In addition to separate characters and independent stories that eventually connect together, the other major aspect of these multiple campaigns are the weapons in Resident Evil 6 and we have compiled a list of all the Resident Evil 6 Weapons Locations for you.
Resident Evil 6 Weapons Locations
Each campaign will have a set of different weapons, and each set of character in the different campaigns will start off with completely different weapons.
There will also be occasions where different campaign characters will get the same weapon, but will find them at completely different locations in their respective campaigns.
This expands the general categories of weapons in the game, which is an extremely essential part of any kind of zombie-apocalypse scenario. For more help on Resident Evil 6, read our Weapons and Serpent Emblems Locations Guide.
As stated earlier, each character will start off with a specific set of weapons. The following are the campaigns, characters, and their respective weapons:
Leon and Helena
This is a Handgun; holds 18 rounds. The Wingshooter is the default weapon for Leon Kennedy. This can be duel-wielded with a second Wingshooter, which can only be reloaded when it is deployed in action.
The signature survival knife that Leon has been using. It is particularly useful for destroying potential item/equipment reservoirs, fighting enemies when having no ammo, and/or finishing off foes after shooting them.
This is a Handgun; holds 16 rounds. This standard and reliable handgun is Helena’s default fire-arm. Its speed is only limited by how fast the trigger can be pulled.
This is a Shotgun; holds 3 rounds. The Hydra shotgun is a special 3-barrel shotgun that is owned by default by Helena. Its speed is also limited by how fast the trigger can be pulled, but you might want to take into account the reload time.
Weapons You Can Find in Leon-Helena Campaign
This is a standard shotgun found in the Leon-Helena campaign; holds 8 rounds. This is found in Chapter 1 in a house with a noisy television.
Semi Automatic Sniper Rifle
A Sniper Rifle; holds 5 rounds. This is found in the second chapter in cathedral.
The weapon is a powerful Magnum handgun; holds 7 rounds. This weapon is found in Chapter 4 in the cockpit of the plane on the right at the start of the chapter.
Assault Rifle RN
This is a standard Assault Rifle; holds 30 rounds and fires fast. This is found in Chapter 3, in one of the caskets at the start of the chapter. Lift all the lids to find it.
Chris Redfield’s and Pier’s Campaign
This is a Handgun; holds 15 rounds. The 909 is the signature default weapon of RE6. The handgun has decent accuracy and fires as fast as the trigger can be pulled.
This is a standard AR; holds 30 rounds. The SpecWar Operators’ standard Assault Rifle is another weapon for Chris, with decent power and high firing rate.
Chris’s standard knife. It is particularly useful for destroying potential item/equipment reservoirs, fighting enemies when having no ammo, and/or finishing off foes after shooting them.
This is a Handgun; holds 30 rounds. In fact, this is more of a handgun/smg hybrid.
Piers’s default weapon is a fire-arm with an enlarged clip size, and has the capability to either fire single shots or go fully automatic. However, it lacks the fire-power of other automatic weapons.
This is a Sniper Rifle; holds 10 rounds. Piers’s special sniper rifle has a Nightscope, and the ability to penetrate through all enemies.
Weapons You Can Find in Chris Redfield’s and Pier’s Campaign
This is a Shotgun; holds 7 rounds. The Assault Shotgun is found in Chapter 2 in Edonia’s City Hall.
The Grenade Launcher can hold 6 grenade rounds. This weapon is found in Chapter 3 straight ahead of the gate you enter to the place where you fight the chopper for the second time.
Semi Automatic Sniper
This is found in Chris’s campaign in Chapter 4. At the start of the facility, you should check the store room to the left of the area where you begin.
Jake Muller and Sherry Birkin
Jake’s CQC abilities make him effective against foes in close-quarters. His moves can be powered up to do more damage.
The 909 is the signature default weapon of RE6. The handgun has decent accuracy and fires as fast as the trigger can be pulled.
This is a handgun used by Sherry that can do single shots or 3-round bursts.
This melee weapon can shock foes in close-range. The second strike can do multiple hits. Like Jake, Sherry can charge up this weapon to do more damage.
Weapons You Can Find in Jake Muller’s and Sherry Birkin’s Campaign
The weapon is a powerful Magnum handgun; holds 5 rounds. You know a weapon is badass when its name is Elephant Killer.
This extremely lethal Magnum handgun can be found in Chapter 1. There is a large room with explosive barrels, and on the second floor is a storage room with this weapon.
The Sniper Rifle can be found in Chapter 2 in the area where you search for the data drives.
The Bear Commander is an assault rifle that greatly resembles the M4 Carbine. In addition to its automatic firing, it has a secondary fire mode that its grenade launcher attachment.
In Chapter 3, when you are in the room with the rotating Buddhas, locate 16 medallions. You can pickup many from enemies, and 8 are already located there. This will open a door in the northern region. Go through to get the weapon.
This is an 8-round shotgun. It can be found in Chapter 4. After going through the small courtyard and using the the team-door to go to a balcony. Go down to the street from the balcony and you should spot the shotgun.
Ada Wong’s Campaign
Yep, you read right. This is a Handgun weapon that helps in saving space in your inventory by ‘storing’ ammunition because it has a whopping 50 round magazine capacity!
However, it is relatively less accurate than her previous classic MAC M11.
Ada’s classical Crossbow comes back, and it can have a variety of different bolts/quarrels. Secondary fire will toggle the ammo type, but be careful since it can only hold 1 bolt at a time.
Weapons You Can Find in Ada Wong’s Campaign
This shotgun is found in the first Chapter, on a workbench after dropping down the first hole.
This is found in Chapter 2. In the room locked by the Amber Key, it will ask you to ‘solve a puzzle’ and leave this rifle there.
The Bear Commander can be found for Ada in Chapter 4. After picking up the first three passcodes, you will have the option to enter 2 suites. One of them has the officer’s corpse on the table, and next to it is the weapon.
If you come across any other weapon that we have missed, share with us by commenting below!