Pathfinder Wrath of the Righteous Lann Builds Guide

This guide will give you some of the best builds for Lann, a companion you can recruit in Pathfinder Wrath of the Righteous.

Pathfinder Wrath of the Righteous Lann Builds

Lann is one of the companions in Pathfinder: Wrath of the Righteous, with some of the best classes a companion can offer.

Lann begins his journey as a Zen Archer, and here are a few builds that we’ve put together to get the best out of this companion.

Sacred Huntsmaster Build

ClassLevelAbility PointsOthers
Zen Archer3Lore (Nature) +1 Lore (Religion) +1 Perception +1Feat: Deadly Aim Point Blank Master: Long Bow
Sacred Huntsmaster1Wisdom +1 Lore (Nature) +2 Lore (Religion) +1 Perception +1Deity and Domain: War Animal Companion: Leopard Spells: Divine Favor, Shield of Faith
Sacred Huntsmaster2Lore (Nature) +1 Lore (Religion) +2 Perception +1Feat: Boon Companion Spells: Expeditious Retreat
Sacred Huntsmaster3Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Teamwork Feat: Outflank Spells: Remove Fear
Sacred Huntsmaster4Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Feat: Snap Shot Spells: Align Weapon, Cure Moderate Wounds
Sacred Huntsmaster5Wisdom +1 Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Favored Enemy: Demons of Magic Spells: Restoration Lesser
Sacred Huntsmaster6Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Feat: Dazzling Display Teamwork Feat: Seize the Moment Spells: Invisibility
Sacred Huntsmaster7Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Spells: Bless, Magical Vestment, Prayer,
Sacred Huntsmaster8Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Feat: Improved Critical (Long Bow) Bonus Combat Feat: Shatter Defenses Spells: Resist Energy Communal
Sacred Huntsmaster9Wisdom +1 Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Teamwork Feat: Coordinated Maneuvers Spells: Cure Serious Wounds
Sacred Huntsmaster10Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Feat: Rapid Shot Favored Enemy: Demons of Slaughter Spells: Remove Paralysis, Burst of Glory, Divine Power
Sacred Huntsmaster11Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Spells: True Strike, Cure Critical Wounds
Sacred Huntsmaster12Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Feat: Improved Snap Shot Teamwork Feat: Shake it Off Spells: Death Ward
Sacred Huntsmaster13Wisdom +1 Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Spells: Delay Poison Communal, Righteous Might, True Seeing
Sacred Huntsmaster14Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Feat: Greater Snap Shot Spells: Find Traps, Stoneskin Communal
Sacred Huntsmaster15Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Teamwork Feat: Back to Back Favored Enemy: Demon of Strength Spells: Chains of Light
Sacred Huntsmaster16Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1Feat: Hammer the Gap Spells: Fear, Blade Barrier, Heal
Fighter1Wisdom +1 Lore (Religion) +1 Perception +1Bonus Combat Feat: Critical Focus

Lann Judge Build

ClassLevelAbility PointsOthers
Zen Archer3Use Magic Device +2 Perception +1Bonus Feat: Precise Shot Way of the Bow: Long Bow
Judge1Use Magic Device +1 Perception +1 Mobility +1Feat: Deadly Aim Deity and Domain: War Spells: Divine Favor, Shield of Faith
Judge2Dexterity +1 Mobility +1 Trickery +1 Use Magic Device +1 Perception +1Spells: Protection from Alignment
Judge3Use Magic Device +1Feat: Improved Initiative Spells: Cure Light Wounds
Judge4Lore (Nature) +2 Use Magic Device +1 Persuasion +1Spells: Resist Energy, Cure Moderate Wounds
Judge5Knowledge (Arcana) +4Feat: Rapid Shot Spells: Restoration Lesser
Judge6Strength +1 Knowledge (World) +4Spells: Protection from Alignment Communal
Judge7Stealth +4Feat: Snap Shot Spells: Expeditious Retreat, Heroism, Resist Energy Communal
Judge8Trickery +4Bonus Combat Feat: Manyshot Spells: Dispel Magic
Judge9Stealth +4Feat: Skill Focus (Use Magic Device) Spells: Cure Serious Wounds
Judge10Dexterity +1 Lore (Nature) +4Spells: See Invisibility, Divine Power, Cure Critical Wounds
Judge11Athletics +4Feat: Improved Snap Shot Spells: Bless, Greater Invisibility
Judge12Athletics +4Spells: Restoration
Judge13Lore (Religion) +4Feat: Clustered Shots Spells: See Invisibility Communal, Righteous Might, Break Enchantment
Judge14Dexterity +1 Mobility +4Spells: Find Traps, True Seeing
Judge15Persuasion +4Feat: Greater Snap Shot Spells: Spell Resistance
Judge16Knowledge (Arcana) +4Spells: Death Ward, Heal, True Seeing Communal
Judge17Trickery +4Feat: Hammer the Gap Spells: Remove Curse, Inspiring Recovery
Judge18Wisdom +1 Knowledge (World) +1Spells: Dispel Magic Greater