Iron Brigade Weapons, Items and Challenges Guide

Iron Brigade, previously known as Trenched, is a tower defense and third person shooter hybrid title. You are part of the Marine team which is assigned the task to defeat the rogue who is threatening the World with his evil robots called Monovisions. To help you on your journey, we have this detailed Iron Brigade Weapons, Items and Challenges guide.

Iron Brigade Weapons, Items and Challenges

During your journey, you will face a variety of challenges, each requiring different strategy and tools to successfully complete it. Following this reference guide will give you insight about each and every item or weapon that can be useful to your missions.

Note. Items are listed in alphabetical order; PC=Personal Challenge; RC=Regiment Challenge.

Core Items

 

Standard Chassis

Woodruff Mk I – Default, In Shop for $400.

  • Slots: 2 Right, 2 Left
  • Standard Chassis
  • Armor: 30
  • Speed: 20
  • x2 Light, x1 Support.
  • Sell Price: $100

Woodruff Mk II – In Shop for $600, Airfield, Trainyard.

  • Slots: 2 Right2 Left
  • Standard Chassis
  • Armor: 36
  • Speed: 20
  • x2 Light, x1 Support.
  • Sell Price: $150

Woodruff Mk III – In Shop for $1000.

  • Slots: 2 Right, 2 Left
  • Standard Chassis
  • Armor: 52
  • Speed: 20
  • x2 Light, x1 Support.
  • Sell Price: $250

Woodruff Mk IV – Volcano.

  • Slots: 2 Right, 2 Left
  • Standard Chassis
  • Armor: 75
  • Speed: 20
  • x2 Light, x1 Support.
  • Sell Price: $600

Hamer Mk I – In Shop for $1400, Port.

  • Slots: 3 Right, 0 Left
  • Standard Chassis
  • Armor: 52
  • Speed: 20
  • x2 Support, x1 Heavy.
  • Sell Price: $350

Hamer Mk II – In Shop for $2100.

  • Slots: 3 Right, 0 Left
  • Standard Chassis
  • Armor: 62
  • Speed: 20
  • x2 Support, x1 Heavy.
  • Sell Price: $525

Hamer Mk III – Village, Power Plant, Drydock.

  • Slots: 3 Right, 0 Left
  • Standard Chassis
  • Armor: 75
  • Speed: 20
  • x2 Support, x1 Heavy.
  • Sell Price: $675

Engineering Chassis

Selker Mk I – In Shop for $400, Airfield.

  • Slots: 1 Right, 1 Left
  • Engineering Chassis
  • Armor: 25
  • Speed: 22
  • x2 Light, x1 Support, x1 Heavy.
  • Sell Price: $100

Selker Mk II – In Shop for $700.

  • Slots: 1 Right, 1 Left
  • Engineering Chassis
  • Armor: 30
  • Speed: 22
  • x2 Light, x2 Heavy.
  • Sell Price: $175

Selker Mk III – In Shop for $1400.

  • Slots: 1 Right, 1 Left
  • Engineering Chassis
  • Armor: 36
  • Speed: 22
  • x2 Light, x2 Heavy.
  • Sell Price: $350

Selker Mk IV – Village, Power Plant, Drydock, Volcano, Farnsworth.

  • Slots: 1 Right, 1 Left
  • Engineering Chassis
  • Armor: 52
  • Speed: 22
  • x2 Light, x2 Heavy.
  • Sell Price: $675

Honeychurch Mk I – In Shop for $1000.

  • Slots: 2 Right, 0 Left
  • Engineering Chassis
  • Armor: 36
  • Speed: 22
  • x1 Light, x2 Support, x1 Heavy.
  • Sell Price: $250

Honeychurch Mk II – In Shop for $1600.

  • Slots: 2 Right, 0 Left
  • Engineering Chassis
  • Armor: 44
  • Speed: 22
  • x1 Light, x2 Support, x1 Heavy.
  • Sell Price: $400

Honeychurch Mk III* – Volcano, Farnsworth.

  • Slots: 2 Right, 0 Left
  • Engineering Chassis
  • Armor: 63
  • Speed: 22
  • x1 Light, x2 Support, x1 Heavy.
  • Sell Price: $750

Assault Chassis

McGarry Mk I – In Shop for $500, Airfield.

