The Rune Song Sword is the pinnacle of weaponry in Core Keeper. This legendary blade possesses a unique passive effect: a 15% chance to instantly take down any enemy with lower health than the wielder. This powerful perk remains constant regardless of upgrades, making it a reliable tool for clearing out enemies.
Crafting the Rune Song Sword presents a satisfying challenge. The first step involves acquiring the crucial blueprint, the “Rune Parchment,” and the second step involves gathering the necessary materials to forge this legendary blade.
This guide will provide details on how to craft the Rune Song and the materials required.
Get Rune Parchment
In addition to the required materials, you will need a Rune Parchment. This blueprint will let you craft the sword. The Rune Parchment blueprint can be purchased from the merchant holding a blue lantern, costing 2000 coins. Once you have the blueprint, the next step will be to gather the materials required to craft this sword.
Required Materials
The following materials are required to craft the Rune Song Sword:
- Broken Handle
- Clean Gemstone
- 50 Iron Bar
- Chipped Blade
- 10 Ancient Gemstone
The Ancient Gemstones and Iron bars are relatively straightforward to find out of these materials. You can find them in chests and as random drops from defeating enemies. However, the rest are a bit tricky to get your hands on.
You can get your hands on the Chipped Blade by opening an ancient door having a glow tulip. However, the chance of obtaining it is not 100%, so you must try with several doors, depending on your luck.
The Broken Handle can be obtained from treasure pots or dropped from local monsters in the Rock Biome area. And lastly, the Clean Gemstone can be obtained either in Forgotten Ruins or the Natural Biome area.
Once you have all the required materials, put them in your inventory along with the Rune Parchment blueprint. Then, use the blueprint to craft the legendary sword.
Core Keeper Rune Song Sword Stats
The Legendary Rune Song Sword has the following stats.
- 185-255 Melee Damage
- 62-point Health Boost
- 205 APS
- 3-point Health Regen per melee hit
- 15% Critical Hit chance