Fallout New Vegas Perks Guide – Best Perks

Along with the new story, new characters, and new city, Fallout New Vegas featured new powerful perks that your character can pick after gaining a few experience level. These will improve your performance with V.A.T.S and grant you action points.

As the game has been developed on the same engine as Fallout 3, so you can expect a lot of perks from the previous title to be featured in the game along with the addition of these new powerful perks.

Fallout New Vegas Perks

Before you start reading on all the perks, read our guides on Stats and Traits and Skills and Attributes to understand more about what benefits these perks can bring you.

  • Standard Perks
  • Companion Perks
  • Companion Benefit Perks
  • Challenge and Special Perks
  • Implants
  • Unarmed Perks

Standard Perks

These standard perks can be found in the wild, easily. Here is a list of all of them:

NameLevelOther RequirementsRanksBenefit
Black Widow/ Lady Killer21It unlocks new dialogue options and increases damage to opposite sex by ten percent.
Cherchez La Femme/ Confirmed Bachelor21It unlocks new dialogue options and increases damage to opposite sex by ten percent.
Friend of the Night2PE 6, Sneak 301Now you’ll be able to see in low-light conditions in lesser time.
Heave, Ho!2ST 5, Explosives 301Throwing weapons will now have a greater and a faster range.
Hunter2Survival 301Your critical damage is 75% increased on animals.
Intense Training210Now you’ll be able to put a point in your Special attributes.
Rapid Reload2AG 5, Guns 301Reloading speed increased by 25%.
Retention2IN 51Duration of skill magazines is increased
Swift Learner2IN 43Earned experience points will now always be 10% more.
Cannibal41Now you’ll have the option to eat a human corpse when you’re in the sneak mode.
Comprehension4IN 41Your points for reading magazines will be doubled, and you’ll get an extra point for reading books
Educated4IN 41Every time you advance a level, you’ll gain 2 extra skill points.
Entomologist4IN 4, Survival 451Your damage against mutated insects will be now 50% more.
Rad Child4Survival 701More Irradiation will increase your healing bonus.
Run ‘n Gun4Guns 45 or Energy Weapons 451If you’re walking and running then your accuracy penalties for one-handed ranged weapons will be decreased.
Travel Light4Survival 451Your speed while wearing no or light armor will be increased by 10 percent.
Bloody Mess61Death animations are changed and now your overall damaged is increased by 5 percent.
Demolition Expert6Explosives 503Explosives damage increased by 20%
Ferocious Loyalty6CH 61Your companions’ DT will increase once your HP is below 50 percent.
Fortune Finder6LK 51Now you can find more bottle caps at the stockpile
Gunslinger61Your accuracy of one-handed weapons for V.A.T.S will be increased.
Hand Loader6Repair 701Now you can recover more shells and hand load recipes are also unlocked.
Lead Belly6EN 51Radiation caused by the food and water sources will be decreased by 50 percent.
Shotgun Surgeon6Guns 451The targets damage threshold for you will be decreased by 10 points.
The Professional6Sneak 701The sneak attack critical of most of your weapons (pistol,smg,revolvers etc.) will be increased by 20 percent.
Toughness6EN 52Damage Threshold is increased by +3.
Vigilant Recycler6Science 701You’ll be able to recover most of your used ammunition (Energy Weapons). Also, it unlocks more recycling recipes.
Commando81Accuracy of two-handed weapons is increased. (V.A.T.S)
Cowboy8Guns 45, Melee Weapons 451Dynamites, hatchets, knives, lever-guns and the revolvers have more damage.
Living Anatomy8Medicine 701Bonus is increased by 5 percent against humans and non-feral ghouls, also now you can see the damage threshold and the health of your targets
Pack Rat8IN 5, Barter 701Item weight will be decreased by half for any item less weighing than two pounds.
Quick Draw8AG 51The speed of holstering or equipping a weapon will be increased by 50 percent.
Rad Resistance8EN 5, Survival 401Radiation resistance is increased by 25 percent.
Scrounger8LK 51You will find more ammunition in the crates.
Stonewall8ST 6, EN 61Damage Threshold is increased by +5 to all the melee and un armed attacks.
Strong Back8ST 5, EN 51Carry weight is now +50.