  • Slots: 3 Right, 2 Left
  • Assault Chassis
  • Armor: 48
  • Speed: 18
  • x2 Light.
  • Sell Price: $125

McGarry Mk II – In Shop for $1000, Port.

  • Slots: 3 Right, 2 Left
  • Assault Chassis
  • Armor: 69
  • Speed: 18
  • x2 Light.
  • Sell Price: $250

McGarry Mk III – Drydock.

  • Slots: 3 Right, 2 Left
  • Assault Chassis
  • Armor: 100
  • Speed: 18
  • x2 Light.

Karlsson Mk I – In Shop for $1200.

  • Slots: 3 Right, 3 Left
  • Assault Chassis
  • Armor: 69
  • Speed: 18
  • x1 Light, x1 Support.
  • Sell Price: $300

Karlsson Mk II – In Shop for $1800.

  • Slots: 3 Right, 3 Left
  • Assault Chassis
  • Armor: 83
  • Speed: 18
  • x1 Light, x1 Support.
  • Sell Price: $450

Karlsson Mk III – In Shop for $2400.

  • Slots: 3 Right, 3 Left
  • Assault Chassis
  • Armor: 100
  • Speed: 18
  • x1 Light, x1 Support.
  • Sell Price: $600

Karlsson Mk IV – Farnsworth.

  • Slots: 3 Right, 3 Left
  • Assault Chassis
  • Armor: 119
  • Speed: 18
  • x1 Light, x1 Support.

Paintjobs

  • Double Fine Paintjob – Register at: com/enlist.html
  • Olive Paintjob – Default, In Shop for $100.
  • Blue Paintjob – In Shop for $300.
  • Urban Camo Paintjob – In Shop for $400.
  • Grey Paintjob – In Shop for $400.
  • Red Paintjob – In Shop for $400.
  • Desert Camo Paintjob – In Shop for $500.
  • PlaneTree Paintjob – Refinery.
  • Splinter Paintjob – In Shop for $500.
  • Black Paintjob – Sinkhole, Sphinx.
  • Yellow Paintjob – In Shop for $600.
  • Lozenge Paintjob – In Shop for $700.
  • Jungle Camo Paintjob – In Shop for $800.
  • Dazzle Paintjob – In shop for $2500
  • Bling Paintjob – PC: Mission Victories Lv. 3.

Legs

Biped Legs (Level 1)– Default, In Shop for $300.

  • Ability: No ability.
  • Sell Price: $75

Sprinting Biped Legs (Level 2)– In Shop for $500, Trainyard.

  • Ability: Sprint.
  • Sell Price: $125

Quickload Tripod Legs (Level 2)– In Shop for $600, Refinery.

  • Ability: Quickload.
  • Sell Price: $150

Standard Tripod Legs (Level 4)– In Shop for $900.

  • Abilities: Fortify/Quickload.
  • Sell Price: $225

Quadruped Legs (Level 4)– In Shop for $900.

  • Ability: Smash.
  • Sell Price: $225

Speedy Biped Legs (Level 5)– In Shop for $1000.

  • Ability: Sprint+.
  • Sell Price: $250

Stunning Legs (Level 5)– In Shop for $1400, Port.

  • Ability: Stun Smash.
  • Sell Price: $350

Defensive Tripod Legs (Level 6)– In Shop for $1300, Port.

  • Ability: Fortify++.
  • Sell Price: $350

Advanced Tripod Legs (Level 7)– In shop for $450.

  • Abilities: Fortify+/Quickload.
  • Sell Price: $450

Hot Pants (Level 7)– In shop for $625, Drydock.

  • Ability: Explosive Sprint.
  • Sell Price: $625

Long Stunning Legs (Level 7)– In Shop for $1600.

  • Ability: Stun Smash+.
  • Sell Price: $400

Smashers (Level 8)– Price Unavailable, Drydock.

  • Ability: Smash++.
  • Sell Price: $600

Weapons

 

Machine Guns
Light Machine Gun – Default, In Shop for $100.

  • Slots: 1
  • Damage: 1
  • Range: 200
  • Fire Rate: 100.
  • Sell Price: $25

Flak Machine Gun – In Shop for $300, RC: Machine Gun Kills Lv. 1, Airfield, Trainyard.

