Fallout 76 will launch in November and Bethesda has been revealing new details about the game. This time Bethesda has confirmed that Fallout 76 will not allow players to manually save the game.
Pete Hines confirmed it while replying to a fan on Twitter. The fan asked how will the player progress if the player dies while completing a quest.
According to Hines, players will have to pick the game up from where it will respawn them and there won’t be any manual saves. Pete added that the game’s progression is constantly updated and the will be saved by “us”.
Now, the word is quite specific which indicates that there won’t be any local saves but the game will save on Bethesda’s server using the cloud.
Take it as a grain of salt until Bethesda confirms it. But, if the saves are stored on the cloud then it will present a problem for the players. It is likely that Fallout 76 will feature both local and cloud saves.
The reason why Fallout 76 won’t feature manual saves is that it is a multiplayer title not a single-player. So it makes sense that the game itself or server will save the game instead of the player.
Speaking of the game, a beta for the game will take place before its launch and the beta dates are now public. Xbox One owners will get a week early access to the Fallout 76 beta on October 23. Those who preordered the game will be able to access the beta.
Fallout 76 is a prime candidate to feature cross-play since it is a multiplayer title. But, Bethesda has confirmed that the game will not feature crossplay. According to Bethesda, it is too late to implement crossplay.
Not only that, Fallout 76 is a game that Bethesda will support for years to come. But, Bethesda doesn’t intend to stop support for the game ever as Pete Hines has noted that Bethesda intends to support the game forever.
Fallout 76 is an open-world multiplayer title in development at Bethesda. The game will launch on November 27, 2018, for PC, Xbox One and PlayStation 4.