Mass Effect 3 Multiplayer Character Builds Guide

By   /   Mar 12, 2012


Improving Galactic Readiness isn’t the only reason for you to play Mass Effect 3’s multiplayer. While it’s a multiplayer mode we are quite accustomed to in the world of shooters (and one we don’t expect RPG games to have), there is plenty of entertainment for anyone looking for some quality co-op gaming.

Perhaps what makes it really enjoyable is the wide variety of races and classes that are for the offer, each with different abilities and each having a standard of their own.

In this guide we’ll be going over the essential builds for every class. I’ll be listing the following things in the builds:

  • Recommended Race for a Class
  • Recommended Weapon(s)
  • The Tier 4, Tier 5 and Tier 6 leveling of the abilities
  • General Description and what makes the build stand out.

I will NOT be listing the race-specific abilities (such as Salarian Operative etcetera), as these are completely dependent on the needs and choice of the player.

For more help on Mass Effect 3, read our War Assets Locations, Citadel Missions, and Endings Guide.

Adept

If there is one thing that you really need as an Adept, it is an SMG. Like the Sentinel, the adepts are best when with their abilities, and because of that it is recommended to use lightweight weaponry for the best cool-down.

Recommended Race: DRELL, ASARI

Build #1 – (Drell)

Weapon: SMG, Pistol

Reave: Radius-> Recharge Speed-> Damage and Duration

Pull: Radius-> Expose-> Duration and Combo

Cluster Grenade: (3 levels)

Fitness: Durability-> Shield Recharge-> Fitness Expert

The Drell are brilliant Adepts because of their amazing agility and the useful powers, they have been at hand. This build will mainly focus on the collateral damage, which you will get from Reave and Pull.

Grenades are 3rd priority items, so there is really no need to waste points in them. Fitness level should be usual; maximizing health and shields. A powerful combo of Pull and Reave, combined with some mid/close ranged SMG damage will ensure you can exterminate anything.

Build #2 – (Asari)

Weapon: SMG

Stasis: Stasis Strength-> Recharge Speed-> Bubble

Warp: (arbitrary)

Throw:  Force-> Recharge Combo-> Force and Damage

Fitness: Durability-> Shield Recharge-> Fitness Expert

The Asari are perhaps the best Adepts out of the three races. While Warp is a very useful ability otherwise, it does have a significant disadvantage, as it disrupts other effects on the enemy, hence it should be used after throw/stasis combo.

Throw is quite useful against unarmored players, but is almost useless against those with barriers and shields, so make sure to use it either in conjunction with Stasis, or on enemies with no shields.

Stasis is particularly useful if you have been annoying phantoms closing in on you, and is perhaps one of the best support abilities around.

Build #3 – (Human)

Weapon: SMG

Singularity: Radius-> Recharge Speed-> Detonate

Warp: Damage-> Lasting Damage-> Recharge Speed

Shockwave: (arbitrary)

Fitness: Durability-> Shield Recharge-> Fitness Expert

Prioritize human adepts below the Asari and Drell, as they are relatively lacking when compared to the other races. Though Singularity is one of the most compelling powers in the game, its usefulness in the multiplayer does not match up to that in the single-player.

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