  • Slots: 1
  • Damage: 1.4
  • Range: 200
  • Fire Rate: 100
  • Ability: Flak.
  • Sell Price: $75

Standard Machine Gun – In Shop for $200, PC: Machine Gun Kills Lv. 1, Beach, Airfield, Port.

  • Slots: 1
  • Damage: 1.4
  • Range: 200
  • Fire Rate: 100.
  • Sell Price: $50

Lieutenant Archie – Refinery, Pylon.

  • Slots: 2
  • Damage: 7.5
  • Range: 100
  • Fire Rate: 20
  • Ability: Flak.
  • Sell Price: $150

“The Fatty” Machine Gun – In Shop for $400, Refinery, Pylon.

  • Slots: 1
  • Damage: 1.8
  • Range: 200
  • Fire Rate: 100.
  • Sell Price: $100

Shred Machine Gun – In Shop for $500, Pylon.

  • Slots: 1
  • Damage: 1.
  • Range: 200
  • Fire Rate: 100
  • Ability: Shred.
  • Sell Price: $125

“The Ripper” – In Shop for $700, Port.

  • Slots: 1
  • Damage: 2.5
  • Range: 200
  • Fire Rate: 100
  • Ability: Shred+.
  • Sell Price: $175

“Hedge Trimmer” – Village.

  • Slots: 2
  • Damage: 12
  • Range: 200
  • Fire Rate: 50.
  • Ability: None.
  • Sell Price: $500

Heavy Anti-Air – In Shop for $800.

  • Slots: 1
  • Damage: 3.3
  • Range: 200
  • Fire Rate: 100
  • Ability: Flak++.
  • Sell Price: $200

“Razor Of the Gods” – Drydock.

  • Slots: 1
  • Damage: 4.5
  • Range: 200
  • Fire Rate: 100
  • Abilities: Flak+/Shredder+.
  • Sell Price: $300

“The Scythe” – Volcano.

  • Slots: 1
  • Damage: 5.2
  • Range: 200
  • Fire Rate: 100.
  • Ability: None.
  • Sell Price: $375

Shotguns
Light Shotgun – In Shop for $200, Beach, Airfield.

  • Slots: 1
  • Damage: 17.3
  • Range: 75
  • Fire Rate: 10.
  • Sell Price: $50

“The Jackhammer” – Airfield, Trainyard, Refinery.

  • Slots: 1
  • Damage: 18.4
  • Range: 75
  • Fire Rate: 25.
  • Sell Price: N/A

Standard Shotgun – In Shop for $300, PC: Shotgun Kills Lv. 1, Trainyard, Refinery.

  • Slots: 1
  • Damage: 23.3
  • Range: 75
  • Fire Rate: 10.
  • Sell Price: $75

“Rosie”

  • Slots: 1
  • Damage: 13.7
  • Range: 50
  • Fire Rate: 20
  • Ability: Explosive.
  • Sell Price: $125

Crowd Dispersal Shotgun – In Shop for $400, RC: Shotgun Kills Lv. 1.

  • Slots: 1
  • Damage: 18.7
  • Range: 75
  • Fire Rate: 10
  • Ability: Knockback.
  • Sell Price: $100

Heavy Shotgun – In Shop for $600, Port.

  • Slots:1
  • Damage: 31.5
  • Range 75
  • Fire Rate: 10.
  • Sell Price: $150

Prototype Coil Cannon – Hospital, Port.

  • Slots: 1
  • Damage: 26.4
  • Range: 75
  • Fire Rate: 10
  • Ability: Shock.
  • Sell Price: $200

“Slugger” – In Shop for $700.

  • Slots: 1
  • Damage: 42.5
  • Range: 75
  • Fire Rate:10
  • Ability: Slug.
  • Sell Price: $175

“Trenchbroom” Shotgun – In Shop for $900.

  • Slots: 1
  • Damage: 42.5
  • Range: 75
  • Fire Rate: 10.
  • Sell Price: $225

Crowd Removal Shotgun – Drydock.

  • Slots: 1
  • Damage: 45.9
  • Range: 75
  • Fire Rate: 10
  • Ability: Knockback.
  • Sell Price: $300

“Harry” – Volcano.

