New World Best Healer Builds

Amazon’s new MMORPG has several different roles available to play, including the Healer playstyle. Healers are an important part of...

Amazon’s new MMORPG has several different roles available to play, including the Healer playstyle. Healers are an important part of the team, and having a good healer build will greatly help you out. In this guide, we have listed several New World Healer builds for you.

New World Best Healer Builds

Like any MMORPG, having a healer in your party in New World can mean the difference between a wipe and getting some epic loot. With these Healer builds, you are sure to have your party’s back in tough times.

While there are no set classes in the game, you can still play the role of a healer in New World if you have the right weapon and build and with this guide, we will give you an idea of some of the best builds to try out if you are going to be a healer.

Hatchet and Heals Expedition Build

The goal of this build is to keep your teammates alive while also providing them with Buffs in Expeditions. To ensure your own survival, you are equipped with a Hatchet which is one of the best PvE weapons that provides you lifesteal.

Best Life Staff Masteries

With passives like Sacred Protection, which increases your group’s health by 10%, it’s critical to stay on Life Staff for as long as possible.

In this section, we have listed down the skills and their passives of life staff with the order they should be unlocked.

Sacred Ground

Creates an AoE for 15s that heals for 20% Life Staff damage while a person is standing within it

Passive Skills to Unlock in Order

  • Holy Ground: 100% faster regeneration of Stamina and Mana
  • Blessed: Allies are healed 50% more.

Orb Of Protection

Orb Of Protection, your second skill, is a projectile heal that grants 10% Fortify, heals for 10% of Life Staff damage and damages an enemy for 146% weapon damage.

Passive Skills to Unlock in Order

  • Protectors Blessing: Hitting an ally grants them healing over time for 10s
  • Shared Protection: Gain Fortify and Recovery when you heal an ally with Orb of Protection
  • Aegis: Affects all allies within a 3m radius of the target hit with the Orb.

Beacon

The last skill you have is Beacon. Beacon damages the enemy for 146% weapon damage and latches on to them, creating an AoE that heals nearby allies for 20% weapon damage every second for 10s.

Passive Skills to Unlock in Order

  • Infused Light: Area of effect increases by 50%
  • Radiance’s Blessing: Beacon will last 5 seconds longer.

For the rest of the passive masteries to focus on, refer to the image below to improve your healing

Best Hatchet Masteries

Hatchet is mostly used to afflict debuffs when you’re not busy healing.

Rending Throw

Deal 110% damage and apply Rend for 10s which reduces the enemy’s damage absorption by 10%

Passive Skills to Unlock in Order

  • Targeted Impact: If the enemy is further than 8m, the effect of Rend is increased to 15%
  • Opportunistic: Deals an additional 20% damage in case the enemy already has a debuff
  • Second Wind: Hitting an enemy that already has a debuff reduces cooldown of Rending Throw by 20%

Social Distancing

Throw an axe at the enemy while dodging backward to deal 130% damage and slowing the enemy by 15% for 3s

Passive Skills to Unlock in Order

  • Quick Power: Movement speed of the player increased by 30% for 3 seconds.
  • Stay Back: Enemy movement is slowed by 25% for 4 seconds.

Infected Throw

Throw an axe to deal 150% weapon damage, and apply Disease and Weaken on the enemy for 5s.

Passive Skills to Unlock in Order

  • Mortal Power: Increased duration of Weakness and Disease to 8 seconds on targets with less than 30% health.
  • Aerial Transmission: Creates 3-meter AoE that applies disease to everyone who enters it.

Below are the remaining passive skills to invest your Hatchet Mastery points in

Recommended Armor

Aim for the heaviest gear possible because the 20% damage reduction from lighter armor doesn’t appear to apply to healing, so you might as well be a bit tanky.

This will also provide you additional stability from knockback effects and stuns which can be useful in both PvP and PvE.

Versatile Healer PvE Build

This is a build allows you to not only function as effective support but also as a PvE grinding machine. It’s very adaptable and utilizes the popular Life Staff and Ice Gauntlet combo.

You can enable allies to perform their best and be able to dish out damage when you’re not busy with support.

Best Life Staff Masteries

Below we will explain the skills of the Life staff that you need to focus on (plus the passives you need to unlock) for this particular build.

Orb Of Protection

Orb Of Protection, your second skill, is a projectile heal that grants 10% Fortify, heals for 10% of Life Staff damage and damages an enemy for 146% weapon damage.

Passive Skills to Unlock in Order

  • Protectors Blessing: Hitting an ally grants them healing over time for 10s
  • Shared Protection: Gain Fortify and Recovery when you heal an ally with Orb of Protection

Sacred Ground

Creates an AoE for 15s that heals for 20% Life Staff damage while a person is standing within it

Passive Skills to Unlock in Order

  • Holy Ground: 100% faster regeneration of Stamina and Mana
  • Blessed: Allies are healed 50% more.

Beacon

The last skill you have is Beacon. Beacon damages the enemy for 146% weapon damage and latches on to them, creating an AoE that heals nearby allies for 20% weapon damage every second for 10s.

