In this South Park: Phone Destroyer Best Cards Guide, we will guide you on the best cards in South Park: Phone Destroyer. South Park: Phone Destroyer is a card battling game set in the universe of South Park.
We have curated this South Park: Phone Destroyer Best Cards Guide so that we can tell you the best cards that you should use in battles for a confirmed win. Become the ultimate card champion with our South Park: Phone Destroyer Best Cards Guide.
South Park: Phone Destroyer Best Cards Guide
South Park: Phone Destroyer Best Cards Guide details everything that you need to know about the best cards in South Park: Phone Destroyer.
South Park: Phone Destroyer Best Cards
South Park: Phone Destroyer features more than 80 cards in the game and you cannot possibly use all of them in the game. Some of them are not useful in most of the situations while some are just useless.
We have the best cards from each category in this guide so you keep only the best cards in your deck and do not waste your time with the useless shuffling of cards to find the best ones around.
South Park: Phone Destroyer Best Fantasy Cards
This section features the best Fantasy cards in the game. The main strength of these Fantasy cards are the use of control abilities and excessive debuffs.
You will unlock this card after reaching level 40. It belongs to Assassin Class and it uses 2 Energy. It has great attack speed with the Deathwish ability due to which the killer of this card is unable to attack further for at least 10 seconds.
Stan the Great
Reach level 20 and this card is yours. It belongs to Fighter class and it uses 3 Energy. Stan the Great has overall good stats with an attack reducing charge attack.
To unlock Catapult Timmy, you must reach level 20. It belongs to the Ranged class and it will cost you 3 Energy. It can summon rats and throw them at the enemy. Catapult Timmy can attack at range and has a charge attack as well.
It belongs to the Assassin Class. You can unlock this card at level 15. It costs 2 Energy and when it dies, it makes the closest ally card invisible for three seconds. It also features decent attack speed.
South Park: Phone Destroyer Best Mystical Cards
Mystical Cards are support cards that support you in different ways during battles.
Purify is unlocked when you reach level 10. It belongs to Spell class and it will cost 1 Energy. It removes buffs from enemies and debuffs from allies.
You will get it when you reach level 10. Angel Wendy belongs to Ranged class and it heals three ally cards closest to it. It costs 3 Energy.
Reach level 25 to unlock Regeneration. It belongs to Spell class and it costs 3 Energy. It regenerates the health of all ally cards for 15 seconds.
Zen Cartman is a tank and it can take a lot of damage before going down. You can use him when you reach level 10. Zen Cartman does not have an attack stat and it can easily draw enemy aggro.
Friar Jimmy is a healer and it heals other cards. It is an excellent choice for supporting tanks in surviving all the damage that they take.
South Park: Phone Destroyer Best Sci-Fi Cards
Sci-Fi Cards are poison and debuff cards that are used to weaken the enemy team.
Alien Clyde is unlocked at level 5. He has a strong poison attack and belongs to the Fighter Class. It costs 3 Energy per use.
Marine Craig poisons the enemy leader and the enemies near the leader. It is a very powerful card and it is unlocked at level 5. It costs 4 Energy and it belongs to the Ranged class.
It belongs to the Fighter class. You can unlock Enforcer Jimmy when you reach level 5. He can be a good tank as he can take quite a lot of punishment. The aura surrounding it keeps the abilities from charging. It will cost 2 Energy.
Astronaut Butters is a decent card and it unlocks at level 1. It belongs to the Assassin class and it costs 2 Energy. It grants speed buff to the leader or nearby ally when it dies.
South Park: Phone Destroyer Best Neutral Cards
Neutral Cards act as fillers cards with the themes that you choose.
Rat Swarm is available at Level 1. With this card, you can summon four rats on the battlefield, which deal damage to the enemy. It costs 3 Energy and it belongs to the Assassin class.
Available at Level 1, Terrance Mephesto is used to summon a flying creature that damages an area instead of one card. Melee attackers cannot reach it. It will cost 4 Energy and it belongs to the Ranged class.
Nathan features a large range and a massive area of effect damage. This is a huge damage dealer card. It costs 4 Energy.
South Park: Phone Destroyer Best Adventure Cards
These cards are low-cost multi-purpose cards and are extremely useful in different situations.
Calamity Heidi is available right from the start at Level 1. This card belongs to fighter class and it costs you 2 Energy. She has the stats for a decent tank support with good attacks and decent health pool.
It costs 2 Energy and belongs to Assassin class. It is available from Level 1 and it features good attack speed and quick attack buffing charged ability.
You can use Bandita Sally from Level 1. It belongs to Assassin class as well while it costs 2 Energy Points. This card features decent speed with good attacks.
Hookhand Clyde belongs to the Fighter class and is available at Level 10. This card will cost you 3 Energy Points. It boasts a powerful Warcry ability, which does large amounts of damage to enemy cards. It also has good overall stats.
Pirate Ship Timmy
You will unlock Pirate Ship Timmy when you reach level 10. This card belongs to the Ranged class. It deals good area damage when it fires its charged cannonball ability. It costs 3 Energy Points when used.
Storyteller Jimmy decreases the attack of all enemies with its Aura effect. It is difficult to upgrade because it is an Epic card. It costs 3 Energy.
This concludes our South Park Phone Destroyer Best Cards Guide. If you want toad anything to this guide, feel free to use the comments section below!