  • Slots: 1
  • Damage: 32
  • Range: 200
  • Fire Rate: 10
  • Ability: Slug.
  • Sell Price: $625

“Brenneke’s Revenge” – RC: Shotgun Kills Lv. 3, Farnsworth.

  • Slots: 1
  • Damage: 62
  • Range: 75
  • Fire Rate: 10
  • Ability: Slug+.
  • Sell Price: $400

Sniper Cannons

Light Sniper Cannon – In Shop for $300, Tutorial, Beach.

  • Slots: 2
  • Damage: 16
  • Range: 1000
  • Fire Rate: 14.
  • Sell Price: $75

Standard Sniper Cannon – In Shop for $500, PC: Sniper Cannon Kills Lv. 1, Airfield, Trainyard.

  • Slots: 2
  • Damage: 21.6
  • Range: 1000
  • Fire Rate: 14.
  • Sell Price: $125

“Hack” – In Shop for $800, RC: Sniper Cannon Kills Lv. 1, Refinery.

  • Slots: 2
  • Damage: 19.4
  • Range: 1000
  • Fire Rate: 14
  • Ability: Pierce.
  • Sell Price: $200

“Baby Nasty” – In Shop for $1000.

  • Slots: 2
  • Damage: 14.6
  • Range: 1000
  • Fire Rate: 33.
  • Sell Price: $250

Gungnir

  • Slots: 3
  • Damage: 300
  • Range: 1000
  • Fire Rate: 2.
  • Sell Price: $500

Indirect Sniper Cannon – Port.

  • Slots: 2
  • Damage: 31.5
  • Range: 1000
  • Fire Rate: 14
  • Ability: Ricochet.
  • Sell Price: $375

“Velocityraptor”

  • Slots: 2
  • Damage: 47.8
  • Range: 1000
  • Fire Rate: 14
  • Ability: Pierce+.
  • Sell Price: $450

Heavy Sniper Cannon – In Shop for $2400.

  • Slots: 2
  • Damage: 71.7
  • Range: 1000
  • Fire Rate: 14.
  • Sell Price: $600

“Fighting Wolverine” – Drydock, Volcano.

  • Slots: 2
  • Damage: 77.5
  • Range: 1000
  • Fire Rate: 14
  • Ability: Ricochet+.
  • Sell Price: $750

Grenade Launchers

Light Grenade Launcher – In Shop for $600, Trainyard, Refinery.

  • Slots: 2
  • Damage: 27.3
  • Range: 100
  • Fire Rate: 40.
  • Sell Price: $150

“Dancer” – In Shop for $800, PC: Grenade Launcher Kills Lv. 1.

  • Slots: 2
  • Damage: 20.5
  • Range: 100
  • Fire Rate: 40
  • Ability: Shock.
  • Sell Price: $200

Standard Grenade Launcher – In Shop for $1000, RC: Grenade Launcher Kills Lv. 1.

  • Slots: 2
  • Damage: 36.9
  • Range: 100
  • Fire Rate: 40.
  • Sell Price: $250

“The Shocker”

  • Slots: 2
  • Damage: 37.4
  • Range: 100
  • Fire Rate: 40
  • Ability: Shock+.
  • Sell Price: $425

“Pound Town”

  • Slots: 2
  • Damage: 49.8
  • Range: 100
  • Fire Rate: 3.
  • Sell Price: $500

Magnet Grenade Launcher – In Shop for $1300.

  • Slots: 2
  • Damage: 29.5
  • Range: 100
  • Fire Rate: 40
  • Ability: Magnet.
  • Sell Price: $325

Heavy Magnet Launcher – RC: Grenade Launcher Kills Lv. 2.

  • Slots: 2
  • Damage: 39.9
  • Range: 100
  • Fire Rate: 40
  • Ability: Magnet+.
  • Sell Price: $525

“Deadly Embrace” – In Shop for $2500, PC: Grenade Launcher Kills Lv. 3, Drydock.

  • Slots: 2
  • Damage: 57.9
  • Range: 100
  • Fire Rate: 40.
  • Sell Price: $625

“Sassy Basket” – RC: Grenade Launcher Kills Lv. 3, Farnsworth.

