The city of Gotham has an abundance of mysteries and secrets. From its gothic and downright creepy architectural design to more than its fair share of vigilantes swearing to protect the city in their own twisted ways, the city offers an exciting range of detective work that you will have to do in order to learn all of its dark secrets.
Gotham Intel is a series of collectibles in Batman: Arkham Origins that unlock a piece of lore and history tied to specific landmarks and organizations throughout Gotham City.
Gotham Intel quest primarily branches off into two series of collectibles each relating to a significant character and time period in Gotham’s History: Cyrus Pinkney, the visionary architect from the mid-1800s, and Anarky, a modern-day vigilante whose methods differ brutally from those of the caped crusader.
Cyrus Pinkney Plaques
Cyrus Pinkney, the mastermind behind the dreary and charmingly grotesque architecture of Gotham City, was murdered on the night of his 40th birthday in 1855.
The case of his murder remains unsolved two centuries later. It is now up to you, the world’s greatest detective, to finally unravel this mystery for once and all.
Cyrus left behind a secret message hidden within plaques that were dedicated to him on certain landmarks of Gotham City. You need to find all eight Cyrus Pinkney Plaques to gather enough Gotham Intel to solve the mystery behind his murder in Batman: Arkham Origins.
Anarky Tags
Anarky is a masked agent of chaos with a misguided belief that you (Batman) will appreciate his notion of delivering justice. Once you disarm his bombs and give him a healthy beating, you will have plenty of time to find all 24 of his Anarky Tags.
These are invisible spray-painted signs that you can only see in your Detective Vision. They will get you more Gotham Intel to understand the political motivation behind the city’s criminal empire in Batman: Arkham Origins.