The Outer Worlds Flaws Guide

Flaws, an interesting new gameplay system in The Outer Worlds can change your experience a lot depending on how badly you fail at certain areas

The Outer Worlds adds an innovatively new feature to your player experience by introducing Flaws to the game. The Outer Worlds Flaws mechanic allows you to have the effect of the repeated errors in-game as a real-life experience making for a very fun and challenging gameplay experience.

The Outer Worlds Flaws

You just can’t get away with playing repeatedly bad and getting derailed or killed in the same situation. This Flaw gameplay mechanic will punish you by deducting certain attributes points from your characteristics permanently. These are the deductions in your attribute points or character’s abilities that can’t be undone once done.

Each time you start losing a certain level, to a certain enemy or location repeatedly, the game will give you an option to get flawed.

Getting a flaw will reduce certain attributes you possess depending on the situation or location. In return, you will gain a perk point so that you may spend it to neutralize the effect of the flaw.

Although you get an option to choose to get the flaw when it appears, you can simply pass on it. However, when playing on the supernova difficulty, the flaw is automatically accepted.

Below is a list of all the flaws your character can adopt in The Outer Worlds

Cynophobia
Flaw Effect: Perception -2, Temperament -1

You can get affected by this flaw if you get attacked repeatedly by Canids.

Herpetophobia
Flaw Effect: Dexterity -1, Perception -1, Temperament -1

This flaw can occur after getting hit multiple times by Mantipillars and Mantisaurs.

Paranoid
Flaw Effect: Personality Attribute -1

If you get caught sneaking around in Restricted Areas repeatedly, you will get affected by this flaw.

Plasma Weakness
Flaw Effect: Plasma Damage Received +25%

If you take burn damage too frequently, you will get affected by this flaw.

Raptiphobia
Flaw Effect: Endurance -1, Willpower -1, and Temperament -1

If you face off against Raptidons repeatedly, you may get affected by this flaw.

Robophobia
Flaw Effect: Dexterity -1, Perception -1, and Temperament -1

Facing off against Automechanicals repeatedly will cause you to get affected by the flaw.

Physical Damage Weakness

Flaw Effect: Physical Damage Received +25%.
If you keep on taking too much physical damage from enemies, you will get affected by this flaw.

Permanent Concussion
Flaw Effect: Mind -1

Taking repeated damage from melee weapons and headshots will result in this flaw.

Drug Addiction
Flaw Effect: -1 Drug Addiction Withdrawal: Dexterity, -1 Perception, -1 Temperament

If you consume too many drugs and overuse your inhaler, you will get addicted to the effects of the drugs and will suffer from withdrawal symptoms as the flaw.

Pithecophobia
Flaw Effect: -1 Phobic: Dexterity, -1 Perception, -1 Temperament

If you get beaten up by primal enemies repeatedly, you will suffer from this flaw.

Corrosive Weakness
Flaw Effect: Corrosive Damage Received +25%.

Taking too much corrosive damage frequently will result in suffering from this flaw.

Acrophobia
Flaw Effect: -1 Phobic: Dexterity, -1 Perception, -1 Temperament

If you keep jumping from high buildings and take damage, you may be affected by this flaw.

Permanently Crippled
Flaw Effect: Movement Speed -30%.
If you repeatedly take damage from multiple sources, you will suffer from this flaw.

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Ali is a passionate RPG gamer. He believes that western RPGs still have a lot to learn from JRPGs. He is editor-in-chief at SegmentNext.com but that doesn't stop him from writing about his favorite video ...