  • Slots: 2
  • Damage: 54.5
  • Range: 100
  • Fire Rate: 40
  • Abilities: Shock/Magnet+.
  • Sell Price: $875

Artillery Cannons

Light Artillery Cannon – In Shop for $700.

  • Slots: 3
  • Damage: 65
  • Range: 500
  • Fire Rate: 2.
  • Sell Price: $175

Standard Artillery Cannon – In Shop for $900, PC: Artillery Kills Lv. 1.

  • Slots: 3
  • Damage: 81.3
  • Range: 500
  • Fire Rate=2.
  • Sell Price: $225

“The Flower” – In Shop for $1000, RC: Artillery Kills Lv. 1, Refinery.

  • Slots: 3
  • Damage: 101.6
  • Range: 500
  • Fire Rate: 2
  • Ability: Cluster.
  • Sell Price: $250

Heavy Artillery Cannon – In Shop for $1500.

  • Slots: 3
  • Damage: 127
  • Range; 500
  • Fire Rate: 2.
  • Sell Price: $375

“The Pigeon” – In Shop for $2400, Pylon.

  • Slots: 3
  • Damage: 127
  • Range: 500
  • Fire Rate: 2
  • Ability: MIRV.
  • Sell Price: $600

Experimental Device – Port, Sinkhole.

  • Slots: 3
  • Damage: 101.6
  • Range: 500
  • Fire Rate: N/A.
  • Sell Price: $150

“El Fuego Grande” – Sphinx.

  • Slots: 3
  • Damage: 158.7
  • Range: 500
  • Fire Rate: 2
  • Ability: Cluster+.
  • Sell Price: $675

Massive Artillery Cannon – In Shop for $3600.

  • Slots: 3
  • Damage: 198.4
  • Range: 500
  • Fire Rate: 2.
  • Sell Price: $900

“Deadly Rain”

  • Slots: 3
  • Damage: 198.4
  • Range: 500
  • Fire Rate: 2
  • Ability: MIRV+.
  • Sell Price: $1000

“The Prince” – RC: Artillery Kills Lv. 3, Drydock, Volcano.

  • Slots: 3
  • Damage: 198.4
  • Range: 500
  • Fire Rate: 2
  • Ability: Cluster++.
  • Sell Price: $1250

“The King” – Farnsworth.

  • Slots: 3
  • Damage: 248
  • Range: 500
  • Fire Rate: 2
  • Abilities: MIRV+/Cluster++.
  • Sell Price: $1500

“Mr. Pancakes”

  • Slots: 3
  • Damage: 248
  • Range: 500
  • Fire Rate: 2
  • Ability: MIRV+.
  • Sell Price: $2500

Broadcasters
Light Broadcaster – In Shop for $1200.

  • Slots: 3
  • Damage: 23.7
  • Range: 50
  • Fire Rate: N/A.
  • Sell Price: $300

Standard Broadcaster – In Shop for $2000, PC: Broadcaster Kills Lv. 1, Port.

  • Slots: 3
  • Damage: 32
  • Range: 50
  • Fire Rate: N/A.
  • Sell Price: $500

Wave Disturbance Prototype – In Shop for $2400, RC: Broadcaster Kills Lv. 1.

  • Slots: 3
  • Damage: 25.9
  • Range: 50
  • Fire Rate: N/A
  • Ability: Deathsplosion.
  • Sell Price: $600

“Smooth Jamz” – In Shop for $2800, RC: Broadcaster Kills Lv. 2.

  • Slots: 3
  • Damage: 34.5
  • Range: 50
  • Fire Rate: N/A
  • Ability: Slow.
  • Sell Price: $700

Heavy Broadcaster – PC: Broadcaster Kills Lv. 3.

  • Slots: 3
  • Damage: 58.3
  • Range: 50
  • Fire Rate: N/A.
  • Sell Price: N/A

“The Flipper” – RC: Broadcaster Kills Lv. 3, Drydock.

  • Slots: 3
  • Damage: 37.8
  • Range: 50
  • Fire Rate: N/A
  • Abilities: Slow/Deathsplosion.
  • Sell Price: $1125

Emplacements
Engineering Chassis: DC = 80% of SC

Standard Chassis: DC = 100% of SC

Assault Chassis: DC = 120% of SC;
1st Upgrade = 150% of DC

2nd Upgrade = 200% of DC Collection/Dampening Turrets upgrade at the chassis’ DC

Repair Turrets cannot be upgraded,
Note. DC=Deployment Cost; SC=Scrap Cost.

