Like many other games in the market, God of War offers different difficulty settings and in this God of War Difficulty Settings Guide we will explain which difficulty settings do what so that you can decide on which difficulty setting you to want to play the game on.
There are a total of 4 difficulty settings in the game namely “Give Me A Story”, “Give Me A Balanced Experience”, “Give Me A Challenge” and “Give Me God Of War”. In this God Of War Difficulty Settings guide, we will explain everything that is changed with each difficulty setting.
God of War Difficulty Settings
As we mentioned earlier, there are 4 difficulty settings in the game and while three of them are available the first time you start the game.
How to Change Difficulty in God of War
Except for Give Me God of War, all the other levels can be modified in the middle of the game. Give Me God of War can only be selected at the start of a new game. The rest of the levels can be modified simply by going to the Option Button, then Menu and then Settings. Now choose gameplay and select difficulty level.
What are the Difficulty Options in God of War
Give Me A Story
This God of War Difficulty Setting is the lowest difficulty that offers an experience that doesn’t give the player much of a challenge. AS the name applies this difficulty is ideal for those who just want to play the game for its story and want to just go through gameplay easily.
This particular God of War Difficulty Setting reduces enemy damage and the enemies take more damage. Furthermore, enemies have reduced resistance to hit reactions, they get stunned easily, their aggressiveness is dumbed down, enemies don’t have resistance against the Leviathan’s ranged attacks and Kratos is very resistant to status effects.
Give Me A Balanced Experience
This difficulty setting for the game is balanced for the players who like reasonable challenges in-game and also want to enjoy the story. It is highly recommended that you play the main storyline on Give Me a Balanced Experience or Give Me a Challenge to become familiar with the combat systems.
Give Me A Challenge
This God of War difficulty setting is a demanding combat experience in which requires a Skill to Defeat Enemies while their damage has been increased and are much more resistant.
In this difficulty setting, the enemies have a small power level advantage over Kratos which improves their stats. Furthermore, the enemies now have 50 health bonus, they deliver more damage and status effect damage.
Furthermore, enemies’ defense gets boosted by 8, they are harder to stun with a slight resistance to Leviathan Axe and bare-hand attacks, enemies are much more resistant to Leviathan’s ranged attacks and Atreus’ runic summons.
In this difficulty setting, the enemies are more aggressive, absorb the damage or impact from basic attacks, and immolation and permafrost charge take much more time to build up.
Give Me God Of War
This God of War difficulty setting is the highest difficulty setting in the game that requires a lot of skill and quick reflexes and this difficulty setting can’t be changed the mid-game meaning to change the difficulty setting, you need to start a new game.
In this setting, enemies are considerably stronger and they have a higher Power Level. Their damage, resistance, and defense are increased to a maximum level. Enemies will be able to counterattack instantly as soon as they encounter hit reactions or blocking an attack.
Enemies can turn Elite in this game setting. Elite enemies have glowing eyes, their Power Level is extremely high, their aggression increases and they have new attack patterns.
This difficulty setting has all the attributes of the “Give Me A Challenge” difficulty setting and adds more dynamics to make things more challenging.
For this difficulty setting, the enemies turn into elite enemies when damaged, take slightly less damage, deliver more status effect damage to Kratos and some last longer and are much stronger.
Furthermore, enemies’ defense gets boosted and can only be wall-pinned while they are mid-air, they can counterattack immediately after taking a hit or blocking an attack, Kratos’ movement during combat is much more precise, Kratos will have fewer advantages when its level is higher than enemies’.
Status ailments applied to Kratos are much more fatal and they stay for a long while. The targeting assistance during melee combat is reduced. Additionally, the rate of gaining Rage and passive bonuses drop drastically.
The frost status effect reduces Kratos’s invincibility on evades, poison status reduces power level, burn status effect deals more damage, Spartan Rage meter is filled significantly slowly, health pickups will reduce status damage and can clear them too.
Not only that, in this difficulty setting, the enemies are more resistant to status effects, parry attacks are less effective and the Elite enemies take significantly reduced reactions to Spartan Rage and they don’t take ledge reactions at all.
Control of the camera during gameplay is very essential for the players. If you’re finding it difficult to control the camera in this challenge, it is suggested that you disable the “Lock-On Camera” and “Recenter Camera on Attack” options in settings. This will be helpful in situations with a fewer number of enemies.