Mechanics
Thirty of our Animal Crossing: New Horizons pages describe a system rather than a thing you catch, craft or visit, and nearly all of them are governed by the same rule: the island keeps real time. A haircut is done the moment you close the mirror, a money tree needs four mornings, a five-star rating needs weeks of furniture, and one decision cannot be walked back at all. So the useful way to sort these thirty is by the gap between doing something and seeing the result.
That ordering also tells you where to spend an evening. The instant systems are what you do while waiting on everything else. The overnight and multi-day systems are what you set up before logging off. The two time travel pages sit at the end because they are the one lever that shortens every wait above them, and the island reset comes last because it is the only step with no wait and no way back.
The ladder, shortest wait first
| System | The wait | What it asks of you | What you get back |
|---|---|---|---|
| Change appearance | None | A mirror (5 wood, 1 iron nugget); 2,400 to 3,000 Nook Miles for new hair | A new face, hair or skin tone on the spot |
| Reactions | None | Conversations with villagers, Nook Stop sets, Tier 5 friendship for the special ones | 88 expressions, 44 of them taught by villagers |
| DIY crafting | None | A learned recipe, the materials, a workbench | The item appears in your pockets after a short animation |
| Request Cleanup | None | The Island Designer app | Nearby items moved to the Resident Services recycle box |
| NookLink QR codes | None | The Nintendo Switch Online app on your phone | New Leaf and Happy Home Designer patterns in your Custom Designs app |
| Photos to patterns | None | Four 300 x 300 crops of a photo, a converter site, four QR scans | Your own picture laid out as a 2 x 2 pattern |
| Cross rivers | None with a pole | 5 softwood for the Vaulting Pole; 98,000 to 228,000 Bells per bridge | A pole that never breaks, or a bridge everyone can use |
| amiibo | None at Photopia, a night for a camper | An amiibo card and the Nook Stop or Harv's Photopia | Posters, photo shoots, and a campsite invitation Isabelle announces next morning |
| Balloon presents | Minutes | A slingshot (5 hardwood) and dry land underneath | A present with a recipe, furniture or Bells |
| Balloons farming | Five minutes per balloon | 30 tall items in a line, two slingshots | Every balloon steered to one stretch of beach |
| Bells farming | Minutes to a day per loop | Fruit, fossils, wasps, weeds, rocks, sea creatures, Poki, blue roses | Anything from 100 Bells a fruit to 20,000 for a Blue Rose Wreath |
| Lost items | Two or three turn up a week | Asking villagers until one claims the bag | Clothing, furniture or resources as thanks |
| Move buildings | Next day | 10,000 Bells per building, 8,000 for your own home since Update 2.0 | A new spot for anything except Resident Services, the plaza and the airport |
| Move rocks | One rock a day, six days for the set | Fruit, a shovel, and mannequins over the rest of the island | All six rocks respawning in a garden you chose |
| Flower breeding | Next day | Two flowers of the same species planted diagonally and watered | A hybrid colour in the gap between them |
| Get more villagers | Next day | Nook Miles Tickets, 10,000 Bells per plot, a campsite, or an amiibo | A move-in, plus 1,000 Nook Miles when a plot sells |
| Remove villagers | A day in boxes | A thought bubble, a camper, or an amiibo replacement | An empty plot for someone you actually like |
| Ordinances | Unlocked the day after K.K.'s concert | 20,000 Bells each time you switch | Earlier shops, later shops, fewer weeds, or 20 percent more on every sale |
| Trees | Three to four days | A sapling, a fruit or a bamboo shoot in a hole | Wood, fruit, bamboo, or a nicer skyline |
| Fruit trees | Three to four days | A fruit from a friend's island or a 2,000 Nook Miles Ticket trip | A tree that pays 500 Bells a fruit instead of 100 |
| Money trees | Four days or more | Up to 10,000 Bells buried in the glowing spot | Three bags, each the size of what you buried |
| Coconut trees | About five days | A coconut from a mystery island and a patch of sand | Coconuts at 250 Bells each and a home for palm bugs |
| Improve island rating | Weeks | Furniture outdoors, fences, flowers, trees, no weeds, upgraded shops | Three stars, and with them K.K. Slider |
| 5-star island rating | Weeks | Development 665 and up, Scenery 450 and up | The Golden Watering Can recipe and a weekly lily of the valley |
| Island Designer | Everything above, then K.K.'s first show | 2,000 Nook Miles for path styles, 6,000 each for cliff and water permits | Terraforming |
| Landscaping and waterscaping | Same gate as Island Designer | 6,000 Nook Miles at the Nook Stop | The cliff and water tools themselves |
| Nook Miles | A day to 300 days | Every task in the Nook Mileage program | 300 to 5,000 miles per stamp and two-part titles |
| Time travel | Skips any wait | Turning off clock sync on the Switch | Interest, finished buildings, new shop stock; also weeds, cockroaches and rotten turnips |
| Time travel tips | Skips any wait | The same clock trick, used carefully | Up to 99,999 Bells of interest and a refreshed Able Sisters |
| Reroll island | No wait, no return | Deleting your save data | A new layout, native fruit and starting villagers |
No wait at all: the things you do while everything else grows
Eight systems hand you the result before you leave the menu. The appearance page is the clearest case: craft a mirror from five wood and one iron nugget, press A in front of it, and gender, hair, eyes, mouth, nose, skin and cheeks are all editable at no charge. The only prices in the system are for expanding the menu. The Nook Stop sells the Top 8 Pop Hairstyles and Top 8 Cool Hairstyles for 2,400 Nook Miles each and the Top 8 Stylish Hair Colors for 3,000, and once bought they stay in your catalogue. Clothing runs through the same principle: a wardrobe is 12 wood and changes are free after that.
