Wasteland 2 Weapons and Armor Guide

By   /   Sep 24, 2014

Weapons and armor in Destiny are divided into different categories which are further divided into different tiers with varying attributes. Since there are merely twelve kinds of armor, I’ve decided to merge them in a single guide instead of creating a separate guide.

Like always, if you find anything missing or confusing, let us know in the comments below and I’ll update it with your feedback.

For more help on Wasteland 2, read our Character Skills, Companions Locations and Combat Strategy Guide.

Wasteland 2 Armor

Light Armor

Leather Jacket
This tier 1 armor provides +2 armor, weighs 5.0 lbs, and will set you back $250.

Bullet Proof Shirt
This tier 2 armor provides +3 armor, weighs 5.0 lbs, and will set you back $500.

Tactical Vest
This tier 3 armor provides +4 armor, weighs 7.0 lbs, and will set you back $750.

Kevlar Vest
This tier 4 armor provides +5 armor, weighs 9.0 lbs, and will set you back $1000.

Kevlar Suit
This tier 5 armor provides +6 armor, -0.4 combat speed, weighs 11.0 lbs, and will set you back $1250.

Spectrum Assault Vest
This tier 6 armor provides +7 armor, weighs 13.0 lbs, and will set you back $1500.

What’s Changed? – Most of the things have been kept as the same. Leather Jacket is still the weakest type of armor and weight of many armor pieces have been increased with decreased costs.

Heavy Armor

Goat Hide Armor
This tier 1 armor provides +3 armor, -0.4 combat speed, weighs 3.0 lbs, and will cost you $250.

Steel Plate Armor
This tier 2 armor provides +4 armor, -0.8 Combat Speed, weighs 7.0 lbs, and will cost you $500.

Combat Armor
This tier 3 armor provides +5 armor, -0.4 Combat Speed, weighs 9.0 lbs, and will cost you $750.

Mobile Infantry Armor
This tier 4 armor provides +7 armor, -0.6 Combat Speed, weighs 11.0 lbs, and will cost you $1000.

Power Armor
This tier 5 armor provides +9 armor, -1.0 Combat Speed, weighs 13.0 lbs, and will cost you $1250.

Pseudo-Chitin Armor
This tier 6 armor provides +10 armor, -0.6 Combat Speed, weighs 15.0 lbs, and will cost you $1500.

What’s Changed? – Similar to Light armor, you won’t see many changes here. Once again, the costs and weights of these parts are altered with the Power armor and Pseudo-Chitin armor being the strongest.

Wasteland 2 Weapons

Assault Rifles

M1
This tier 1-1 assault rifle has AP of 4, CAP of 8, crit 1.6x, damage range of 6-12, and costs $70.

M14
This tier 1-2 assault rifle has AP of4, CAP of 20, Crit 2.2x, damage range of 7-13, and costs $160.

Rust Bucket
This tier 1-3 assault rifle has AP of 5, CAP of 20, Crit 1.5x, damage range of 10-14, and costs $135.

M4 Carbine
This tier 2-1 assault rifle has AP of 5/8, CAP of 30, Crit 1.5x, damage range of 19-27, and costs $260.

FAMAS
This tier 2-2 assault rifle has AP of 4/5, CAP of 25, Crit 1.7x, damage range of 14-21, and costs $310.

HK33
This tier 3-1 assault rifle has AP of 4/6, CAP of 20, Crit 1.6x, damage range of 16-25, and costs $410.

M16
This tier 3-2 assault rifle has AP of 5/7, CAP of 30, Crit 1.6x, damage range of 37-48, and costs $490.

AK-47
This tier 4-1 assault rifle has AP of 5/7, CAP of 30, Crit 2.4x, damage range of 30-50, and costs $570.

AUG
This tier 4-2 assault rifle has AP of 4/6, CAP of 30, Crit 1.7x, damage range of 26-32, and costs $750.

G3
This tier 5-1 assault rifle has AP of 4/8, CAP of 30, Crit 1.7x, damage range of 20-34, and costs $720.

AK-97
This tier 5-2 assault rifle has AP of 5/7, CAP of 30, Crit 1.5x, damage range of 45-66, and costs $940.

FN-Fal
This tier 6-1 assault rifle has AP of 4/6, CAP of 30, Crit 1.5x, damage range of 24-38, and costs $1100.

G41
This tier 6-2 assault rifle has AP of 5/7, CAP of 30, Crit 1.6x, damage range of 57-75, and costs $1300.

What You Should Know – The beginner level assault rifles start off with firing one shot at a time. However, the higher tiered ones are capable of firing in bursts. Bowling M16, The Lariat, and the Wegman Aether Corruptor can be acquired from the Ranger Citadel.

Out of these unique weapons, M16 is the one you shouldn’t be using. The Wegman Aether Corruptor has an increased chance of debuffing enemies and The Lariat is able to immobilize target.

These guns are able to use barrel, magazine, scope, and under barrel mods.

Blades

Knife
This tier 1-1 weapon has the AP of 3, Crit 1.9x, damage range of 5-10, and costs $80.

Sickle
This tier 1-2 weapon has the AP of 3, Crit 2.0x, damage range of 6-9, and costs $150.

