Kingdom Come: Deliverance Walkthrough Guide – Main Quests, Objectives, Where To Find

By   /   Feb 14, 2018
Kingdom Come: Deliverance Walkthrough Guide

This Kingdom Come: Deliverance Walkthrough Guide will tell you about all of the quests in the Main Storyline. Each of the quests will be explained so that you know what to do when you try to attempt these quests. Furthermore, some useful Tips and Tricks will be provided so that you can sail past with flying colors.

Also, don’t forget to check out our Side Quests Guide.

Kingdom Come: Deliverance Walkthrough Guide

The main quests follow a specific storyline and all of the objectives are based around on it. We will go on one by one and explain all of the objectives that you have to accomplish in a step-by-step fashion. Not only will we tell you of the objectives but we will also explain how you can easily accomplish them in the simplest way possible.

Each mission is different and has you doing a host of different things such as sneaking their way past enemies, killing them and retrieving a plethora of different items from various places.

All Main Quests Walkthrough

There are quite a few quests in Kingdom Come: Deliverance. They are quite standard when it comes to games like these but they are difficult enough for even some of the great players to get stuck in certain places.

The objectives require a lot of careful planning as the enemies are quite tough to beat and some of the objectives do not tell you exactly what it is that you have to do in order to accomplish.

The quests are beautifully arranged and give a sort of true representation of Bohemia in 1403. The quest is one of revenge, as you seek vengeance for everything that you have lost.

Unexpected Visit

This quest has you collecting debt from Kunesh, learning to fight with a sword, buying charcoal at the market, getting ale from the tavern, and getting the sword hilt from the castle.

To do it, head to the left from the path to go to the Sword Hilt. Then move to the village on your back and go left to get to Kunesh. Fight him to get the money and then buy charcoal from the dealer nearby.

After that, go to the tavern (do whatever you want when the cutscene pops up) and speak to Bianca to get the ale. You can also speak to Combat Master Vanyek here and practice at the ring before returning to your father.

Be sure to check out our No-Kills Walkthrough Tips if you are looking to earn the Merciful Achievement/Trophy.

Homecoming

The main objective of this quest is to locate your parents. It will begin automatically once you get to Skalitz. Go to the quest marker and defeat the bandit so that you can loot the corpses.

The bandit will also drop you the Seax hunting sword which is perfect if you prefer to be an agile warrior. Keep on defeating the bandits in your way as you head over to the quest marker.

Once you get to the market, you will need to get a spade. The spade will be behind you to your left. An NPC will have it and he will be fending off a dog with it. Here you can either persuade him to give you the spade or you can beat him up and take it forcefully.

Once you have done that, now go to Linden tree near your house and dig a grave. This will then trigger a cutscene after which the next quest will begin.

Awakening

This is a rather simple quest which has a total of two objectives for you to complete. The first one is to save your parents which will be easy enough as you will be in a Dream Realm. The second one is to get to Sir Radzig.

Tso awake from your nightmare, simply run towards the quest market and smash any enemy that comes close to you. They all will die in a single stroke since all you see of them is an illusion.

Once you are awoken at Rattay Mill, you need to head for the castle which is located in Rattay. It is south of your location. You can either chose to travel there or you can use the fast travel option if you are hell-bent on saving time. Once you get to the castle, all you need to do is to head inside and speak to Sir Radzig and the quest will be complete.

Train Hard, Fight Easy

Your objective in this quest is to get to the Training Ground and talk to Captain Bernard. First of all, move on towards the location of Captain Bernard who is found at the Upper Rattay Gate combat arena and begin to train with him.

Follow him to the range and beat him to start a sword fight. If you win the sword fight, you will get his bow. After this, speak to the Bailiff at the opposite end of the town. He is near the stairs with the ‘U’ pattern. The doors might be locked which means you need to sleep and come back the next morning.

Looking to explore the Romance Options featured in Kingdom Come: Deliverance?! Our guide at the link has you covered!

Keeping the Peace

This quest has you joining Nightingale as he patrols the area. Get your weapons from the Armory and meet him at the Church. Wait until about 02:00 PM for him to show up if he is not there. After that, you will follow him around and settle a dispute; find a missing guard and have a beer with Nightingale.

All of this is guided by Nightingale so you will probably not run into any problems here. After this, you have to go and ring the bell at the back of the Tavern and come back to have a fistfight with Sir Hans.

The Prey

You need to meet Lord Capon in the Courtyard of his Upper Castle. First of all, you will meet with Hans there and follow him to the camp. Waste your time until the next day and then shoot as many hares as you possibly can before noon. You can pick up arrows if you miss a few shots.

Pass the time and then follow the camp marker to get back to the camp. Here you will meet with Hans and head off again. After the cutscene, locate him on the northwest edge of the area that is circled on your map. Here you can either fight the guards, take them down with stealth or somehow untie Hans and run away – the choice is yours to make.

