Bottle Caps Are No Longer the Primary Currency in Fallout 76

Fallout 76 will have a new currency called Atoms which would be used for customizable items like skins, outfits, and haircuts etc.

Bottle caps have been part of the Fallout games ever since the first title came out. These bottle caps had monetary value to trade as a currency in the post-apocalypse world. Bethesda plans to change that with Fallout 76 giving the players a new currency called Atoms.

This currency would enable the players to make in-game purchases of customizable items. So, Skins, outfits, and haircuts etc. in Fallout 76 would require atoms.

Players of Fallout 76 would have to engage in tasks to earn enough amount of Atoms currency. Furthermore, the players can straight up purchase the Atoms to avoid progressive earning.

The currency reveal came up through the official FAQ of Fallout 76:

While you play Fallout 76, you’ll earn a currency called Atoms by completing various gameplay challenges and achievements. This currency can be used to acquire in-game cosmetic customization items for your character, earnable entirely by playing the game.

In effect to this currency and the promise of free updates, lots of content might come out for Fallout 76. Developers were keen on leaving manipulative techniques out from the game. Microtransactions will only offer cosmetic items.

Although players can buy these items in the game Bethesda has no plans for loot boxes. So Fallout 76 is not going to have any sort of predatory mechanics.

Atoms are not going to be purchasable in the beta of the game. Also carrying this currency from the beta progression to full game is not confirmed. Additionally, the Fallout 76 beta is not going to be live all through the day even after the release of beta:

During the B.E.T.A. one of our primary goals is to stress test and break the game. As such, the servers will not be running 24/7; instead, they’ll be online during targeted timeframes so we can get as many people as possible playing at the same time. Why? Because that’s the best way to put all our systems to the test and see how they respond. On any given day the game might be up for anywhere between four to eight hours. Focusing as many players as we can into these windows is our prime objective. Then we’ll fix what we need to fix and do it again and again from the start of B.E.T.A. until a few days before launch. We’ll give you as much heads up as possible because we need you to log in during these times and play the game.

Fallout 76 is releasing in November for PS4, Xbox One, and PC.

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