Echoes of the Past is the third part of a series of faction missions where your character plays as an informant for the UC Vanguard against the Crimson Fleet in Starfield.
Faction Quests are short mini-stories that do not clash with Starfield’s main campaign. They act as bonus features to keep the players engaged with exciting new objectives and an immersive new story that provides the player with more game time and rewards.
This Starfield Echoes Of The Past guide includes all the details necessary to complete Starfield’s Echoes of the Past faction quest.
Starfield Echoes Of The Past Walkthrough
You will unlock the Echoes of the Past mission in Satrfield after completing the Rook Meets King faction mission. It belongs to a series of faction quests involving the player becoming an informant for the UC Vanguard to infiltrate the Crimson Fleet gang.
Whatever decision you make at the end of Rook Meets King, you will receive a prompt afterward to meet with Delgado and Mathis at the Lock on the Suvorov planet.
Delgado will be at the location with Mathis and a few of his allies, trying to get inside the Lock to locate information about a person known as Kryx.
Beware of the Lock as many creepy crawling aliens will be waiting to hurt you. Killing them will be quite easy but challenging at the same time as they’ll be in a huge quantity. Use your melee attacks to get rid of them to save ammunition for the later part of the quest.
Enter the Lock
Once you have reached the gates of the Lock, you must wait for Delgado to break the seal. Afterward, you must enter this old prison facility. This is where Kryx is being held captive.
Grylloba which are alien buggers have infested the Lock. Follow Delgado and wipe out any Gryllobas in your sight. Once you have cleared the area from the Gryllobas, Delgado will ask you to head over to the control room with Mathis to open the rest of the doors for the Lock.
Follow the blue marker on your Starfield HUD that will guide you to the control room in the Echoes of the Past faction mission. Unfortunately, when you pass through a corridor, the walls will demolish, separating you and Mathis from the rest of the Crimson Fleet crew.
Explore the Lock with Mathis
Delgado will instruct you to open the doors for the Lock. However, Mathis will be forging a plan to take down Delgado and sell whatever he finds in the Lock to Naeva Mora to make a quick buck.
Mathis will ask you to join him. There will be a few prompted answers, whatever you choose will not reflect on this faction quest.
With that conversation ended, make your way to the control room using your hand scanner or the blue marker on your HUD to guide you.
Approach the intercom at the control room to communicate with Delgado, where he will instruct you to use the console beside you to open the door for him to proceed.
Head to the D-Block Guard Tower
Your next objective to complete Echoes of the Past is to head over to the D-Block Guard Tower, where Delgado suspects Kyrx’s holding cell was.
D-Block Guard Tower is quite far from the D-Block prison,, so use your Hand scanner often to avoid getting lost.
Once you’ve reached the guard tower, Mathis will again speak with you. This conversation will be about betraying Delgado but don’t stop thinking about accepting his offer and ignoring him.
Access the nearby terminal where the blue marker on your screen is pointing and gather information about Kryx’s Cell. The cell will be located in Sector 3 of the D-Block prison cell.
Unlock Cell 106 of Sector 2 (optional)
While you’re on the terminal of the D-Block Guard Tower, you can also open cell 106 of sector 2. This is where you can find a loot Starfield Echoes of the Past cache filled with ammo, Digpicks, and weapons. This is an optional quest in Starfield’s Echoes of the Past faction mission.
Search for Kyrx’s Cell
After opening Sector 3, reach it, where you’ll find Kyrx’s cell. The cell will be empty, though; look for a suspicious lamp.
Upon interacting with the lamp, you’ll be asked to remove a slate from it. The slate will contain Kryx’s plan.
Once you’ve listened to the slate, go to the shower room next to Kyrx’s cell, where you’ll find another slate containing Kryx’s escape plan.
After hearing about Kryx’s escape plan, use your hand scanner to locate Kryx’s escape tunnel to return to Delgado.
Beware of Gryllobas that will be found in the loose wall area of the escape tunnel. Kill all the creepy crawlers and go to the Warden’s office.
In the Warden’s Office
Once you’ve followed the escape tunnel and exited through the loose wall, you’ll be hit with a loading screen that will transfer you to the warden’s office.
Your goal is to escape the Lock once and for all by using the shuttle right outside the Lock, but once you interact with the intercom, you’ll find out that the Gryllobas and the Alien Queen have wiped out the whole Crimson Fleet crew. Only Delgado survived.
Mathis will repeatedly ask you to forget his conversation with you about Delgado after the intercom communication with Delgado has ended.
Defeat the Alien Queen
After Mathis finishes his rants, your last step is to butcher the Gryllobas and Alien Queen to get back to the shuttle. Hopefully, you’ve stacked enough ammo from the Lock to easily wipe out the Alien Queen of Starfield.
After defeating the Alien Queen, head to the shuttle to rendezvous at the Key and report back to Delgado.
Speak with Mathis and then Naeva Mora, who will provide you with a new faction quest called ‘Siren of the Stars.
Report back to Commander Ikande
If you were playing as an informant for the UC Vanguard, go to Commander Ikande at the UC HQ in New Atlantis to provide a report on the recent events at the Lock.
This will end the Echoes of the Past faction quest in Starfield.
Starfield Echoes of the Past mission rewards
- 7800 Credits
- 350 XP
- Keelhauler Pistol
- UC Prison Shuttle Ship
Starfield echoes of the past bug
When you are at the end of the Echoes of the Past mission in Starfield, a wave of crawlers will target you. This transition initiates after you have escaped through the prison transport. Apart from the crawlers, you will encounter a boss to defeat. Note that this is not an optional boss; you must kill it to clear the entire area. Therefore, if you want to proceed further, you must clear the area entirely.
Mathis will accompany you during this mission. Once you both have handled the crawlers, your next target is the Boss. However, the bug occurs when the boss doesn’t appear on the radar when moving away from the wall at the bay area.
This prevents you from interacting with the prison transport. Thus postponing your task to clear the bay. Hence, you are stuck during the starfield echoes of the past mission. You can fix this bug by approaching the area where your radar can catch the boss. Furthermore, once you have the boss in sight, open the console by pressing the “~” key.
Now, enter “killall” to kill each enemy detected in the area. You will now have the entire area cleared and receive a prompt to complete the objective. Thus, you will unlock the bay and can board.
Stuck on Echoes of the Past Quest in Starfield?
Additionally, you can face an issue where you are trapped in the Lock. You will usually face this problem after killing the boss at the step to “Secure the Shuttle Bay. This prevents you from reaching your ship and escaping the scene. You will face this problem when you cannot find the ship’s cockpit. Ignore the red door and instead head over to the second floor of the prison. This path will lead you directly to the ship’s cockpit.