Like many other games in the market, God of War offers different difficulty settings and in this God of War Difficulty Settings Guide we will explain which difficulty settings do what so that you can decide on which difficulty setting you to want to play the game on.
There are a total of 4 difficulty settings in the game namely “Give Me A Story”, “Give Me A Story”, “Give Me A Challenge” and “Give Me God Of War”. In this God Of War Difficulty Settings guide, we will explain everything that is changed with each difficulty setting.
God of War Difficulty Settings
As we mentioned earlier, there are 4 difficulty settings in the game and while three of them are available the first time you start the game but, the “Give Me God Of War” difficulty setting can only be selected if you have completed the game at any difficulty setting.
Give Me A Story
This God of War Difficulty Setting is the lowest difficulty that offers an experience that doesn’t give the player much of a challenge. AS the name applies this difficulty is ideal for those who just want to play the game for its story and want to just go through gameplay easily.
This particular God of War Difficulty Setting reduces the enemy damage and the enemies take more damage. Furthermore, enemies have reduced resistance to ht reactions, they get stunned easily, their aggressiveness is dumbed down, enemies don’t have resistance against the Leviathan’s ranged attacks and Kratos is very resistant to status effects.
Give Me A Balanced Experience
This difficulty setting for the game is balanced for the players who like reasonable challenges in-game and also want to enjoy the story.
Give Me A Challenge
This God of War difficulty setting is a demanding combat experience in which requires a Skill to Defeat Enemies while their damage has been increased and are much more resistant.
In this difficulty setting, the enemies have a small power level advantage over Kratos which improves their stats. Furthermore, the enemies now have 50 health bonus, they deliver more damage and status effect damage.
Furthermore, enemies’ defense gets boosted by 8, they are harder to stun with a slight resistance to Leviathan Axe and bare-hand attacks, enemies are much more resistant to Leviathan’s ranged attacks and Atreus’ runic summons.
In this difficulty setting, the enemies are more aggressive, absorb the damage or impact from basic attacks, and immolation and permafrost charge take much more time to build up.
Give Me God Of War
This God of War difficulty setting is the highest difficulty setting in the game that requires a lot of skill and quick reflexes and this difficulty setting can’t be changed the mid-game meaning to change the difficulty setting, you need to start a new game.
This difficulty setting has all the attributes of “Give Me A Challange” difficulty setting and adds more dynamics to make things more challenging.
For this difficulty setting, the enemies turn into elite enemies when damaged, take slightly less damage, they deliver much more status effect damage to Kratos and some last longer and are much stronger.
Furthermore, enemies’ defense gets boosted and can only be wall-pinned while they are mid-air, they can counterattack immediately after taking a hit or blocking an attack, Kratos’ movement during combat is much more precise, Kratos will have fewer advantages when its level is higher than enemies’.
The frost status effect reduces Kratos’s invincibility on evades, poison status reduces power level, burn status effect deals more damage, Spartan Rage meter is filled significantly slowly, health pickups will reduce status damage and can clear them too.
Not only that, in this difficulty setting, the enemies are more resistant to status effects, parry attacks are less effective and the Elite enemies take significantly reduced reactions to Spartan Rage and they don’t take ledge reactions at all.
That is all for our God of War Difficulty Settings Guide with an explanation of what each of the difficulty settings does what.