Hideo Kojima is Now Playing Pokemon Go

By   /   Jul 27, 2016
Pokemon Go player

Hideo Kojima, the creator of the Metal Gear Solid series and now the head of Kojima Productions, has started to play Pokemon Go. This is yet another point in the corner of Nintendo and Niantic’s new Pokemon mobile game, which has taken the world by storm.

Hideo Kojima posted a picture of his phone with the Pokemon Go loading screen on his Twitter page (placed on a poster of the upcoming Shin Godzilla movie), but hopefully it won’t distract him too much from Death Stranding or put him in any life-endangering situations.

Pokemon Go has taken the world by storm with over 14 million people playing it at once in 33 countries. Now the game has broken 75 million downloads. Though Nintendo’s stock plummeted when they revealed to shareholders that they would likely not see any profit from the game (since Niantic was doing all of the work), the game has still proven immensely popular, with three million dollars of revenue coming in every day.

The game started out just in Australia, New Zealand, and America but has now been released to dozens of other countries, including now Japan, the homeland of Nintendo and possibly one of the best places it could release.

Hideo Kojima has already posted one other Pokemon Go screenshot, where he showed a Magikarp flopping around in front of Shawn Layden, the chairman of Sony Interactive Entertainment’s worldwide entertainment division. Layden served as the speaker and MC of the Playstation conference at E3 last month.

If Kojima caught the Magikarp it’s gonna be a long time before he can make anything out of it; Magikarp requires 400 candies to evolve, which would come out at around 133 Magikarp that he would have to catch, not including the ones he would release as he caught stronger ones.

Even though Pokemon Go at present doesn’t have very many Pokemon (mainly only the first generation, not including the various legendaries), hopefully Niantic and Nintendo will start adding in more and more Pokemon, now that the server issues seem to be (mostly) resolved.