Reactions are equally immediate, with a longer collection curve. You start with four on day three, when a villager stops you to explain them, and the full set is 88. Our page splits that total three ways: 44 come from talking to villagers of each personality (the Snooty villager teaches Love, the Lazy one Pride, and so on, with a few held back until Tier 5 friendship), nine come from activities such as fifty days of Group Stretching or handing Jack candy at Halloween, and 35 are bought at the Nook Stop in sets, the Hip Reaction Collection at 2,700 miles and the Viva Festivale set at 19,800. The quick wheel holds eight; Y opens the rest.
DIY crafting is three steps with no clock: learn the recipe from your pockets, gather what it lists, craft at any workbench. The page's value is its recipe tables, from a Campfire (three tree branches) to a Robot Hero (a Rocket, a Gold Armor, 30 Rusted Parts, 90 iron nuggets and 10 gold nuggets), and it pairs naturally with our recipes guide for the clay, hardwood and cherry blossom lists. Request Cleanup is the Island Designer function that sweeps whatever is near you into the recycle box at Resident Services, and the page adds a no-app alternative using two Nook Shopping pipes, one at home and one where the mess is.
Two pages cover importing designs. NookLink scans a QR code from New Leaf or Happy Home Designer through the Nintendo Switch Online app, and the pattern is waiting in your Custom Designs app under the plus button. Photos to patterns uses the same scanner for your own pictures: crop the image into four 300 x 300 PNG squares, run each through the pattern converter site, generate four QR codes, scan them, and place the quarters on the ground while standing at the angle you want them to face. Both are instant once the phone is linked.
Crossing rivers is instant only in its cheapest form. The Vaulting Pole recipe comes from Blathers the day after his tent goes up, costs five softwood, and never breaks, so it is the answer for the whole first week. Bridges are the slow, permanent alternative: eight styles from Log to Zen, ordered through Resident Services, priced by our page between 98,000 and 228,000 Bells. The third route, filling a river with the Island Designer app, belongs to the bottom of this ladder. amiibo straddle two tiers too: at Harv's Photopia a scanned card poses for photos and posters immediately, while a campsite invitation made at the Nook Stop is only confirmed when Isabelle announces the visitor the next morning, and Smash Bros. and Sanrio cards only ever yield posters.
Minutes: the sky and the daily rounds
Balloons are the island's only clock that ticks in minutes. The balloon presents page covers the basics, a slingshot from five hardwood after Tom Nook's DIY class, hold A to aim, release to fire, and never over water because a sunk present is gone. The farming page gives the schedule: one balloon every five minutes, landing on the fourth and ninth minute of each hour, drifting left to right through the daytime hours from 5 AM until 6 PM, then the other way overnight. Its wall trick lines up at least 30 tall pieces (Jail Bars at five iron nuggets each, or Climbing Walls at 4,300 Bells) with no gaps, so every balloon is deflected south to the beach you are standing on. Even then seasonal recipes drop around 15 percent of the time, and 300 pops earn the golden slingshot recipe covered on our tools guide.