Super Slam!8ST 6, Melee Weapons 451Your target will most probably be knocked down by the melee weapons.
Terrifying Presence8Speech 701Used for intimidating the enemies.
Here and Now101You instantly level up again.
Animal Friend10CH 6, Survival 452The hostile animals will become friendly at first rank and will help you in fights.
Finesse101Cost of AP is now decreased by 10 percent.
Math Wrath10Science 701Reduces all AP costs by 10%
Miss Fortune10LK 61This may incapacitate a target in vats by Miss Fortune.
Mister Sandman10Sneak 601Extra Bonus, will kill a sleeping NPC at once.
Mysterious Stranger10LK 61May kill a target in Vats.
Nerd Rage!10IN 5, Science 501Damage Threshold is increased by 15, and the strength is also increased by 10 but your health is decreased by twenty percent.
Night Person101When it is between 6:00 PM and 6:00 AM your intelligence and perception will be +2
Plasma Spaz10Energy Weapons 701AP cost is reduced by 20% for all the plasma weapons.
Fast Metabolism121The hit points are restored by 20 percent with stimpaks.
Ghastly Scavenger12Cannibal perk1You’ll now be able to eat Super Mutants or the Feral ghoul’ corpse when you’re in the sneak mode to regain the hit points.
Hit the Deck12Explosives 701Damage Threshold is now +25 against explosives.
Life Giver12EN 61+30 hit points.
Long Haul12EN 6, Barter 701You can use fast travel, even if you’re over-encumbered.
Piercing Strike12Unarmed 70115 points of damage threshold for every melee and unarmed attack.
Pyromaniac12Explosives 601The fire-weapons will now have 50 percent more damage.
Robotics Expert12Science 501Now you can shut down a robot if you sneak on him, also your damage on them is increased by 25 percent.
Silent Running12AG 6, Sneak 501You can now do sneakups while running too.
Sniper12PE 6, AG 61V.A.T.S, chances of headshots are increased.
Splash Damage12Explosives 701Explosive’ effecting radius is increased by 25 percent.
Unstoppable Force12ST 7, Melee Weapons 901The damage caused to the enemies while they block is increased for your melee and unarmed attacks.
Adamantium Skeleton141Fifty percent of the damage taken on your limbs is decreased.
Center of Mass14Guns 701Torso damages are increased by 15% (VATS)
Chemist14Medicine 6012x Chems durability.
Jury Rigging14Repair 901Now you can repair the items with roughly items too.
Light Step14PE 6, AG 61Mines and floor traps will not work.
Purifier141Melee and unarmed weapon attacks against super mutants, spore plants, spore carriers, deathclaws, feral ghouls and centaurs is increased by 50 percent.
Action Boy/Action Girl16AG 62+15 Action Points
Better Criticals16PE 6, LK 61The critical hit damage is increased by fifty percent.
Chem Resistant16Medicine 601Addiction rate is now almost half!
Meltdown16Energy Weapons 901After death, the enemies will release a harmful energy if the cause of their death is your energy weapons.
Tag!161+15 points for the respective skill
Weapon Handling16ST < 101The strength required for weapons is 2 points lower.
Computer Whiz18IN 7, Science 701You have 4 more chances to hack into a terminal once it locks down
Concentrated Fire18Energy Weapons 60, Guns 601V.A.T.S accuracy improved by 5%
Infiltrator18PE 7, Lockpick 701If you have a bobby pin then you can pick any broken lock.
Paralyzing Palm18Unarmed 701An unarmed VATS attack can now paralyze an enemy for thirty seconds
Explorer201All locations are marked on your map.
Grim Reaper’s Sprint20120 AP will be increased if you perform a kill in V.A.T.S
Ninja20Melee Weapons 80, Sneak 801The critical chance of melee weapons and unarmed will be increased by 15 percent and damage with melee weapons and unarmed sneak attacks will be increased by 25%.
Solar Powered20EN 71Outside only, from 6:00 Am to 6:00 PM. You’ll get +1 HP and +2 Strength every 10 seconds
Laser Commander22Energy Weapons 901The damage is increased by 15 percent and the critically hit rate is also increased by 10 percent, only for laser weapons.
Nuka Chemist22Science 901The Nuka-Cola recipe is now unlocked.
Spray ‘n Pray221Friendly weapon damage reduced by 25%
Slayer24AG 7, Unarmed 901Melee and unarmed attacks are now 30 percent faster.
Nerves of Steel26AG 71AP regeneration is now 20 percent faster.
Rad Absorption28EN 71The radiation will be -1 after every twenty seconds.

