How To Get And Use Divine Intervention In Baldur’s Gate 3

Baldur's Gate 3 lets you use the Divine Intervention feature as a cleric to get help from your deity. You can choose from a total of four options after you cast a spell. This is a one-time use spell per adventure.

Divine Intervention is the most powerful class feature in Baldur’s Gate 3. This specific feature is exclusive to the Cleric class and allows you to ask your selected deity to help you in your greatest time of need. If your main character is not a cleric, you can still get this class feature with Shadowheart, a cleric of Shar.

In this guide, we will look at how you can obtain Divine Intervention and what kind of bonuses it bestows upon you. Its availability and how many times you can use it per playthrough. Stick with us.

What is Divine Intervention and how to get it in Baldur’s Gate 3?

The Divine Intervention class feature is unlocked when a Cleric reaches level 10 in Baldur’s Gate 3. There will be no need for any fancy stuff. Once level 10 is achieved, this feature will automatically appear in your spell book. This feature is a one-time use-only feature, which means you can only use it ONCE per playthrough. If you want to use it again, start a new game and reach the required level with a Cleric.

There are three primary ways you can get this spell.

  • Your primary character is a level 10 Cleric.
  • Shadowheart in your party reaches Level 10.
  • You or any other character in your class becomes a Cleric using Baldur’s Gate 3 Multiclassing System and reaches Level 10 with it.

What does Divine Intervention do in Baldur’s Gate 3?

Once you cast the Divine Intervention, you can select one of four unique bonuses offered by your deity. However, you can only get one per playthrough. Using Divine Intervention will give you the choice of selecting one option from the following four. You will cast it normally like you do any spell and then make your selection.

1. Arm Thy Servant

If you select Arm thy Servant bonus, your deity will bestow a legendary weapon, Devotee’s Mace, unto you. This mace deals 4~9 bludgeoning damage + your strength ability modifier + 1~8 radiant damage. This is a perfect weapon for Barbarian builds in BG3.

  • +3 Weapon Enchantment.
  • Healing Incense Aura: Allows you to heal your party members for 1~4HP at the start of each turn (10 turns per long rest).
  • Concussive Smash: Dazes the enemies for the next two turns.
  • Backbreaker: Makes the enemies Prone for the next two turns.

This weapon will stay with you like all other normal weapons, so you will not have to return it if that is what you think.

2. Golden Generosity

Golden Generosity is best saved for desperation when your party runs out of supplies and potions. This reward grants you many Potions in BG3 and a vast selection of camp supplies. The potions include the Potion of Superior Healing and the Potion of Supreme Healing. You will also get an assortment of six elixirs in addition. However good it may seem, the supplies may eventually run out, so only use them in times of difficulty.

3. Opulent Survival

Opulent Survival is also a very good choice to go with. This option resurrects all your dead party members with half HP, while the ones alive receive the benefits of a Long Rest. This is an excellent choice when approaching a party wipe and needing to get your companions back. Although there are other options to revive characters in Baldur’s Gate 3, this Divine Intervention bonus can come in handy when you have exhausted them.

4. Sunder the Heretical

Sunder the Heretical is an AoE attack as it deals 8~80 Radiant Damage to all the enemies in the 15m range. Enemies still receive half damage upon a successful wisdom saving throw. If your bad luck will not leave you alone and you get overrun by a horde of enemies, you can use this to clear them out. This is excellent when you are crowd-controlled and need some breathing room.

Can you use Divine Intervention multiple times?

Divine Intervention can only be used once per playthrough. There is no exception. Except there is one. This is a once-per-playthrough feature for one cleric. To use Divine Intervention multiple times, you need to have multiple clerics in your party. Each Cleric can use this feature once they reach level 10. But you need to remember a few things. 

  • After you use Divine Intervention with one character, no matter how much you respec them, they won’t be able to use it again. 
  • You will lose bonuses like Devotee’s Mace or the Bestowed Bounty chest containing camp supplies if you respec your cleric afterward.
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Usman is an Associate Editor at Segmentnext who is obsessed with retro gaming. His love for video games begins all the way back in 91 with Final Fight on arcades and is still going strong ...