Bells farming is a bundle of loops with different clocks, and the page's first rule applies to all of them: sell to Timmy and Tommy in person, because the drop box pays 80 percent. Then it works down the list. Native fruit is 100 Bells, a perfect variant 600, and fruit from another island 500, which is why it recommends 134 foreign trees and a full pocket of stacks worth 200,000 Bells. Duplicate fossils sell for up to 6,000. A money rock pays about 8,000 a day, more than 10,000 if you dig two holes behind you first. Five wasps a day at 2,500 each is 12,500, provided you have five cedar or hardwood trees. Sea creatures range from a 1,000-Bell Whelk to a 15,000-Bell Gigas Giant Clam. Poki from Happy Home Paradise converts at a daily rate with a 15,000-Poki ceiling, and blue roses turn into 20,000-Bell wreaths and 12,000-Bell crowns. Most of these renew daily, which is why they sit here rather than lower.
Lost items belong with the daily rounds because the item itself is resolved in one conversation. A bag that looks like a money bag and inspects as someone's property appears two or three times a week; ask villagers until one is pointed out as the owner, hand it over, and the reward is a piece of clothing, furniture or a resource, paid instantly.
Tomorrow: what to set up before you log off
Most of the island's real management happens overnight. Moving a building becomes possible once Resident Services is a building rather than a tent, through Tom Nook's infrastructure menu. Since Update 2.0 the fee is 10,000 Bells for any building and 8,000 for your own house (it used to be 50,000 and 30,000), the new site must sit at least a tile from anything else and clear of cliffs, water, rocks and the beach slope, only one building moves at a time, and Resident Services, the plaza and the airport are fixed forever. Unlike a shop upgrade, a move does not close the building for the day.
Moving rocks is the same idea stretched over a week. Every island has six rocks, a broken rock respawns somewhere random the next day, and only one respawns per day, so relocating the whole set takes six mornings. The page's method is to lay paths where you want the garden, break the rocks after eating fruit, then cover every other legal tile with mannequins two spaces apart so the game has only your chosen spots left. Rocks refuse hard paths, beach, and tiles beside water, cliffs, trees or buildings, and each one can be struck eight times a day, which is where the 8,000-Bell money rock comes from.
Flower breeding produces its offspring in the empty tile next to two watered parents by the following day, provided they share a species and were planted diagonally. The page's breeding lists cover all eight species, roses through windflowers, and its grid advice (2 x 2 blocks, a turtle pattern, a diamond for rare colours like black cosmos) is about maximising how many tiles are eligible each night. Cloning is the same mechanic with nine empty tiles around a single flower. The flowers guide takes this into the tulip odds, and the payoff loops back to the rating systems below, since hybrids are worth Scenery points and a white flower bed attracts the Orchid Mantis.
Villagers move in and out on the same next-day rhythm. Getting more means talking twice to a visitor on a Nook Miles Ticket island, buying a plot for 10,000 Bells (Tom Nook pays 1,000 Nook Miles back when it sells), building the campsite once Resident Services is a building, or scanning an amiibo. Removing one is slower by design: you wait for the thought bubble, agree, and they spend a day in boxes. An amiibo camper can be aimed at a specific villager over about three days of crafting requests, a natural camper at a full island picks the leaver themselves, and a brand-new arrival cannot be asked to go at all. Complaining to Isabelle only resets their catchphrase and clothes.
Ordinances are a 2.0 addition that unlocks the morning after K.K. Slider's first concert, once Isabelle is a permanent resident. Each switch costs 20,000 Bells and only one runs at a time: Beautiful Island stops cockroaches and trash and has villagers water your flowers, Early Bird opens shops an hour earlier (Nook's Cranny at 7 AM), Night Owl keeps them open an hour later (Nook's Cranny to 11 PM), and Bell Boom adds 20 percent to every sale without raising prices, which the page calls the best pick for anyone still paying off a house.
Days: anything planted
Four pages are about putting something in the ground and coming back later. The trees page is the overview: fruit trees take three to four days from planting, a whole tree can be dug up and moved after eating a piece of fruit, bamboo only comes from mystery islands, and cedar and plain trees are decoration you buy at Nook's Cranny. The fruit trees page explains why the wait is worth it: your island grows one native fruit at 100 Bells, and apples, peaches, pears, cherries and coconuts from a friend's island or a 2,000 Nook Miles Ticket trip sell for 500. Eating any fruit is also what lets you break rocks and dig up trees.
Money trees are the single best-known wait in the game. Dig the glowing spot that appears once a day, take the 1,000 Bells, then bury a bag of your own in the same hole. Four days or more later the tree carries three bags matching what you planted, with 10,000 Bells the ceiling the page gives (anything above is wasted), and the sapling can be dug up and replanted elsewhere in the meantime. It fruits once, then it is an ordinary tree. Coconut trees take a day longer, around five, and only grow past the sapling stage on sand, either the beach or a sand patch laid with the Island Designer. Each coconut sells for 250 Bells, feeds into recipes like the Palm-tree Lamp, and the trunk is where the palm-tree beetles from the Bells page live.
