In this Wasteland 3 Companions guide, we will introduce you to the many companions and Rangers you can recruit on to your squad. We will give you detailed information on the stats, skills, and locations of these companions.
Wasteland 3 Companions and Rangers
We will be discussing the concept of rangers and companions in Wasteland 3, the mechanics of this whole party members system, and how you can recruit companions and rangers in your party. Let’s get started:
You can add Ranger recruits to your squad or party by talking to Sergei Greatski, whom you will find in Colorado Springs.
Moreover, you can go to Ranger HQ to recruit these special types of Companions.
When you see the list of available rangers, you will come to know that they already have starting skills and gears defined for them.
In case you want to customize your rangers with a specific set of skills then head over to character creation and make a ranger of your liking.
Let’s take a look at all the available rangers in Wasteland 3 and their stats:
|Name||Skills||Constitution||Stats (In Attribute Points)|
|Axile (Mechanic)||Mechanics, Small Arms, Weapon Modding||74||Coordination: 3 Luck: 2 Awareness: 5 Strength: 3 Speed: 5 Intelligence: 2 Charisma: 1 Quirk: None Background: Technician|
|Banshee (Sniper)||Sniper Rifles, Small Arms, Sneaky Shit||69||Coordination: 4 Luck:2 Awareness: 4 Strength: 2 Speed:3 Intelligence: 4 Charisma: 2 Quirk: No Quirk Background: Desert Cat|
|Bison Bill (Survivalist)||Survival, Sniper Rifles, First Aid||72||Coordination: 3 Luck:5 Awareness:3 Strength:2 Speed:4 Intelligence:3 Charisma:1 Quirk: None Background: Farmer|
|Blackeye Betty (Brawler)||Brawling, Survival, Hard Ass||107||Coordination:3 Luck:2 Awareness:2 Strength:6 Speed:5 Intelligence:2 Charisma:1 Quirk: none Background: Bouncer|
|Butterfly (Infiltrator)||Melee Combat, Lock picking, Sneaky Shit||69||Coordination:2 Luck:2 Awareness:5 Strength:2 Speed:5 Intelligence:4 Charisma:1 Quirk: None Background: Thief|
|Crash (Hacker)||Nerd Stuff, Sneaky Shit, Automatic Weapon||69||Coordination: 2 Luck:4 Awareness:3 Strength:2 Speed:5 Intelligence:4 Charisma:1 Quirk: none Background: Hacker|
|Danny Smiles (Trader)||Barter. Small Arms, Hard Ass||55||Coordination:2 Luck:5 Awareness:2 Strength:1 Speed:3 Intelligence:3 Charisma:5 Quirk: none Background: Con Artist|
|Devlin (Modder)||Automatic Weapons, Armor Modding, Weapon Modding||69||Coordination:3 Luck:2 Awareness:5 Strength:2 Speed:4 Intelligence:3 Charisma:2 Quirk: none Background: Nomad|
|Doc Nails (Combat Medic)||Big Guns, First Aid, Explosives||88||Coordination:3 Luck:1 Awareness:4 Strength:4 Speed:4 Intelligence:4 Charisma:2 Quirk: None Background: Raider Hater|
|Ice (Sniper)||Sniper Rifles, Sneaky Shit, Weapons Modding||69||Coordination: 4 Luck: 1 Awareness: 5 Strength:2 Speed:4 Intelligence:4 Charisma:1 Quirk: None Background: Scout|
|Preacher (Trooper)||Automatic Weapons, Explosives, Leadership||74||Coordination:4 Luck:1 Awareness:4 Strength:3 Speed:3 Intelligence:2 Charisma:4 Quirk: none Background: Evangelical|
|Professor Higgs (Inventor)||Small Arms, Toaster Repair, Weird Science||55||Coordination:2 Luck:3 Awareness:2 Strength:1 Speed:4 Intelligence:6 Charisma:3 Quirk: None Background: Academic|
|Sasquatch (Enforcer)||Survival, Melee Combat, Mechanics||107||Coordination: 4 Luck:2 Awareness: 2 Strength: 6 Speed:4 Intelligence: 2 Charisma: 1 Quirk: none Background: Drifter|
|Shellshock (Trooper)||Automatic Weapons. Armor Modding, Leadership||74||Coordination: 3 Luck:2 Awareness:4 Strength:3 Speed:3 Intelligence:2 Charisma:4 Quirk: none Background: Vicious Avenger|
|Thunder (Explosives Expert)||Explosives, Big Guns, Armor Modding||77||Coordination:4 Luck:2 Awareness:2 Strength:5 Speed:4 Intelligence:2 Charisma:2 Quirk: None Background: Miner|
|Wolf (Commander)||Kiss Ass, Automatic Weapon, Barter||74||Coordination: 3 Luck:1 Awareness: 4 Strength: 3 Speed: 3 Intelligence:2 Charisma: 5 Quirk: None Background: Mercenary|
|Zeus (Modder)||Big Guns, Mechanics, Nerd Stuff||88||Coordination:2 Luck:2 Awareness:3 Strength:4 Speed:5 Intelligence:4 Charisma:1 Quirk: None Background: Gearhead|
Companions in Wasteland 3 are another type of recruitable characters.
