How To Get And Use Resonance Stone In Baldur’s Gate 3

Want a bonus for mental saving throws while surviving the twice the Psychic damage? If yes, then Resonance Stone is best for you.

In Baldur’s Gate 3, you can salvage many mysterious items, such as Resonance Stone, as you progress through the game. Each of these will have its respective effects, which you can also benefit from. However, the game does a poor job of explaining the actual purpose of the resonance stone. This is where we come in. 

To get Resonance Stone in Baldur’s Gate 3, you will need your Lucky Charm to work for you. It is an extremely rare drop from the Mind Flayer’s Colony. It may take you multiple playthroughs to stumble across it in BG3. In this guide, we will try our best to help you find the mysterious resonance stone and explain why you shouldn’t seek this item in the first place.

How to obtain the Resonance Stone in BG3?

Resonance Stone in Baldur’s Gate 3 only appears in the Mind Flayer Colony during Act 2 of the game. Once you travel to Moonrise Towers in the Shadow-cursed Lands and defeat Ketheric Thorm for the first time, he will escape into the Mind Flayer colony through an Oubliette

You need to follow him through the Mind Flayer colony, where you will be ambushed by a lot of level 8 Mind Flayers. Defeating these enemies can help you obtain a resonance stone as loot from their bodies. However, the chances of getting one are extremely slim. 

FYI

We managed to grab one lying on a table in the Necrotic lab area of the Mind Flayer colony.

How to Use the Resonance Stone

Resonance Stone gives you a specific condition called Steeped in Bliss. This condition gives you a bonus on Mental Saving Throws, and your party members feel a bit more energetic and happier if they are in a 9m radius around you. However, its disadvantages far outweigh the small bonuses it offers in Baldur’s Gate 3. 

Resonance Stone also casts a debuff on its carrier and party members surrounding it. The players and the party members (in the vicinity) take double the amount of Psychic damage. This debuff activates when Resonance Stone is placed in the inventory. You don’t have to equip or use it. 

This sounds like a fair trade-off, but it is not. Every enemy in the Mind Flayer colony deals Psychic Damage to the players and the party. Ketheric Thorm is notorious for using Psychic damage attacks and is accompanied by a Mind Flayer when you meet him at the end of the colony. 

Resonance Stone only ends up making an already difficult fight a hell of a lot more antagonizing. Because of this, I can’t recommend finding and keeping Resonance Stone with you in Bg3.  

However, if you are adamant about keeping the resonance stone, don’t return it to the camp or rest long before the Ketheric Thorm fight. There are reports of people losing it via both methods. Resonance Stone also stops working after Act 2 in the game.

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Usman is an Associate Editor at Segmentnext who is obsessed with retro gaming. His love for video games begins all the way back in 91 with Final Fight on arcades and is still going strong ...