Light Turrets

Makeshift Shotgun Turret – Default, In Shop for $300.

  • Damage: 14
  • Range: 50
  • Scrap Cost: 50.
  • Sell Price: $75

Makeshift Flak Turret – In Shop for $300, Beach.

  • Damage: 0.7
  • Range: 120
  • Scrap Cost: 50.
  • Sell Price: $75

Standard Shotgun Turret – In Shop for $500, Trainyard.

  • Damage: 19
  • Range: 50
  • Scrap Cost: 50.
  • Sell Price: $125

Makeshift Machine Gun Turret – In Shop for $700, Pylon.

  • Damage: 0.4
  • Range: 90
  • Scrap Cost: 40.
  • Sell Price: $225

Advanced Shotgun Turret – In Shop for $1200.

  • Damage: 34
  • Range: 50
  • Scrap Cost: 50.
  • Sell Price: $
  • Sell Price: $300

Standard Flak Turret – In Shop for $900, Refinery.

  • Damage: 1.3
  • Range: 120
  • Scrap Cost: 50.
  • Sell Price: $225

Standard Machine Gun Turret – In Shop for $1200.

  • Damage: 0.5
  • Range: 90
  • Scrap Cost: 40.
  • Sell Price: $300

Advanced Machine Gun Turret – In Shop for $1700.

  • Damage: 0.7
  • Range: 90
  • Scrap Cost: 40.
  • Sell Price: $425

Advanced Flak Turret

  • Damage: 2.4
  • Range: 120
  • Scrap Cost: 50.
  • Sell Price: N/A

Massive Shotgun Turret

  • Damage: 63
  • Range: 50
  • Scrap Cost: 50.
  • Sell Price: $550

Massive Machine Gun Turret – Farnsworth.

  • Damage: 0.9
  • Range: 90
  • Scrap Cost: 40.
  • Sell Price: $750

Support Turrets

Dampening Generator – Default, In Shop for $200.

  • Damage: N/A
  • Range: 25
  • Scrap Cost: 25.
  • Sell Price: $50

Ionized Collection Prong – In Shop for $400, Trainyard.

  • Damage: N/A
  • Range: 35
  • Scrap Cost: 25.
  • Sell Price: $100

Makeshift Repair Crane – In Shop for $500, Refinery.

  • Damage: N/A
  • Range: 8
  • Scrap Cost: 100.
  • Sell Price: $125

Dampening Generator Mk II – In Shop for $800.

  • Damage: N/A
  • Range: 25
  • Scrap Cost: 25.
  • Sell Price: $200

Incredible Collection Prong – In Shop for $1200, Port.

  • Damage: N/A
  • Range: 40
  • Scrap Cost: 25.
  • Sell Price: $300

Standard Repair Crane – In Shop for $1200.

  • Damage: N/A
  • Range: 8
  • Scrap Cost: 100.
  • Sell Price: $300

Advanced Repair Crane – In Shop for $1900.

  • Damage: N/A
  • Range: 8
  • Scrap Cost: 100.
  • Sell Price: $475

Impeccable Collection Pod – In Shop for $2200.

  • Damage: N/A
  • Range: 45
  • Scrap Cost: 25.
  • Sell Price: $550

Dampening Generator Mk III – In Shop for $1900.

  • Damage: N/A
  • Range: 25
  • Scrap Cost: 25.
  • Sell Price: $475

Massive Repair Crane

  • Damage: N/A
  • Range: 8
  • Scrap Cost: 100.
  • Sell Price: $775

Heavy Turrets

Makeshift Mortar Turret – In Shop for $500, Airfield.

  • Damage: 21
  • Range: 90
  • Scrap Cost: 100 – 150 – 200 for Standard, 80 – 120 – 160 for Engineer.
  • Sell Price: $125

Makeshift Mine Layer – In Shop for $600, Trainyard.

  • Damage: 93
  • Range: 20
  • Scrap Cost: 90 – 135 – 180 for Standard, 72 – 100 – 144 for Engineer.
  • Sell Price: $150

Makeshift Sniper Turret – In Shop for $1000.

