We’re reaching that point where consoles are close to being as powerful as PC, especially when it comes to next-gen systems. Although we still don’t know all the features Playstation 5 will include, some of the industry veterans are quick to compare it to desktop capabilities. Former Microsoft executive, Mike Ybarra is confident that PS5 will be able to surpass those, not only stand up to them.
Mike Ybarra is one of the most sociable industry representatives on Twitter, posting his opinion on matters like Nintendo Switch, upcoming games or the upcoming next-gen consoles. Lately, he confessed what he believes about Playstation 5. According to Ybarra, the Playstation 5 features can surpass those of current PCs. He goes on to say that if what Sony has shown about the console is true, then we’ll see some “interesting times”.
We still don’t know exactly how powerful Playstation 5 is, although Sony was quick to set down some of its basic features, like its new Dualshock, the existence of an SSD and its super-fast loading times. It all comes down to how developers will be able to use it as a means to create even more detailed and big games. Given Ybarra is now working at Blizzard, we can expect him to be already working on something for the next generation of consoles.
Mike Ybarra has left office as corporate vice president of Microsoft’s Xbox program in October. A few days later, he announced that starting November 4 he will start a new adventure in the industry as executive vice president and general manager of Blizzard Entertainment, a company owned by Activision. We already know that Blizzard is working on Diablo 4 and Overwatch 2, so he must be dealing with Playstation 5 and Xbox Series X already.
As for Playstation 5, we still have no concrete release date. However, we are to expect its launch during the last quarter of 2020. In terms of features, Playstation 5 will focus more on performance and less on enhancing graphics even more. If what developers are saying is true, then the upcoming consoles will make it easier for studios to make bigger and denser games. It all comes down to how the industry will use all that newly found power.