Gale, the Wizard of Waterdeep, is a major character and companion in Baldur’s Gate 3 with a unique storyline of his own. You can also use him as an origin character to alter his fate in various meaningful ways.
With patch 8, Larian has introduced a variety of ending for all characters. There are various endings for Gale in BG3 depending on how you decide his story to play out. As Baldur’s Gate 3 offers a branching narrative and every action can change the story, it is very difficult to achieve all the endings for a character in a single run.
For this purpose, we have listed every possible ending for Gale in BG3. You can choose which suits you the best and go for it. These endings range from best to worst, and each one offers a unique experience.
As a Dark Urge Character
You will come across Gale stuck in a purple portal on the beach where the Nautiloid ship crashes. This is the point where you can recruit Gale if you are not playing with him as an origin character.
However, if you choose to be a Dark Urge, this will be the end of Gale’s storyline. Instead of helping him out of the portal, your Dark Urge will take over and chop his arm off. Gale will be stuck inside the portal forever, and this will be his grimmest fate in BG3.
Gale as a Companion
If you recruit Gale as a companion, his endings will play out a bit differently. Once Gale sees the absolute at the end of Act 2, he will become obsessed with the Crown of Karsus and use it to rise to Godhood. You can either play along with him or convince him to let it go.
At the end of Act 3, Gale wants to recraft the Crown of Karsus for himself, as it will be lost during the final fight with the Elder Brain. If you romanced Gale, you can convince him to let go of the idea of becoming a god.
He will craft the Crown of Karsus and hand it over to Mystra, who will, in return, remove the Netherese Orb from Gale’s chest. Gale will return and ask you to marry him. He will drop his title “The Wizard of the Waterdeep” and will take you with him to his land. This is one of the best endings for Gale in BG3.
There is one more Gale’s ending as a companion. If Gale dies during a combat, you can revive him by performing a ceremony.
However, if you ignore Gale’s pleas and let him die, upon the third long rest, Gale’s soul will rise in the air and detonate the Netherese Orb. This will permanently kill him and the rest of the party for good. This is one of the worst Gale endings in BG3.
Detonating the Netherese Orb

This ending is also possible when Gale is your companion. Upon spending some time with Gale and earning his trust, he will reveal that he has a Netherese Orb in his chest that can detonate unless he calms it by feeding it magical items.
At the end of Act 1, you will meet Elminster, who wants to deliver a message to Gale on behalf of her master and former lover, Mystra. She will calm down the orb and give Gale power to detonate it when he wants.
However, Mystra wants Gale to detonate the orb to destroy the elder brain and redeem himself of his past sins. You can talk Gale out of detonating the orb, but there will be two moments later when Gale can detonate the Netherese Orb.
At the end of Act 2, Gale can detonate the Netherese Orb when you face the Elder Brain. However, this will kill the entire party in addition to the Elder Brain, and all the people with the Illithid Parasite will turn into Mindflayers. This is another bad ending in the game.
If you convince Gale not to detonate at the end of Act 2, there will come another chance during Act 3. Before the final battle with the Elder Brain, Gale can detonate the Elder Brain with the Netherese Orb and transport the whole part to a safe location. This is not a good ending for Gale, as it will end up killing him.
Mystra Endings

If you play as Origin Gale, you will craft the Crown of Karsus at the end of Act 3. If you take the crown to Mystra, you will get two endings.
If you try to use the power of the Crown to ascend to godhood, Mystra will smite you down and kill you right there. This will be another bad ending for Gale.
However, if you hand over the Crown of Karsus to Mystra, she will calm the Netherese Orb and remove it from Gale’s chest. He can now return to Earth and spend the rest of his life normally. This is a good ending for the origin Gale character.
There is also a unique interaction with Mystra if you decide to become an Illithid at the end of Act 3. If you don’t side with the Emperor, one of your party members will have to become the Illithid.
Playing with Gale as an origin character will allow you to become an Illithid. Follow the same route of fighting the Elder Brain, dominating it, and then killing it. Once you reforge the Crown of Karsus, return to Mystra once more.
Hand over the Crown of Karsus, and she will give you an option to return to your human form. However, it will only be possible if you return to Elysium with her. If you refuse to return to Elysium, she will still give you her blessings, and you can spend the rest of your days on earth as an Illithid.
Become the Tyrant
There is one more bad ending you can achieve as the origin Gale. Once you have allied yourself with the Emperor or the other Mindflayer from your party, you will get a chance to obtain all three Netherstones during the last battle and betray them.
Once you betray the Mindflayer of your party or the Emperor, Gale will kill them and take control of the Absolute. This will allow Gale to become the Absolute himself and reign over all the lands as a tyrant. This may be a good end for Gale, but it marks the doom of everyone else on earth, including the rest of your party.