The Hunt

The last objective continues as you need to report to Captain Bernard in the courtyard. Meet up with him and then mount your horse to ride to Neuhof. Ask questions from the local residents and keep on asking until you find out that the attackers ran into the woods towards the north.

It will be easy to spot the trail of blood here and you will come upon 2 bandits. Once you get to them, kill them and take their stuff. After this, head back to the town and ask questions from the people you have already spoken to find out where Ginger went. The quest will end here.

Lockpicking is one important aspect of the game. To learn more about it, be sure to check out our Lockpicking Guide by heading over to the link!

Ginger in a Pickle

Your first objective is to talk to the coal burners in the south. Get to their camp and speak to them. Follow the trail of your objective market and keep on going to the coal burner camps until you get to the bandits whom you have to kill to get the whereabouts of Ginger.

After this, speak to the twin and he will tell you where to find Ginger. In case he is not at that location, wait until the morning and he will appear. Now head back to Captain Bernard or Sir Radiz to tell them what you have found.

Run

This quest begins after the first one ends. In this quest, you need to find a horse and ride to Talmberg so that you can talk to Sir Robard. He will take you to the ruler of the land and later, you will meet Lady Stephanie.

After this, you need to kill time until the next morning and then head over to the Battlements to talk to Sir Robard again. Robard will ask you to find the outside attackers. You need to wait until the morning and then head outside the castle. Find a horse and head on towards Skalitz to begin the next quest.

Mysterious Ways

In this quest, go to Uzhitz and talk to people to find the limping Bandit. Question the Bailiff as much as you can and he will eventually redirect you to the Priest. The Priest will be at the Church and he will win the dialogue but invite you to the tavern in the evening. Now skip time until the evening and then go talk to the Priest. Always pick the first option in the timed responses.

After this, find the Bailiff and talk to him prior to heading off towards Rattay once again. Here, talk to the Scribe living above the Armorer and get him his medication from the apothecary downstairs in the same building. Once you have done that, you can read his Black Chronicle which has records of the Bandit. You can read it yourself if you have the skill or just ask him to do it. You will get information about Lubosh the bandit and the quest will conclude.

On the Scent

First of all, you need to track down Reeky. Get to Ledetchko which is towards the north side of Rattay. Talk to the villagers to get to know where to find Reeky’s father and the Bathhouse Wench. Talk to them and you will learn that Reeky is in the woods.

You can get the location of Reeky’s hideout from the innkepper or the woodcutters. After that, follow the location of his hideout on your map. Search all of the caves until you find a cave that has Reeky. After that, use all of the dialogue options with Ricky to end the quest.

My Friend Timmy

This is an easy quest which has almost everything that you need to do marked on the map. In the beginning, you will be ambushed by 3 bandits. Crouch to the right side and silently take them down as Reeky distracts them. Just take the archer towards the right side and the remaining two will run away. After this, head to the windmill which will be marked on your map. There, talk to Mirka and she will reveal details about Timmy.

Try to avoid the conversation with Runt’s bandits as they want to kill Timmy. Tell them he is in Rattay if you have a high enough Speech. After this, take down the guard watching you and then move forward. Make sure you do not tell them where Timmy is. Once you get to Timmy, talk to him and get the location of the other bandits. The speech icon dialogue choices are by far the best ones. In the end, go to Sir Radzig’s camp marked on your map to end the quest.

Nest of Vipers

Another quest which is not really that tricky. First of all, locate the Bandit Camp using the information that Timmy has given you. Just take the left path from the waypoint every single time. When you get to the camp, look around the wooden houses and the camp before going back to Sir Radzig to report the issue. You can run in and outside the camp without fighting anyone. Once you have the information, head back to Radzig and use the following dialogue options:

  • I’m Back From Scouting
  • It’s In Some Overgrown Ruins
  • There’s A Lot Of Them
  • There Are Cumans There
  • They’re Well Positioned
  • They’re Making Some Ladders In The Camp

In the end, you need to talk to Sir Divish at Talmberg in his castle. Ask him for reinforcements and then tell him that you are ready. After this, the battle will start. It is good if you bring a few high damage arrows. After preparing, let Divish know you are ready to fight to end the quest.

Baptism of Fire

At the start of the quest, fight until you get inside the camp. Follow your allies and they will kill everyone for you. Pick the loot up if you want. After that, ignore the archers and have your allies kill the Commander. Loot the corpses if you wish.

After you kill the commander, wait a couple of minutes, and the archers will disappear. Now, fight until you get to the church and then defend the area. You can hide behind a tent and let your allies kill everyone if you want. Just make sure you do not take too much damage.

After this, you will fight Runt. An easy way to beat him is to use the bow rather than melee weapons. Use arrows with high damage and try to land headshots as he does not really dodge them much. 6 or 7 headshots are enough whereas around 12 body shots will also do the trick. You might die a few times but in the end, you will beat him and start the next quest along with a cutscene.

This Kingdom Come: Deliverance Walkthrough Guide is still under construction and we will continue to update it. For now, let us know if we missed something using the comments section below!

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