You are allowed to keep two Companions in your squad other than 4 Rangers at a time.
In this section we will take a look at the stats of all these companions available in the game and where you will encounter them:
Class: Lawkeeper (L4)
Starting Weapon: Assault Rifle
Skills: Automatic Weapons 5, Sneaky Shit 3, Kiss Ass 3
Location: Ranger HQ
Once you have acquired Ranger HQ you would be able to recruit companions and Marshall Kwon would be the first recruit presented to you.
This character will have Assault Rifles in the beginning along with Sneaky Shit and Kiss Ass Skills.
Be careful as to not do any morally bad stuff around Marshall as he will leave if you do.
Class: Gunslinger (L4)
Starting Weapon: Revolver
Skills: Small Arms 5, Weapons Modding 3, Barter 2, Survival 2
Location: Colorado Springs
Go to Colorado Springs and you will find her in the Sheriff’s office because her family is missing. You have to take her to the Garden of Gods to inquire about them.
You will need to increase her level a little to get some really good use out of her. She will also leave if you commit immoral acts.
Class: Driver (L6)
Starting Weapon: Sniper Rifle
Skills: Sniper Rifle 5, Mechanics 4, Animal Whisper 3, First Aid 3
Location: Ranger HQ
When you get to the Ambush Site level, you will see Jodie Bell being held at gunpoint. Rescue her and give her first aid to save her and if you have complete the Garden of Gods’ quest then you can recruit her.
Customize her a little so that she and the custom ranger sniper don’t end up with the same skills.
Class: Hobo (L8)
Starting Weapon: Shotgun
Skills: Small Arms 7, Lockpicking 4, Sneaky Shit 4, Melee Combat 2
Location: Ranger HQ
After being done with the refugee problem in the Bizarre, head over to the mess in Ranger HQ and you will find Scotchmo. You can also find him at Union Station.
His stats are not that good if you have upgraded other characters.
Class: Warlord (L12)
Starting Weapon: No items
Skills: Brawling 9, Leadership 5, Explosives 4, Mechanics 4
Location: Old Survivalist Bunker
This companion can prove very valuable because of his shotgun-arm, he is like the cyborg in this game, and coincidentally the perk you need for this companion to get all the benefits is also called Cyborg Tech.
Go to Broadmoor Heights and into the Survivalist Bunker and you will find him. His location will be revealed when you are done with the refugee quest in the Bizarre.
He can be very beneficial and can affect your main campaign a lot.
Class: Scrapper (L12)
Starting Weapon: Bladed Weapon
Skills: Melee Combat 8, Armor Modding 7, Toaster Repair 4
Location: Union Station
To recruit him, you will need to beat him up when he is ransacking Union Station along with his gang. If you succeed, he will submit to you.
But if you take my advice, it would be better if you go with Ironclad Cordite instead of Fishlips. He is just a far better choice.
Class: Psychopath (L21)
Starting Weapon: Pistol
Skills: Small Arms 10, Big Guns 8, Hard Ass 7
Location: Aspen/Little Hell
This recruit doesn’t look that good on paper as he is a bit insane.
He has possibly committed genocide in Aspen but when you meet him, he’ll ask to join your join and you have the option to accept.
You can recruit him if you want but we’ll advise against it.
Class: Researcher (L21)
Starting Weapon: SMG (Energy)
Skills: Automatic Weapons 10, Nerd Stuff 7, Weird Science 7, First Aid 2
Location: Aspen/Little Hell
She also hails from Wasteland 2 and you can recruit her into your team when you get to Aspen or Little Hell. She is a member of the Desert Rangers.
Her focus is on tech stuff and she has decent skills. If you don’t have any other tech-focused rangers in your team then you should get her.