Huntress is one of the hardest carries in Risk of Rain 2. She’s not as strong as the other characters and is mainly for when you’re playing on drizzle difficulty.
However, if you learn how to utilize her insanely long cooldowns, it’s worth it. We’ve prepared this Huntress Guide to help you become the best Huntress you can be.
We’ll walk you through maximizing your damage output and other tricks at different points in the game.
Risk of Rain 2 Huntress
Strafe is firing a Seeking Arrow to cause 150% damage. Learning this is important because early on in the game, your other skills have such a long cooldown that they shouldn’t be depended on.
It can be used while sprinting that makes it the most reliable way to hit a target when mobile. You can evade attacks by sprinting and jumping while auto-aim keeps the targets in your crosshairs.
Later in the game, after itemized, you’ll not use this as often as you did early on. Laser Glaive is more of a priority with Strafe only being used occasionally to take out smaller foes.
This has a 7-second cooldown and can do multiple hits on the same target as well as one the closest other targets. It’s great for scouting.
Due to the cooldown, it isn’t very reliable early on and you have to stick with Strafing for a bit. It’s still powerful at every stage in the game and great against wisps and other soft targets. You can use it later in the game very often.
This is when you teleport in the direction of your crosshair. You can use it to maneuver in any direction and when used in conjunction with Arrow Rain, do some pretty crazy acrobatics.
It’s a great way to get away from enemy targeting. It has a 7-second cooldown as well.
This is a good countermeasure when you find yourself overwhelmed by small enemies, as it doesn’t do a lot of damage. The main feature of this is the jump.
You immediately fall from the air after doing this so if you’re going to use Blink, you’d better use it fast.
There is a variety of items that Huntress can use. They range from “must-haves” to very minor things that you can skip over. Legendary Items are something you should absolutely prioritize getting ASAP.
|Bustling Fungus, Cautious Slug||These Two Disengages Will Allow You to Heal up Once You Get Out of Combat|
|Goat’s Hoof, Energy Drink||These Help You Evade Better When Sprinting.|
|Chronobauble||Pair This With Strafe and It Will Keep Enemies Away.|
|Rose Buckler||Permanent Armor.|
|Foreign Fruit||This Helps You Survive the Early Phase of the Game, Which Is Tougher to Get Through Than You’d Think. It’s Going to Make That Difficult Phase Go by Much Easier.|
|Fuel Cell||This Is Only Core If You Got That Early Foreign Fruit and Even Then You Only Need 1 Fuel Cell.|
|Berserker’s Pauldron||Makes mid Game Much Easier but Is Easily Outdated by Laser Glaive.|
Items like Tougher Times, Monster Tooth, Personal Shield Generator, Medkit, Leeching Seed, Harvester’s Scythe, Infusion, Dio’s Best Friend, and Rejuvenation Rack will help Huntress in not instantly dying.
|Bandolier, Backup Magazine, Alien Head, Brainstalks||These Are the Items You Absolutely Must Have to Beat the Late Game. However, Make Sure That an Artificer or Mercenary Has at Least One Backup Magazine to Maximize Their Kit.|
|Crowbar||Maximizing the Damage Your Glaive Does Is Huge. Crowbar Lets You Burst Down Enemies so That You Don’t Have to Clean Them Up With Strafe.|
|Hardlight Afterburner||Improved Mobility.|
|H3AD-ST v2||Provides Spectacular Vertical Mobility.|
|Gasoline, Will-o’-the-Wisp, Ceremonial Dagger, and Happiest Mask||Make Your Glaive Seek Out More Targets Instead of Hitting the Same One Repeatedly.|
|Hopoo Feather, Old War Stealth Kit, Wax Quail||These Provide Mobility in Combat.|
|Len’s Maker Glasses, Brilliant Behemoth, Tri-Tip Dagger||Items That Each Stack Increases the Chance of Proc or Activating More Consistently.|
|N’kuhana’s Opinion||Healing/Damage Increase.|
|Gnarled Woodsprite||A Substitute for Foreign Fruit.|
The following items are very weak and not quite your best option:
|Acceptable||On-kill items close combat items.|
|Frost Relic, Unstable Tesla Coil||Do a lot of damage and can be used in chains. Can’t be used in boss fights though.|
|Bundle of Fireworks||Good for cleaning up the end of a level or speed running.|
|Red Whip||All decent actives once you no longer need the survivability actives.|
|Disposable Missile Launcher, Primordial Cube, Ocular HUD, The Back-up, Preon Accumulator, Royal Capacitor, and Radar Scanner, Milky Chrysalis, The Crowdfunder||N/A|
- Soldier’s Syringe, Warbanner, Predatory Instincts
- Sticky Bomb, ATG Missile MK. 1, Runald’s Band, Kjaro’s Band, Sentient Meat Hook, Ukulele, Stun Grenade.
These have terrible range, damage, and attack speed. No need to buff out an attack that is just going to be outclassed by Laser Glaive.