Makeshift Machete
This tier 1-3 weapon has the AP of 4, crit 2.0x, damage range of 4-9, and costs $140.

Makeshift Cleaver
This tier 2-1 weapon has the AP of 3, crit 1.9x, damage range of 7-10, and costs $265.

Pickaxe
This tier 2-2 weapon has the AP of 4, crit 2.4x, damage range of 8-12, and costs $310.

Combat Knife
This tier 3-1 weapon has the AP of 3, crit 2.2x, damage range of 10-15 and costs $400.

Hatchet
This tier 3-2 weapon has the AP of 4, crit 2.1x, damage range of 15-18 and costs $500.

Fire Axe
This tier 4-1 weapon has the AP of 5, crit 2.4x, damage range of 28-35, and costs $585.

Machete
This tier 4-2 weapon has the AP of 4, crit 1.8x, damage range of 17-24, and costs $675.

Combat Machete
This tier 5-1 weapon has the AP of 3, crit 1.9x, damage range of 18-23, and costs $750.

Sawsword
This tier 5-2 weapon has the AP of 5, crit 2x, damage range of 40-46, and costs $880.

Makeshift Sword
This tier 6-1 weapon has the AP of 4, crit 2.4x, damage range of 17-24, and costs $1000.

Proton Axe
This tier 6-2 weapon has the AP of 6, crit 2.9x, damage range of 35-52, and costs $1200.

What You Should Know – One noticeable difference that you’ll notice in the final version is that Pen of all blade weapons has been increased by one point.

Coming to the unique blades, the Pocket Knife is found in the Titan Valley and is the weakest among all.

Shu-Model Combat Knife and Face Ripper are pretty decent and can inflict special status effects – you’ll find these in the Ranger Citadel. These weapons use grip and weight mods.

Blunt Weapons

Barb Wire Bat
This tier 1-1 weapon has AP of 5, crit 2.6x, damage range of 7-13, and costs $70.

Nail Board
This tier 1-2 weapon has AP of 5, crit 3.4x, damage range of 10-15, and costs $155.

Hobo Basher
This tier 1-3 weapon has AP of 4, crit 3.2x, damage range of 5-9, and costs $135.

Pipe
This tier 2-1 weapon has AP of 5, crit 3.4x, damage range of 14-19, and costs $270.

Wooden Staff
This tier 2-2 weapon has AP of 4, crit 2.4x, damage range of 9-13, and costs $315.

Crowbar
This tier 3-1 weapon has AP of 3, crit 3x, damage range of 12-16, and costs $410.

Nightstick
This tier 3-2 weapon has AP of 4, crit 2.9x, damage range of 16-21, and costs $490.

Wrench
This tier 4-1 weapon has AP of 3, crit 2.4x, damage range of 17-22, and costs $575.

Rebar Staff
This tier 4-2 weapon has AP of 5, crit 3.4x, damage range of 35-48, and costs $700.

Makeshift Mace
This tier 5-1 weapon has AP of 6, crit 2.4x, damage range of 42-60, and costs $935.

Spiked Bat
This tier 5-2 weapon has AP of 4, crit 2.4x, damage range of 18-27, and costs $750.

Sledgehammer
This tier 6-1 weapon has AP of 5, crit 2.6x, damage range of 45-65, and costs $1050.

Plasma Hammer
This tier 6-2 weapon has AP of 5, crit 2.9x, damage range of 55-75, and costs $1250.

What You Should Know – These weapons have pretty insane critical multiplier which makes them quite useful. You’ll easily be able to take out enemies with a single shot. You’ll also receive huge armor penetration boost after the tier 5 weapons due to the increased Pen.

Brawler Weapons

SAP of Gloves
This tier 1-1 weapon has AP of 2, crit 1.8x, damage range of 2-5, and will set you back $130.

Brass Knuckles
This tier 2-1 weapon has AP of 3, crit 1.9x, damage range of 6-9, and will set you back $265.

Rebar Knuckles
This tier 3-1 weapon has AP of 4, crit 3.4x, damage range of 8-11, and will set you back $400.

Metal Nails
This tier 4-1 weapon has AP of 3, crit 3.4x, damage range of 10-12, and will set you back $485.

Boom Fis
This tier 5-1 weapon has AP of 4, crit 3.4x, damage range of 11-15, and will set you back $660.

Dragon’s Claws
This tier 6-1 weapon has AP of 3, crit 2.9x, damage range of 15-19, and will set you back $1100.

What You Should Know – These weapons have below-average base damage, but when it comes to critical multipliers, these can even give blunt weapons a run for their money.

Each hit with these weapon have a 20% chance of inflicting concussion. As for the mods that you can use with these weapons, there are not any.

Energy Weapons

Phase Blaster
This tier 1-1 weapon has an AP of 3, CAP of 6, damage range of 6-8, range of 12m, and will set you back $70.

Herbicide
This tier 1-2 weapon has an AP of 6/8, CAP of 8, damage range of 10-19, range of 14m, and will set you back $157.

Laser Carbine
This tier 2-1 weapon has an AP of 6, CAP of 20, damage range of 6-9×3, range of 17m, and will set you back $315.

Laser Pistol
This tier 2-2 weapon has an AP of 3, CAP of 10, damage range of 9-11, range of 11m, and will set you back $271.

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