Techland’s Dying Light 2 comes with a huge map, according to the developers. Dying Light 2 features an open world that is four times bigger than the one we explored in the past. Our new lead hero will have to traverse a map much bigger compared to Dying Light 1.
Speaking with Nvidia Geforce, Techland’s chief technology officer Pawel Rohleder revealed that the whole world is bigger but the game comes with new animations, quest lines, and much more to keep things interesting on the new map.
The game world will be four times bigger than the whole game before. New animation system, new quest system which will support choices and consequences, new dialogue system, new UI system, and of course, streaming technology, which allows us to make really huge worlds.
There is a myriad of technological advancements made to the game this time around. The game is developed on a new in-house engine C-Engine which is promoted as the “holy grail of computer graphics.”
What’s interesting is the claim that player choices not only have an impact on the game’s narrative but sections of the map as well.
Every choice that you make may impact the world. For example, we have to have different versions of the map area, and the map is huge so the challenge is even bigger. The navigation mesh for AI needs to be different if you make different choices.
There are huge possibilities for world combinations, he said. Dying Light 2 is releasing on PS4, Xbox One, and PC next year. Techland has partnered with Nvidia so expect the game to be highly optimized for Nvidia graphics cards.
We recently had a chat with Dying Light 2 development team and which led to some interesting revelations. Check out the entire interview for more on Dying Light 2.