Kimberlite TCZ Custom PaintTruckThe Man Cave stash
2012 Kimberlite TC6 M-Duty OutlawTruckLiberate Copperhead Rail Yard
The ReaperHeavyLiberate Kellett Cattle Co.
The WidowmakerSemiThe Widowmaker mission
Kaumbat H-158 Sky ScarabHelicopterLiberate PIN-KO Radar Station
Tulip (armed)HelicopterEco-Warriors at Drubman Marina
Carmina (armed)PlaneAir Raid, with Nick Rye recruited
Stars and Stripes (armed)PlaneClutch Nixon's Copperhead Rail Yard stunt
Affirmation and The Dogfighter (armed)PlanesThe Wrath mission; climb into the Dogfighter at John's ranch during it
Pack Hunter (armed)PlaneSit in it inside the Hangar Pains stash
Shining SeaBoatClutch Nixon's Quadzilla stunt

Outfits

Clothing is cosmetic, and our outfits guide splits it into what you buy and what you earn. Bought sets follow a few price tiers: 9,000 dollars or 500 silver bars for the Chopper and Anarchist, 7,200 or 400 for most themed pairs (Rancher, Survivalist and Doomsday, Field Camo and Trapper, Getaway and Viper, Scout and Veteran, Daredevil and Wall of Death), 5,400 or 300 for the Wrangler, 4,500 or 250 for the Aviator and Mayday, and 1,800 or 100 for the licensed T-shirts. The earned ones:

OutfitHow you earn it
FlamerUnlocked from the start
BadassLiberate Lorna's Truck Stop
CowhandLiberate Whitetail Park Ranger Station
EssentialsLiberate the F.A.N.G. Center
SpeederLiberate Seed Ranch
Deer SeasonThe Swingers stash
Flight CrewThe Overwatch stash
MilitiaThe Foxhole stash
OverdriveThe stunt by Clutch Nixon's shrine at Gethsemane Greenhouse
OmegaQuiet on the Set
Larry Parker's PantsOut Of This World
Cheeseburger T-shirtMint Condition
Testicle Festival T-shirtPrairie Oyster Harvest
Rye and DaughterSpecial Delivery
Cougars T-shirtGrand Slam
Hope County Baseball, Rainbow Six Siege, Far Cry Primal packUbisoft Club membership and app rewards

Frequently asked questions

Which collectibles are worth doing first?

Prepper stashes and perk magazines. Both pay Perk Points, and the stashes add cash plus a handful of vehicles and outfits. Silver bars come next if you want elite gear before you can afford it in cash.

How do I open the safes?

Blow them with C4 or dynamite, or take the Locksmith perk and open them quietly. Our silver bars and safes pages recommend Locksmith for the outpost safes, where noise brings the whole camp.

Where are the vinyl crates and bobbleheads?

Every vinyl crate is in the Whitetail Mountains. Six of the ten bobbleheads are there too, with two each in Holland Valley and Henbane River. Both quests sell a map at the shop once started.

Do I need a boat for the whiskey barrels?

A boat or Adelaide's helicopter, and the Human Fish perk. Most barrels are underwater, and one sits on a rock only reachable by grappling from her helicopter.