Naughty Dog has been working under Sony Interactive Entertainment for more than a decade and during this time the studio has produced some of the best games. According to Naughty Dog co-founder, it was a good idea to sell the studio to Sony and without Sony Naughty Dog might not have produced such great games.
Speaking with IGN, studio co-founder Jason Rubin said that it was not an easy decision to sell the studio and revealed that he and Andy Gavin “definitely agonized over it”.
Rubin added that at the time when they first thought about selling the studio, Crash Bandicoot was doing great for PlayStation and the former Sony exec Kelly Flock approached them and suggested they “think about safe harbor”.
He explained that after discussing a bit further they decided that it made sense to sell the studio to Sony as their relationship has already been great.
Our relationship with Sony was already so intertwined and magical and amazing that certainty for both parties made a lot of sense. I think—my personal life decision aside—it was the right decision for Naughty Dog. Look where Naughty Dog is today. As an independent, I don’t think Naughty Dog could have done that. I don’t think you’d have these games.
Certainly, the partnership between the studio and Sony Interactive Entertainment is going great as they have produced amazing games like The Last Of Us and Uncharted series.
Not only Naughty Dog, Sony tends to give almost all of its studio independence in terms of what games they want to develop as we can see that games like Horizon Zero Dawn and Days Gone are new IPs that might not have existed if the studios behind them were not independent.