Baldur’s Gate 3: All Possible Halsin Endings

Let us give Halsin the proper ending he deserves in BG3.

Halsin is a druid and a companion in Baldur’s Gate 3. As the leader of the druid grove, he is dedicated to helping others, regardless of their race or gender. Once freed from Goblin Camp, Halsin starts his own questline that will take him through a series of events leading to unique endings in BG3.

Halsin has a multitude of endings, but only one of them is good due to his upstanding nature and zero tolerance for wrongdoers. Messing up his quest and getting the unintended ending is a common occurrence. Let us help you achieve the ending you desire most while you read about the rest.

Halsin Dies in Battle

While this sounds strange, Halsin can actually die permanently in Act 1 as he won’t be a member whom you can resurrect.

Upon reaching the Druid Grove, you will be tasked with finding Halsin, who is kept as a prisoner inside the Goblin Camp. Once you free Halsin, you must take him out of the camp while fighting the rest of the camp.

As Halsin is not a member of your party yet, if he dies at any time before escaping the Goblin Camp, his death will be permanent, and you can’t resurrect him, no matter what you try. This will end Halsin’s story and is considered a bad ending for him in BG3.

Betrayed and Killed

Once you reach the Goblin Camp and meet Minthara, you can talk to her. If you side with her and agree to attack the Druid Grove, it will allow you to kill all the druids and tieflings the next day.

FYI

Siding with Goblins and killing people in Druid Grove will make Karlach and Wyll leave your party forever.

Once you kill them all, take a long rest, and a party with goblins will start. At this point, Halsin will appear and blame you for the bloodshed of innocent people. He will get enraged and attack you. This is a point of no return, as you must kill him to continue. This will end Halsin’s story without a proper farewell.

Lost in the Shadowlands

During Act 2 when you reach the Shadowlands, you will meet Halsin once more who is looking to remove the Shadow Curse from the lands.

Wake up Art Cullagh, and use the information that you get from him to help Halsin find Thaniel. He will ask you to meet him on the beach while he makes a trip through the portal to save Thaniel.

This is a very difficult fight, and if you fail to save the portal from being destroyed, Halsin will be trapped there forever. This will stop you from recruiting him, and you won’t be able to see his only good ending in the game.

Become an Absolute

If you decide to kill the Mindflayer or the Emperor in your party at the end of Act 3 to gain control of the Netherstones, you will become the next Absolute on passing a difficult constitution check.

This will spell doom for most of your companions, and it is not different for Halsin. You can either kill him or make him a servant to your will. It is also a bad ending for Halsin in BG3.

A Savior of People

If you save Halsin from Goblin Camp, save the Druid Grove from Goblins, and then help him save Thaniel in the Shadow-Cursed Lands, Halsin will become your companion at the end of Act 2.

Once you reach the end of Act 3 and defeat the Netherbrain, Halsin will tell you that he is leaving. He will take people of Baldur’s Gate who are no longer wanted to Thaniel’s realm.

You can’t stop Halsin or join him even if you have romanced him. He said that he will wait for you to go to him once you have completed your tasks in Baldur’s Gate. If you decide to break up with Halsin at this point, he will understand and leave while wishing you good luck.

This is the only good ending for Halsin in BG3, as it allows him to do what he loves most, helping other people.

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Ali is a passionate RPG gamer. He believes that western RPGs still have a lot to learn from JRPGs. He is editor-in-chief at SegmentNext.com but that doesn't stop him from writing about his favorite video ...