Like many other Pokemon, Aegislash has two different forms in Pokemon Sword and Shield, one exclusive to Sword and other for Shield. It changes into these forms depending upon the move it uses. Aegislash has different stats, spawn locations, abilities, strengths and weaknesses in both forms which we will discuss in detail further in the guide.
Pokemon Sword and Shield Aegislash
In both forms Aegislash is a steel and ghost type Pokemon and that is why it is weak against ground, fire, ghost and dark type Pokemon.
Aegislash Locations
Aegislash Shield and Sword are both found in the following locations, it is also mentioned along the locations, the weather it spawns in and the chances of it spawning:
Overworld Spawns
Pokemon | Location | Weather | Spawn |
Honedge | Hammerlocke Hills | Heavy Fog (Lv. 29-31) | 44% |
Non Overworld Spawns
Pokemon | Location | Weather | Spawn |
Honedge | Hammerlocke Hills | Snowstorm (Lv. 28-30) | 15% |
Doublade | Lake of Outrage | Snowstorm (Lv. 50-52) | 25% |
Stats of Aegislash in Sword
Following are the stats for Aegislash in Pokemon Sword:
Total | 500 | |
Attack | 140 | |
Special Attack | 140 | |
Defense | 50 | |
Special Defense | 50 | |
HP | 60 | |
Speed | 60 |
Aegislash Shield Stats
Following are the stats for Aegislash in Pokemon Shield:
Total | 500 | |
Attack | 50 | |
Special Attack | 50 | |
Defense | 140 | |
Special Defense | 140 | |
HP | 60 | |
Speed | 60 |
Aegislash Evolutions
Following is the evolution chain of both Aegislash Sword and Shield:
Pokemon | Stage | Type | Requirement | Total | Attack | SpAtk | Defense | SpDef | HP | Speed |
Honedge | Unevolved (1) | Steel, Ghost | 325 | 80 | 35 | 100 | 37 | 45 | 28 | |
Doublade | First Evolution (2) | Steel, Ghost | Level 35 | 448 | 110 | 45 | 150 | 49 | 59 | 35 |
Aegislash Shield | Final Evolution (3) | Steel, Ghost | use Dusk Stone | 500 | 50 | 50 | 140 | 140 | 60 | 60 |
Aegislash Abilities
Following are the abilities of both its forms:
Ability | Type | Effect |
Stance Change | Normal | The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King’s Shield. |
Strengths and Weaknesses
Aegislash is weak against the following types and then there is a list of pokemon that have those types:
- Ground 2x
- Fire 2x
- Ghost 2x
- Dark 2x
Pokemon | Type 1 | Type 2 |
Tyranitar | Rock | Dark |
Hydreigon | Dark | Dragon |
Arcanine | Fire | |
Rhyperior | Ground | Rock |
Charizard | Fire | Flying |
Strong Against
Following are its strengths along with their multiplyer and then there is a list of pokemon that have those types:
- Flying 1/2
- Rock 1/2
- Steel 1/2
- Grass 1/2
- Psychic 1/2
- Ice 1/2
- Dragon 1/2
- Fairy 1/2
- Normal Immune
- Fighting Immune
- Poison Immune
- Bug 1/4
Pokemon | Type 1 | Type 2 |
Tyranitar | Rock | Dark |
Hydreigon | Dark | Dragon |
Goodra | Dragon | |
Silvally | Normal | |
Togekiss | Fairy | Flying |
Aegislash Moves
Following are the moves lists for Aegislash:
Lvl | Move | Type | Pow | Acc | PP | Effect |
00 | King’s Shield | |||||
01 | Head Smash | Rock | 150 | 80 | 5 | User receives recoil damage. |
01 | Aerial Ace | Flying | 60 | – | 20 | Ignores Accuracy and Evasiveness. |
01 | Metal Sound | Steel | — | 85 | 40 | Sharply lowers opponent’s Special Defense. |
01 | Slash | Normal | 70 | 100 | 20 | High critical hit ratio. |
01 | Night Slash | Dark | 70 | 100 | 15 | High critical hit ratio. |
01 | Retaliate | Normal | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
01 | Iron Defense | Steel | — | — | 15 | Sharply raises user’s Defense. |
01 | Iron Head | Steel | 80 | 100 | 15 | May cause flinching. |
01 | Power Trick | Psychic | — | — | 10 | User’s own Attack and Defense switch. |
01 | Swords Dance | Normal | — | — | 20 | Sharply raises user’s Attack. |
01 | Sacred Sword | Fighting | 90 | 100 | 20 | Ignores opponent’s stat changes. |
01 | Tackle | Normal | 40 | 100 | 35 | |
01 | Fury Cutter | Bug | 40 | 95 | 20 | Power increases each turn. |
01 | Shadow Sneak | Ghost | 40 | 100 | 30 | User attacks first. |
01 | Autotomize | Steel | — | — | 15 | Reduces weight and sharply raises Speed. |
TM Moves Aegislash Sword can learn
TM | Move | Type | Pow | Acc | PP | Effect |
TM08 | Hyper Beam | Normal | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | Normal | 150 | 90 | 5 | User must recharge next turn. |
TM12 | Solar Blade | Grass | 125 | 100 | 10 | Charges on first turn, attacks on second. |
TM16 | Screech | Normal | — | 85 | 40 | Sharply lowers opponent’s Defense. |
TM18 | Reflect | Psychic | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM21 | Rest | Psychic | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | Rock | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | Normal | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | Normal | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | Normal | — | 100 | 15 | If opponent is the opposite gender, it’s less likely to attack. |
TM33 | Rain Dance | Water | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | Fire | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | Normal | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | Fighting | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM65 | Shadow Claw | Ghost | 70 | 100 | 15 | High critical hit ratio. |
TM69 | Psycho Cut | Psychic | 70 | 100 | 20 | High critical hit ratio. |
TM76 | Round | Normal | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | Normal | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM94 | False Swipe | Normal | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
TM95 | Air Slash | Flying | 75 | 95 | 20 | May cause flinching. |
TM97 | Brutal Swing | Dark | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
TR00 | Swords Dance | Normal | — | — | 20 | Sharply raises user’s Attack. |
TR20 | Substitute | Normal | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | Fighting | — | 100 | 15 | The lower the user’s HP, the higher the power. |
TR26 | Endure | Normal | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | Normal | — | — | 10 | User performs one of its own moves while sleeping. |
TR33 | Shadow Ball | Ghost | 80 | 100 | 15 | May lower opponent’s Special Defense. |
TR46 | Iron Defense | Steel | — | — | 15 | Sharply raises user’s Defense. |
TR52 | Gyro Ball | Steel | — | 100 | 5 | The slower the user, the stronger the attack. |
TR53 | Close Combat | Fighting | 120 | 100 | 5 | Lowers user’s Defense and Special Defense. |
TR70 | Flash Cannon | Steel | 80 | 100 | 10 | May lower opponent’s Special Defense. |
TR74 | Iron Head | Steel | 80 | 100 | 15 | May cause flinching. |
This is all there is to know about this Pokemon.