How Victoria 3 Qualifications Work?

In this guide, we'll walk you through how Pop's qualifications and employment work in Victoria 3 and how you can manage them.

Victoria 3 is all about giving its players a taste of what it may feel like to run a state or nation in the 19th century. Therefore, it incorporates in-game hyper-realistic mechanisms that require understanding and proper upkeep to flourish.

The same is the case with Victoria 3’s economic machinery, which focuses on Pop’s Professions and Qualifications, which help them expand industries or integrate into new ones. In this guide, we’ll walk you through how Pop’s qualifications and employment work in Victoria 3 and how you can manage them.

How Qualifications Work?

Changing a population’s profession and obtaining a certain qualification is an automated process in Victoria 3; however, it requires some prior understanding to make the whole process much easier.

Knowing what kind of businesses will aid in your state’s economic growth will give you a better approach to building industries from the grassroots level. For example, let’s say you want rapid industrialization for better economic growth; you must ensure you have enough Pops with Machinist jobs.

If you want to increase the production of a certain building that you have constructed, you need to ensure that only those Pops fill up the spots that have the relevant qualifications for it to achieve the effect you’re aiming for.

Or, in case you fear civil unrest or social mobility may rise anytime soon and go against you and the law of countries, you need to ensure you have enough soldiers to handle things.

The point is, that every Pop has an important function that aids in larger projects of your state, and you need to have a certain amount of them to handle different things.

How pop professions work?

Every Pop in the game has a certain profession that determines their social standing. Their occupation will influence several things, such as wages, politics, and interest group affiliations of a certain region.

Unlike in Victoria 2, where Pops were categorized through ‘Pop Type,’ which was all about their functions in the country, in Victoria 3, they are categorized by ‘Profession.’

Pop Profession focuses more on the building Pops are employed at and what production method is activated there.

TIP

You can use the console command “changestatepop [state_id, pop_type/all, factor]” which allows you to add a Pop with any qualification to a specified region or area.

Moreover, unlike Victoria 2, where Pops would easily get a job and independently execute it, in the latest installment, it is required to look for Pops and assign them to positions where they are hiring and suit their profession.

This has a major impact on your employment rate, which is why players must expand various sectors to increase opportunities for Pop hiring and overcome any decline in the economy.

While some may argue this approach can make things hard, it is great in terms of having more control over which region the job opportunities must be created in and what production methods can motivate a demographic shift to get a more localized effect.

Moreover, the Pop profession approach also helps players to use Pops of a certain profession in a different industry to create a different effect.

As a result, you can use them more versatilely and make them an active part of specific production methods.

Types of Pop professions

Following are the Pop Professions that are included in Victoria 3;

  • Academics
  • Aristocrats
  • Bureaucrats
  • Capitalist
  • Clergymen
  • Clerks
  • Engineers
  • Farmers
  • Laborers
  • Machinists
  • Officers
  • Peasants
  • Servicemen
  • Shopkeepers
  • Slaves

How to hire pops?

For players to hire Pops for a building that may represent an entire industrial sector, they will get their hands on them through the pool of Pops that already exist in the state. Some will be unemployed, while some may already be doing jobs.

Before you hire them, you’ll have to make sure you meet two main conditions: Give them a higher wage than their current job, and they must have the qualifications of that profession.

How pop qualifications works in Victoria 3?

Now that you know what Pop Professions are and how many exist in Victoria 3, let’s look into Pop Qualifications, an interlinked mechanism.

Pop Qualifications in the game will let players determine how much of their workforce can adopt certain Professions to expand them into various areas.

The professions in the game are updated once the delivered performance in the job exceeds the expected performance. The qualifications will follow a Pop as they move, so you’ll be able to see an individual’s record and qualifications.

Did You Know

Qualifications do not automatically transfer to your colonies, and since colonies are considered discriminated Pops, they have a large malus to qualification gains. To circumvent this issue, make sure your colony is incorporated and/or try establishing universities in your colonies.

Moreover, there will be a breakdown of how they moved between jobs – both internally within the industry and between roles.

However, it is important to know that buildings won’t hire Pops who don’t meet the Qualifications for the required Profession.

So, make sure you’re placing and developing them for productive work environments for their ‘Monthly Change in Qualifications’ to build up for good and give them better job opportunities and chances to expand.

You must remember to segment your Pops and develop them into the professions that will help you in the long run.

Let’s say you have a majority of Bureaucrats, but you run into budgetary problems and have to shut down their workplaces for liquidation purposes; these Pops will instantly be deprived of jobs and eventually eliminated from your useful workforce.

This can set you back, where you need to learn that your Pops must be placed logically into various economic niches.

The qualification mechanism in the game is all about developing Pops into different subsets, creating demand for them by increasing their capacity, and retaining them by offering competitive wages.

Ali Hasan is writer at SegmentNext.com with a deep love for immersive action role-playing games and well-crafted narratives. His weapons of choice include controllers and keyboards.