Druids in Baldur’s Gate 3 are known for their shapeshifting abilities, which allow them to turn into beasts found throughout Faerun. They also possess a deep affliction with animals and often call upon them for aid and excellent spell-casting abilities. Druids in Baldur’s Gate 3 are suitable for several races, which makes this class highly customizable and unique.
Their primary ability is Wisdom, while their saving throw proficiencies lie in intelligence and Wisdom, and they have a hit die of 1d8.
Druids have three unique subclasses, which include the Circle of the Moon, the Circle of the Land, and the Circle of the Spores. The ability distribution for these subclasses remains the same as they all possess the same base stats. For the Druid class, pick the following ability point distribution;
Ability | Point Distribution |
Strength | 10 |
Dexterity | 12 |
Constitution | 13 |
Intelligence | 14 |
Wisdom | 16 |
Charisma | 8 |
Generally, you want to keep your Wisdom and Intelligence high.
Now that you have a basic understanding of what stats your Druid character should possess you can start selecting the best race for your class. With so many races and sub-races, it can be quite difficult to narrow down what works best for a specific class.
In this guide, we’ll review the best race for the Druid class in Baldur’s Gate 3. Races that complement not only their active abilities but also their passive stats. We’ll also go over which race works best for which Druid subclass so you can create an effective build for whatever subclass you choose.
Below are the best races to select for any Druid build in Bg3.
Wood Elf
Wood Elf is a sub-race of Elf, and they are more connected to nature. Due to their love for nature, and great movement speed, they are a perfect match for the Circle of the Land Druid build.
- Darkvision: Can see up to 12m in the darkness.
- Keen Senses: You become proficient in Perception checks.
- Fey Ancestry: You can’t be put to sleep and gain an advantage on saving throws against being charmed.
- Elven Weapon Training: You gain proficiency with Longswords, Shortswords, Longbows, and Shortbows.
- Movement speed increases up to 10.5m per turn.
- Mask of the Wild: You gain proficiency in Stealth.
Gold Dwarf
Dwarves are an unconventional but highly effective race choice for Druids. Like the Elves, the Gold Dwarf possesses Darkvision, allowing you to see up to 12 meters in the dark, along with Dwarven Resilience and Dwarven Toughness, which makes them a perfect fit for the Circle of the Moon Druid build.
- Movement Speed increases up to 7.5m per turn.
- Dwarven Combat Training: You become proficient with Axes and Hammers.
- Darkvision: You can see up to 12m in darkness.
- Dwarven Resilience: You gain resistance against poison damage and have an advantage in saving throws against poison attacks.
- Dwarven Toughness: You gain +1HP with every character level you gain.
Drow
The last race you should consider for your Druid class is Drow. They are skilled in ranged and melee combat, opening many avenues for your character. This race also gets bonus cantrips and magic spells, which makes it perfect for the Circle of the Spores Druid build in Baldur’s Gate 3.
- Increased movement speed up to 9m per turn.
- Drow Weapon Training: You gain proficiency with rapiers, Shortswords, and Hand Crossbows.
- Fey Ancestry: You can’t be put to sleep and get resistance against being Charmed.
- Superior Darkvision: Can see up to 24m in the darkness.
- Keen Senses: You gain proficiency with Perception checks.
- Drow Magic: You gain dancing Lights (cantrip) at level 1, Faerie Fire (spell) at level 3, and Darkness (spell) at level 5. All these spells prove extremely useful while navigating dark areas and during stealth.