Companion Perks

NameCompanionDescription
Better HealingArcade GannonThe consumable sources will now get you 20 percent more health.
Enhanced SensorsED-ECloaked enemies can be seen in the VATS and enemies can be detected from far-away ranges.
Regular MaintenanceRaulWeapon and Armor decaying rate is slower 50 and 75 percent.
Scribe AssistantVeronicaVeronica can now be taken as a workbench too.
Search and MarkRexAmmo, firearms and the chems are marked once you zoom in.
SpotterCraig BooneIf you are aiming then the Hostiles are marked.
Stealth GirlLilyThe sneak attacking critical will have their damage increased by ten percent, also the Stealth-Boy duration will be increased by 200 percent.
Whiskey RoseCassThe damage threshold is increased and you don’t have any side effects of consuming whiskey.

Companion Benefit Perks

The Companion Perks above are known as ‘Player Perks’ since the benefit goes to you, the player. This other set of perks benefit your companions to make them more efficient.

NameCompanionRequirementDescription
Blood of the LegionRexSuccessfully insert Lupa’s brain into Rex+10 DT and +100 hit points
Bonds of SteelVeronicaDuring I Could Make You Care, successfully convince Veronica to stay with the Brotherhood+4 DT
Calm HeartCassComplete Heartache by the Number peacefully+50 hit points
Causeless RebelVeronica SantangeloVeronica leaves the Brotherhood in I Could Make You CareCan do 30% more unarmed attacks
Camarader-EED-EFind and gather eyebot upgrade circuit boards in the DivideGreater DT, greater laser damage, weapon repair, energy/microfusion cell crafting, more effective V.A.T.S. attacks.
Faithful ProtectorRexSuccessfully insert Rey’s brain into RexDamage dealt increases by 25%
Full MaintenanceRaulPeacefully get Raul to give up his violent lifestyle during Old School GhoulEquipment decays 75% slower
Hand of VengeanceCassFinish Heartache by the Number violently+ 15% Gun damage
Old VaqueroRaulGet Raul back into his gunslinger life during Old School Ghoul.33% increase to rate of fire with revolvers and lever action
Unshakeable TrackerRexSuccessfully insert Violetta’s brain into Rex+50% speed

Challenge and Special Perks

These Fallout New Vegas Perks can be obtained by fulfilling a specific requirement:

NameRequirementsRankDescription
AbominableKill 50/100/150 abominations3Cause damage to Abominations (+3%,+6 or +10 %)
Animal ControlKill 50/100/150 mutated animals3Cause damage of +3, +6 or +10% to mutated animals
Beautiful BeatdownKill 42 people unarmed and then cause 10k damage to the enemies, this too by unarmed weapons.1The AP cost of unarmed attack is decreased by ten percent.
Bug StomperKill 50/100/150 mutated insects3Cause damage of +3, +6 or +10% to mutated insects.
Camel of the MojaveDrink 100 water items1The hydration and healing of water items is 15 percent increased.
Day TripperUse 25 addictive Chems133% longer chem effects.
Dine and DashEat a total of 25 corpses with the cannibal perk enabled.1If cannibal is enabled then you can grab human remains
Fast TimesUse turbo 20 times150% durability of turbo items is increased.
Free RadicalUse 20 RadAway1The RadAway effect is now 20 percent better.
Friendly HelpHave a total of 15 myst stranger or Miss Fortune visits1Now you’ll mostly see mysterious stranger and Miss fortune at VATS.
Lord DeathKill 200/700/1000 enemies3Cause damage of +1, +2 or +4% damage on robots.
Machine HeadKill 50/100 robots (Glitched; rank is misreported to player, rank 3 is unachievable)3Cause 3 or 10% damage to the robots.
Meat of ChampionsYou will get this perk when you cannibalize Mr. House, Caesar, The King and Aaron Kimball1It increases luck, strength, charisma, intelligence for 60 seconds each time a corpse is consumed.
Melee HackerKill a total of 125 enemies first (melee weapons only). Cause 10k damage at Rank 1 with one-handed melee weapons and 10k with two handed melee weapons at Rank 2.2Level1 attack speed is 5% increased, Level 2 attack speed is 10% increased.
Mutant MassacrerKill 50/100/150 super mutants3Causes damage of +3, +6 and +10 to the Super Mutants.
Power Armor TrainingFinish For Auld Lang and Still in the Dark1Now you can wear all the Power Armor variants.
Set Lasers for FunUse energy weapons and kill 64 enemies. Cause 25k damage with rifle-grip energy weapons at Rank 1 and 16k damage with pistol-grip energy weapons at Rank 2.2Critical hit chances are increased by 2 and 4 percent for all energy weapons.
Tough GuyGet crippled 50 times1All the limb attacks on you are decreased by 20 percent.

Implants

Available from Doctor Usanagi at the New Vegas Medical Clinic (her entry is on our doctors and vendors guide), these Fallout New Vegas Perks can be easily bought in return for caps:

NameCostRankDescription
Agility Implant4000 caps1+1 Agility
Charisma Implant4000 caps1+1 Charisma
Endurance Implant4000 caps1+1 Endurance
Intelligence Implant4000 caps1+1 Intelligence
Luck Implant4000 caps1+1 Luck
Monocyte Breeder12000 caps1Regenerate 1 health per 10 secs
Perception Implant4000 caps1+1 Perception
Strength Implant4000 caps1+1 Strength
Sub-Dermal Armor8000 caps1+4 Damage Threshold

Unarmed Perks

These Fallout New Vegas Perks have a unique unarmed attack.

NameRequirementRank
Khan TrickDo all the Great Khan drug tasks1
Legion AssaultTalk to Lucius with 50 unarmed.1
Ranger Takedown30 speech, talk to Ranger Andy.1
Scribe CounterPut either the Formal Wear or White Glove Society Attire to Veronica’s inventory.1

If you still have the energy to check out any other guide, check out our Fallout New Vegas Skill Books Location Guide.