Weeks: the island itself
The rating is the slow engine everything else feeds. Improving it starts once Isabelle offers evaluations, and the page's list is the checklist: outdoor furniture in variety, fencing, planted trees and flowers, cleared weeds, upgraded shops, and visitors. Three stars is the first milestone that matters, because it brings K.K. Slider. The five-star page puts numbers on the top: Development points of 665 and up (bridges, shops, inclines, fences, furniture) and Scenery points of 450 and up (how it is arranged, plus flora), which its writers reached with roughly 60 to 65 DIY pieces and more than 200 fences. Cheap crafts count as much as expensive ones, so Hay Beds and Log Stakes are legitimate. The prize is the Golden Watering Can recipe and one lily of the valley a week for as long as the rating holds.
Terraforming is locked behind that first concert. The Island Designer app arrives from Tom Nook right after K.K. plays, which in turn needs the museum, Nook's Cranny, your house, more villagers and a three-star rating. Out of the box it lays grass and dirt paths; other path styles are 2,000 Nook Miles at the Nook Stop and the cliff and water permits are 6,000 miles each. The landscaping and waterscaping page walks the same gate from the other side, Resident Services as a building, a campsite, more residents, three stars, then the 6,000-mile permits, and both pages suggest planning in an outside island planner before spending permits and Bells on the real thing.
Nook Miles is the ledger for all of this. The Nook Mileage program stamps run from 300 miles for a first tier to 5,000 for the last tier of the house, storage and shaking-trees tracks, the tutorial alone pays 500, and every stamp also hands out half of a two-part title you can mix with any other. Some tracks finish in an afternoon (Rock-Splitting Champ is eight hits in a row), while Active Island Resident runs to 300 days played, which makes the page a fair map of how long every other system on this ladder takes.
Skipping the wait: the two time travel pages
Both pages describe the same lever: save and quit, open the Switch's System settings, turn off Synchronize Clock via Internet, set the date, and relaunch. The main page lists what jumps forward with you (interest, shop stock, construction, seasons, daily collectibles, flowers, letters, play-day counts) and states plainly that Nintendo does not ban for it. It also has the two hard limits: events are downloaded as updates, so jumping to last Christmas lands on an ordinary day, and turnips rot if you pass a Sunday in either direction. Its loops, buying from Redd, Celeste or Gulliver and stepping a day forward and back, are the practical uses. The tips page adds the bank trick, deposit, jump backwards, then far forwards for up to 99,999 Bells of interest at once, and the full bill: villagers who feel neglected and leave, weeds, cockroaches, a broken Nook Stop streak, and a full mailbox.
Read them against the rest of this ladder and the pattern is clear. Every wait in the days and weeks tiers can be collapsed, but the cost lands on the villager and rating systems in the tomorrow tier, which is exactly where our second-week walkthrough argues for playing in real time.
No return: the island reset
The reroll page is the only entry with no wait and no undo. Before the first day's tutorial ends nothing is saved, so closing the software from the Switch home menu and relaunching offers four fresh layouts, which is how our island layouts guide suggests choosing a map. After day one the route is System Settings, Data Management, Delete Save Data, and everything goes with it: villagers, golden tools, the museum, the lot. What you get back is a new map, a new native fruit, new starters and a different position for Resident Services and the airport. It is the correct answer to exactly one question, and the wrong answer to every other complaint on this page.
Frequently asked questions
What is the fastest way to unlock terraforming?
Get Resident Services upgraded, add villagers, and push the rating to three stars so K.K. Slider performs; Tom Nook hands over the Island Designer app right after the show. The cliff and water tools are then 6,000 Nook Miles each at the Nook Stop.
How much can I bury in a money tree?
Up to 10,000 Bells. The tree returns three bags of the amount you buried after four or more days, and anything above the cap is lost.
Does time travelling get you banned?
No. The penalties are in-game: rotten turnips if you cross a Sunday, weeds, cockroaches, a lost Nook Stop streak, and villagers who may decide to leave.
Which systems are covered elsewhere on the wiki?
Star fragments, turnips, pearls and gyroids live on the items guide, the seasonal hosts on the events guide, the buildings on the locations guide, and the first fortnight is laid out day by day on the Animal Crossing: New Horizons hub.