  • Damage: 39
  • Range: 250
  • Scrap Cost: 100 – 150 – 200 for Standard, 80 – 120 – 160 for Engineer.
  • Sell Price: $250

Standard Mine Layer – In Shop for $800, Refinery.

  • Damage: 126
  • Range: 20
  • Scrap Cost: 90- 135 – 180 for Standard, 72 – 108 – 144 for Engineer.
  • Sell Price: $200

Standard Mortar Turret – In Shop for $900, Pylon.

  • Damage: 28
  • Range: 90
  • Scrap Cost; 100 – 150 – 200 for Standard, 80 – 120 – 160 for Engineer.
  • Sell Price: $225

Cluster Mine Layer – In Shop for $1200.

  • Damage: 170
  • Range: 20
  • Scrap Cost: 90 – 135 – 180 for Standard, 72 – 108 – 144 for Engineer.
  • Sell Price: $300

Advanced Mine Layer

  • Damage: 309
  • Range: 20
  • Scrap Cost: 90.
  • Sell Price: N/A

Advanced Mortar Turret – In Shop for $1700.

  • Damage: 51
  • Range: 90
  • Scrap Cost: 100.

Standard Sniper Turret – In Shop for $1500.

  • Damage: 53
  • Range: 250
  • Scrap Cost: 100.
  • Sell Price: $375

Shock Mine Layer – Farnsworth.

  • Damage: 232
  • Range: 20
  • Scrap Cost: 90.
  • Sell Price: N/A

Advanced Sniper Turret – In Shop for $2200.

  • Damage: 72
  • Range: 250
  • Scrap Cost: 100 – 150 – 200 for Standard, 80 – 120 – 160 for Engineer.
  • Sell Price: $425

Massive Mortar Turret – Drydock.

  • Damage: 70
  • Range: 90
  • Scrap Cost: 100.
  • Sell Price: N/A

Massive Sniper Turret

  • Damage: 97
  • Range: 250
  • Scrap Cost: 100 – 150 – 200 for Standard, 80 – 120 – 160 for Engineer.
  • Sell Price: $750.

Items

Hats

  1. PSI Goggles – PC: Emplacement Kills Lv. 4.
  2. Chemical Mask – In Shop for $100.
  3. Private Helmet – In Shop for $100.
  4. Trench Pot – In Shop for $200.
  5. Sailor Hat – In Shop for $200.
  6. Trench Helmet – In Shop for $300.
  7. Blast Cap
  8. Bowler Hat – In Shop for $300.
  9. Headset – PC: Emplacement Kills Lv. 2.
  10. Sergeant Cap
  11. Standard Helmet – In Shop for $400.
  12. Desert Hat – In Shop for $500.
  13. Pith Helmet – In Shop for $500.
  14. Flight Helmet
  15. Red Bandana
  16. Sunglasses – PC: Emplacements Deployed Lv. 3.
  17. Gas Mask – In Shop for $900.
  18. Tiki Mask – Volcano.
  19. Special Forces Helmet – In Shop for $1200.
  20. Dress Hat – PC: Weaponized Kills Lv. 4.
  21. Top Hat – In Shop for $10000.

Outfits

  1. Raz Sweater – PC: Scrap Collected Lv. 4.
  2. Standard Uniform – Default.
  3. Anchor Shirt – In Shop for $300.
  4. Battle Shirt – In Shop for $200.
  5. Military Coat – In Shop for $200.
  6. Overalls – In Shop for $200.
  7. Field Officer Jacket – RC: Mission Victories Lv. 3.
  8. Flak Jacket – In Shop for $500.
  9. Bomber Jacket
  10. Ghillie Suit – PC: Sniper Kills Lv. 2.
  11. Hunter Jacket – PC: shotgun Kill Lv. 2.
  12. Special Forces Jacket – PC: Machine Gun Kills Lv. 2.
  13. Trench Armor
  14. Aviator Jacket – RC: Emplacements Deployed Lv. 3.
  15. Radio Jacket – PC: Broadcaster Kills Lv. 2.
  16. Chemical Jacket – RC: Scrap Collected Lv. 4.
  17. Regiment Coat – In Shop for $700.
  18. Ripped Shirt – RC: Emplacement Kills Lv. 4.
  19. Dress Uniform – RC: Weaponized Kills Lv. 4.
  20. Tuxedo – In Shop for $20000.

