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Divinity Original Sin 2 Abilities Guide – Combat Abilities, Civil Abilities, Effects

Divinity Original Sin 2 Abilities Guide to help you learn everything you need to know about different Combat Abilities and Civil Abilities in the game along with their effects. Abilities in Divinity Original Sin 2 are divided into Combat Abilities and Civil Abilities. Where Combat Abilities deal with increased offense/defense, Civil Abilities deal with things like persuasions and additional bonuses.

For more help on Divinity Original Sin 2, you can check out our Builds Guide, Companions Locations Guide, and Crafting Guide.

Divinity Original Sin 2 Abilities Guide

In our Divinity Original Sin 2 Abilities Guide, we have detailed everything you need to know about Civil Abilities and Combat Abilities.

Divinity Original Sin 2 Abilities

Divinity Original SIn features a lot of abilities to players like combat abilities and civil abilities, however, one can be easily overwhelmed and that is where our Divinity Original Sin 2 Abilities guide comes in with tips on on all the abilities that pleyrs can make use of in the game.

Divinity Original Sin 2 Civil Abilities

Civil Abilities in Divinity Original Sin 2 have various effect that include but are not restricted to:

  • Saving Money while Buying or Selling Goods
  • Increased Chances of Dialogue Persuasions and Intimidations
  • Increased Chances of Finding Good Loot
  • Conferring Bonuses to Party Members

In this section of our Divinity Original Sin 2 Abilities Guide, I have listed all Civil Abilities along with their effects.

Bartering
This ability improves your haggling skills with traders. You will avail 10% discounts and earn 10% additional profit.

Lucky Charm
This ability increases your chances of finding extra treasure whenever loot is stashed.

Persuasion
This ability increases +4 score when persuading characters during a dialogue.

Loremaster
This ability enables you to identify enemies as well as items. You identify/examine using your Identifying Glass.

Telekinesis
This ability increases the range of your Telekinesis that enables you to move items telepathically.

Sneaking
This ability improves your sneaking with a higher ‘Sneak’ increasing your movement speed and decreasing NPC’s sight.

Thievery
The final Civil Ability increases your lockpicking and pickpocketing skills.

Divinity Original Sin 2 Combat Abilities

Similar to Divinity Original Sin 2 Civil Abilities, the game’s Combat Abilities provide various effects which are:

  • Increased Effectiveness with Various Weapons
  • Increased Defense
  • Increased Ability to Learn more Skills

In this section of our Divinity Original Sin 2 Combat Guide, I have listed all Combat Abilities along with their effects.

Dual Wielding
This ability increases your damage by +5% and dodge chance by +1% while dual wielding Two-Handed weapons.

Ranged
This ability increases your damage by +5% and dodge chance by +1% with Bows and Crossbows.

Single-Handed
This ability increases your damage by +5% and Accuracy by +2% with Single-Handed Weapons i.e. Daggers, Swords, Axes, Maces, or Wands.

Two-Handed
This ability increases your damage by +5% and Critical Multiplier by +5% while two-handing melee weapons i.e. Swords, Axes, Maces, Spars, and Staves.

Leadership
This ability lets you provide +2% dodging and +3% resistance bonuses to all allies within a 5m radius.

Perseverance
This ability restores +5% Magic Armor after you recover from Frozen/Stunned and restores +5% Physical Armor after you recover from Petrification.

Retribution
This ability reflects +5% damage back to the attacker.

Aerotheurge
This ability provides you with +10% increased damage against Magic Armor.

Geomancer
This ability provides you with +5% increased Poison Damage and increases Physical Armor restoration by +10%.

Huntsman
This ability increases your damage dealt from high ground by +5%.

Hydrosophist
This ability increases your Healing and Magic Armor restoration by +10%.

Necromancer
With this ability, you heal +10% of the damage dealt to Vitality.

Polymorph
This ability provides one free Attribute Point per point invested.

Pyrokinetic
This ability increases your Fire Damage by +5%.

Scoundrel
This ability increases your movement speed and Critical Multiplier by +5%.

Summoning
With this ability, your Summons start with +10% additional Vitality, Damage, Physical Armor, and Magic Armor.

Warfare
This ability lets you deal +10% additional damage to Physical Armor.

This is all we have in our Divinity Original Sin II Abilities Guide. If you have anything else to add to the guide, be sure to let us know in the comments section below!