Pokemon X and Y IVs Guide – Stats, Characteristics and Possible IVs


In our previous guide, we told you all that you needed about Effort Values. This guide, however, is solely dedicated to another concept in Pokemon X and Y and that is Individual Values.

As for the difference between Individual Values and Effort Values; EVs tend to change with the course of time while IVs don’t change.

Suppose you bump into a wild Pokemon and defeat it, this Pokemon will automatically be assigned with a number ranging from 0 to 31 to all of its stats. This number will be fixed and will not change whatsoever.

For more help on Pokemon X and Y, read our Gym Leaders, Super Training and Mega Stones Locations guide.

Pokemon X and Y IVs – Individual Values

Individual Values are not confined to stats only as these also play a significant role in determining the Base Damage of Hidden Power of your character.

In order to find your character’s Individual Values, you must have your character at Level 100 with either no EVs at all or all EVs.

However, you should note that the game doesn’t provide any way of calculating these stats. There are certain calculators available around the internet that might help you but those are just guesses.

Note: IVs will always be between 0 to 31 with 0 being the worst and 31 being the best.

Characteristics, Stats and Possible IVs

When you go to the Pokemon character summary, the screen will only show you the best IV out of all the stats. However, you will not get to know the exact number as the best could be only 8 out of 31.

Each characteristic is under a certain Individual Value. You will find a complete list of these characteristics with their possible IVs below:

Hit Points

  • The possible IVs for ‘Loves to Eat’ are 0, 5, 10, 15, 20, 25, and 30
  • The possible IVs for ‘Often Dozes Off’ are 1, 6, 11, 16, 21, 26, and 31
  • The possible IVs for ‘Scatters Things Often’ are 3, 8, 13, 18, 23, and 28
  • The possible IVs for ‘Often Scatters Things’ 2, 7, 12, 17, 22, and 27
  • The possible IVs for ‘Likes to Relax’ are 4, 9, 14, 19, 24, and 29

Attack

  • ‘Proud of its Power’ has 0, 5, 10, 15, 20, 25, and 30 as the possible IVs
  • ‘Likes to Thrash About’ has 1, 6, 11, 16, 21, 26, and 31 as the possible IVs
  • ‘A Little Quick Tempered’ has 2, 7, 12, 17, 22, and 27 as the possible IVs
  • ‘Likes to Fight’ has 3, 8, 13, 18, 23, and 28 as the possible IVs
  • ‘Quick Tempered’ has 4, 9, 14, 19, 24, and 29 as the possible IVs

Defense

  • The possible IVs for ‘Sturdy Body’ are 0, 5, 10, 15, 20, 25, and 30
  • The possible IVs for ‘Capable of Taking Hits’ are 1, 6, 11, 16, 21, 26 and 31
  • The possible IVs for ‘Highly Persistent’ are 2, 7, 12, 17, 22, and 27
  • The possible IVs for ‘Good Endurance’ are 3, 8, 13, 18, 23, and 28
  • The possible IVs for ‘Good Perseverance’ are 4, 9, 14, 19, 24, and 29

Special Attack

  • ‘Highly Curious’ has the following IVs; 0, 5, 10, 15, 20, 25, and 30
  • ‘Mischievous’ has the following IVs; 1, 6, 11, 16, 21, 26, and 31
  • ‘Thoroughly Cunning’ has the following IVs; 2, 7, 12, 17, 22, and 27
  • ‘Often Lost in Thought’ has the following IVs; 3, 8, 13, 18, 23, and 28
  • ‘Very finicky’ has the following IVs; 4, 9, 14, 19, 24, and 29

Special Defense

  • The possible IVs for ‘Strong willed’ are 0, 5, 10, 15, 20, 25, and 30
  • The possible IVs for ‘Somewhat Vain’ are 1, 6, 11, 16, 21, 26, and 31
  • The possible IVs for ‘Strongly Defiant’ are 2, 7, 12, 17, 22, and 27
  • The possible IVs for ‘Hates to Lose’ are 3, 8, 13, 18, 23, and 28
  • The possible IVs for ‘Somewhat Stubborn’ are 4, 9, 14, 19, 24, and 29

Speed

  • ‘Likes to run’ has the provided Individual Values 0, 5, 10, 15, 20, 25, and 30
  • ‘Alert to Sounds’ has the provided Individual Values 1, 6, 11, 16, 21, 26, and 31
  • ‘Impetuous and Silly’ has the provided Individual Values 2, 7, 12, 17, 22, and 27
  • ‘Somewhat of a Clown’ has the provided Individual Values 3, 8, 13, 18, 23, and 28
  • ‘Quick to Flee’ has the provided Individual Values 4, 9, 14, 19, 24, and 29

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By Arslan Tufail

Arslan is a competitive Tekken and Call of Duty player and crushes pretty much everyone at the office in these games. He loves reading and writing about games and is deathly allergic to half-boiled potatoes.


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    • Legitimate Question

      So what if the Pokemon’s highest stat is equal with multiple other stats? As in the case of HP, Defense, Special Defense … Speed if you’d like. Serebii and Smogon shed no light on this – and another anonymous source says it will correlate to the first stat judged highest by the IV judge. This is incorrect. Can you illuminate this matter more clearly?