Kerry Eurodyne was the lead vocalist and part of the Samurai Band which was led by Johnny Silverhand. The ex-rocker had a couple of rough years after the disbandment but was able to launch his solo career and make a name for himself.
Kerry is also an available romance option in Cyberpunk 2077 but his story can easily be missed if you don’t know where to look. This is because, his questline comprises of a couple side jobs only, and even your meeting with him comes during act 2 of another side mission.
This does not mean his story is lackluster. It will keep you on your toes with its bitter-sweet twists and intimate ending. This guide has everything you need to know about how you can score a relationship with Kerry by selecting the correct dialogue options and completing the right jobs.
How to meet Kerry in Cyberpunk 2077
To meet Kerry Eurodyne you will need to complete the Chippin’ In side quest in Cyberpunk 2077. After you interact with Rogue, she will suggest you catch up with the remaining Samurai members, specifically Kerry.
It will then unlock the Holdin’ On mission, where you will first meet up with Kerry disguised as Johnny Silverhand.
If you do things his way, you’ll eventually be able to have an intimate scene at the yacht, just be sure to make the right choices.
Kerry Romance requirements
Kerry is only interested in men; hence this relationship can only take place if you’re playing a male V character. You will need both male body type and voice to progress his missions.
Be on Kerry’s side always, don’t miss out on an opportunity to help him, and don’t let go of any chances to kiss him. If all of his side quests are played right, Kerry will be all yours.
Completing Kerry’s quests unlocks the To Bad Decisions! achievement.
Kerry Romance Missions and Choices
Kerry’s romance missions have a lot of flexibility with dialogue choices in Cyberpunk 2077. Aside from a few key instances, you have the liberty to deal with him as you wish, a welcomed contrast from Panam’s romance. This does not mean there will be no consequences to your actions.
He is involved in 7 side missions and here are the decisions you need to make to not miss your chances with Kerry.
This is the first side quest and it will send you on a search for Kerry. You’ll find him on the ground floor of his villa in North Oak, Westbrook. You can also play the guitar in his bathroom as Johnny and he will come out with a gun to see what’s going on. He won’t shoot but ask you to keep playing.
This will lead to reminiscence about old times with the Samurai, giving him an idea to play together with the departed once again.
You will be visiting Nancy with Kerry to convince her of one last performance that Kerry planned. Depending on your choice to rescue Brick during The Pickup mission, you will experience the Second Conflict differently.
If you saved Brick, you will be able to convince him and walk out the front door with Nancy.
If you don’t save him, you will need to fight with the club members to be able to bring back Nancy.
No matter what responses you decide to stick with during this side quest, you’ll end up with Kerry anyway.
A Like Supreme
This quest will take place after you’ve completed the “Second Conflict” side quest. You will come across a few choices during this mission but you can choose whatever you like. This is because your responses will not have any effect on your romance with Kerry in Cyberpunk 2077.
After finishing the “A Like Supreme” quest, you need to wait for 24-48 hours for Kerry’s call. This call will initiate the mission. Your choices here will not dampen your chances with Kerry but keeping your cool can help you out a bit with appearing more desirable.
You can Skip Time if you don’t want to wait around for Kerry’s call.
I Don’t Wanna Hear It
Wait about a day after “Rebel! Rebel!” side quest for a text from Kerry. Keep the conversation flowing with him and mention that you like explosions and races.
After this, he’ll give you money and call you. This call will begin the quest, and you’ll have to sneak into a concert at a club.
To enter the club, climb up the dumpster in the alleyway around the corner. Shoot the lever for an extendable ladder that will get you inside the venue.
For the tickets, you can either scan the people in the alley to steal their VIP tickets or buy 21,000 Eurodollars from the scalper.
Off the Leash
Exit the club and kill time for the next 24 hours while waiting for another call from Kerry. This is an important mission, where the wrong choice can end your relationship with him altogether.
While on the balcony tell him that you’re glad you two got a moment to yourselves.
Choose these two responses next,
- You can tell me
- But you did make it
After that, tell him that he does not need to be afraid of anything before kissing him.
Kerry will call you again after a day or so to invite you to his place, tell him you’re on your way.
Once you reach, agree to join him on his Yacht. These two responses will help you board the Yacht,
- Ahoy back atcha
- [Sit] Yeah
Once Kerry is up on his feet, you stand up too and tell him you’re ready to play. Enter the boat and start destroying it.
Once Kerry is by the lever, help him and then kiss him. After that, the scene would follow that you’ve been long waiting for.
Once the boat is nearly turned to ashes, both of you will swim back to the shore.
While on the shore, sit down and tell him that the burning Yacht is beautiful. Tell him that it’s a wonderful way to settle a score.
Hug Kerry and you’ll be in a relationship with him. Whatever you do, don’t tell him it was a one-time thing or you will end your romance with Kerry before it even begins.
Aftermath with Kerry
After the last mission, there is little to no connection with Kerry aside from a few texts here and there as of yet. Completing Boat Drinks will fulfill all that Cyberpunk 2077 has in store for your story with Kerry.
If you have the Phantom Liberty DLC, Kerry is briefly mentioned during the Tower ending of the game. You will find that his career has soared once again but he will not have any time to talk or meet up with you.
How to romance Kerry as a Female V in Cyberpunk 2077
You can’t officially romance Kerry as Female V in Cyberpunk 2077 but there is a way to do it without needing to start a new game. The Kerry Interactions Enhanced mod allows you to play through Kerry’s missions as the female V. You will be able to experience and choose every romantic interaction dialogue and choice as with the original game.
Make sure that it does not conflict with other files in the mods you have downloaded, and you will be good to go.
Another way to have a relationship with Kerry as a female V without mods is to use console commands in Cyberpunk 2077. Use the command while looking over the skyline with him and you will be able to play through his romance missions without a hassle.
To do this install the cyber engine tweaks and enter the command: Game.SetDebugFact(“kerry_romanceable”,1)