Regiment Challenges

Weaponized Kills

  • Level 1 Reward = Cash $300
  • Level 2 Reward = ?
  • Level 3 Reward = ?
  • Level 4 Reward = Dress Uniform

Machine Gun Kills

  • Level 1 Reward = Flak Machine Gun
  • Level 2 Reward = ?
  • Level 3 Reward = ?

Shotgun Kills

  • Level 1 Reward = Crowd Dispersal Shotgun
  • Level 2 Reward = Trenchbroom Shotgun/Hunter Jacket
  • Level 3 Reward = SB-J “Brenneke’s Revenge”

Sniper Cannon Kills

  • Level 1 Reward = H3-A7 “Hack”
  • Level 2 Reward = Ghillie Suit
  • Level 3 Reward = Fighting Wolverine

Grenade Launcher Kills

  • Level 1 Reward = Standard Grenade Launcher
  • Level 2 Reward = Heavy Magnet Launcher
  • Level 3 Reward = GL-IV “Sassy Basket”

Artillery Cannon Kills

  • Level 1 Reward = B0-047 “The Flower”
  • Level 2 Reward = ?
  • Level 3 Reward = 00-01 “The Prince”

Broadcaster Kills

  • Level 1 Reward = Wave Distribution Prototype
  • Level 2 Reward = S1-0W “Smooth Jamz”
  • Level 3 Reward = BU-17G “The Flipper”

Emplacements Deployed

  • Level 1 Reward = Cash $100
  • Level 2 Reward = ?
  • Level 3 Reward = Aviator Jacket
  • Level 4 Reward = ?

Emplacement Kills

  • Level 1 Reward = Cash $200
  • Level 2 Reward = Blast Cap
  • Level 3 Reward = ?
  • Level 4 Reward = Ripped Shirt

Mission Victories

  • Level 1 Reward = Cash $300
  • Level 2 Reward = ?
  • Level 3 Reward = Field Officer Jacket
  • Level 4 Reward = ?

Scrap Collected

  • Level 1 Reward = Cash $200
  • Level 2 Reward = ?
  • Level 3 Reward = ?
  • Level 4 Reward = Chemical Jacket

Personal Challenges

Weaponized Kills

  • Level 1 Reward = Cash $300
  • Level 2 Reward = Dress Hat
  • Level 3 Reward = ?
  • Level 4 Reward = Dress Hat

Machine Gun Kills

  • Level 1 Reward = Standard Machine Gun
  • Level 2 Reward = Special Forces Jacket
  • Level 3 Reward = ?

Shotgun Kills

  • Level 1 Reward = Standard Shotgun
  • Level 2 Reward = Hunter Jacket
  • Level 3 Reward = ?

Sniper Cannon Kills

  • Level 1 Reward = Standard Sniper Cannon
  • Level 2 Reward = Ghillie Suit
  • Level 3 Reward = ?

Grenade Launcher Kills

  • Level 1 Reward = GL-II “Dancer”
  • Level 2 Reward = Trench Armor
  • Level 3 Reward = J1-S5 “Deadly Embrace”

Artillery Cannon Kills

  • Level 1 Reward = Standard Artillery Cannon
  • Level 2 Reward = Bomber Jacket
  • Level 3 Reward = ?

Broadcaster Kills

  • Level 1 Reward = Standard Broadcaster
  • Level 2 Reward = Radio Jacket
  • Level 3 Reward = Heavy Broadcaster

Emplacements Deployed

  • Level 1 Reward = Cash $100
  • Level 2 Reward = ?
  • Level 3 Reward = Sunglasses
  • Level 4 Reward = ?

Emplacement Kills

  • Level 1 Reward = Cash $200
  • Level 2 Reward = Headset
  • Level 3 Reward = Cash $3000
  • Level 4 Reward = PSI Goggles

Mission Victories

  • Level 1 Reward = Cash $300
  • Level 2 Reward = ?
  • Level 3 Reward = Bling Paintjob

Scrap Collected

  • Level 1 Reward = Cash $200
  • Level 2 Reward = Flight Helmet
  • Level 3 Reward = Cash $3000
  • Level 4 Reward = Raz Sweater