Passive Skills to Unlock in Order

  • Infused Light: Area of effect increases by 50%
  • Radiance’s Blessing: Beacon will last 5 seconds longer.

For your remaining Life Staff mastery points, invest in the following passive skills to improve your healing capabilities

Best Ice Gauntlet Masteries

Ice Gauntlet will be your main survival weapon in this build since Life Staff doesn’t do much in terms of damage.

Ice Storm

Deals 17% weapon damage in an AoE every 0.25s for 5s. Enemies within the area are also slowed down by 25%

Passive Skills to Unlock in Order

  • Weakening Gust: Enemies caught in Ice Storm take additional 10% damage for 3s if they are below 50% health.
  • Storm Summoner: Mana cost is reduced by 80% if cast at full mana.
  • Punishing Storm: Increases damage by 10% for each enemy caught in the storm.

Ice Shower

Creates an AoE that roots enemies in place for 1s if they are in the Ice Shower area. They also can’t sprint or dodge and their speed is slowed by 50%

Passive Skills to Unlock in Order

  • Enduring Shower: Ice shower duration increased to 7 seconds.
  • Quick Shower: Friendlies gain a 25% speed boost when entering Ice Shower.
  • Frigid Showers: Target’s defense reduced by 10%.

Entombed

Players can enter an ice state to become invulnerable to all damage and greatly increase mana regen for 10s. The ice tomb can be destroyed by enemies.

Passive Skills to Unlock in Order

  • Strengthened Tomb: After breaking out of Entombed, increases defense by 25% for 3 seconds.
  • Cleansing Tomb: When Entombed, cleanse all debuffs.

Below are the remaining passive masteries to focus on for the Ice Gauntlet if you are going with this healer build in New World

Recommended Armor

We chose the Light equip load for the gear. The mobility combined with a 20% increase in damage output is superior to full tanky heavy armor. FOC and INT are the qualities you should be searching for.

CON is not our first pick at this level (lvl 40), because it doesn’t make much of a difference when you’re continuously casting healing spells on yourself or your squad while avoiding income assaults.

When the monsters zero in on you and you’re on the point of dying, Entombed comes to your rescue, allowing you time to call for aid or recover beneath your auras, as previously indicated.

Combat Healer Build

The main purpose of this build is to heal you and your allies and give tough times to the enemies using the war hammer.  You can use the life staff for healing you and your allies. Below you will see the complete details of this build.

Best War Hammer Masteries

As you already know the main purpose of War Hammer is to deal damage. It has a skill called armor breaker which is a very powerful hit that damages the enemy’s armor by 35% and also gives them debuff rend.

Below you will find all the skills and their passives which you have to unlock for this build.

Armor Breaker

It is a powerful attack that deals 140% weapon damage and penetrates enemys’ armor by 35%.

Passive Skills to Unlock in Order

  • Indomitable: This will add grit to the armor breaker.
  • Lasting Trauma: In this Armor, Breaker will inflict rend on the target and decrease damage absorption by 20% for 10 seconds.

Mighty Gavel

This attack will crush down the enemy and deal 170% weapon damage.

Passive Skills to Unlock in Order

  • Summary Judgment: Damage increased by 20% for targets below 30% of health.
  • Impact Fracture: Stamina damage is increased by 25%.
  • Expedite: Movement speed is increased by 30% for 3 seconds after a successful Mighty Gavel attack.
  • Justice for All: After a successful Might Gavel attack press light attack to perform a follow-up attack that does weapon damage.

Shockwave

Slamming your war hammer into the ground will create an earthquake in a radius of 3m which will deal 80% of weapon damage.

Passive Skills to Unlock in Order

  • Frailty: The damage done by targets attack is decreased by 10% for 10 seconds.
  • Meteoric Crater: range of shockwave is increased to 4m radius.

Best Life Staff Masteries

Below we will explain the skills of the Life staff that you need to focus on (plus the passives you need to unlock) for this particular build.

Sacred Ground

Creates an AoE for 15s that heals for 20% Life Staff damage while a person is standing within it

Passive Skills to Unlock in Order

  • Holy Ground: 100% faster regeneration of Stamina and Mana
  • Blessed: Allies are healed 50% more.

Light’s Embrace

This will heal the target for 80% of the weapon damage and 30% more for each buff on that target.

Passive Skills to Unlock in Order

  • Inspire: The target will get 25% stamina after being hit by the weapon embrace.
  • Connection: gain 2% of max mana for each buff on your target after healing a target with a light embrace.

Beacon

The last skill you have is Beacon. Beacon damages the enemy for 146% weapon damage and latches on to them, creating an AoE that heals nearby allies for 20% weapon damage every second for 10s.

Passive Skills to Unlock in Order

  • Infused Light: Area of effect increases by 50%
  • Radiance’s Blessing: Beacon will last 5 seconds longer.
  • Speed of Light: once the beacon heals a target it will imply haste for 3 seconds.

Recommended Armor

You can add the heaviest armor in that build for extra stability from the knockback effects and stuns.

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