In guide we will be discussing the water type Pokemon called Arrokuda. We will talk about its location, evolution chain, abilities, weaknesses, strengths and moves. If you are looking to find some other Pokemon in Sword and Shield, you should check our other guides.
Pokemon Sword and Shield Arrokuda
We will start by discussing the locations it spawns at.
Arrokuda Location
Following are Arrokuda’s spawn locations, the weather it spawns in and the chances of it spawning and how you would be able to catch it based on that:
Overworld Spawns
Arrokuda in Pokemon Sword and Shield can be found in the following Overworld locations:
Pokemon | Location | Weather | Spawn |
Arrokuda | Motostoke Riverbank (Surfing) | Normal Weather (Lv. 40-43) | 30% |
// | // | Overcast (Lv. 40-43) | 45% |
// | // | Raining (Lv. 40-43) | 40% |
// | // | Thunderstorm (Lv. 40-43) | 65% |
// | // | Intense Sun (Lv. 40-43) | 25% |
// | // | Snowing (Lv. 40-43) | 15% |
// | // | Snowstorm (Lv. 40-43) | 20% |
// | // | Sandstorm (Lv. 40-43) | 60% |
// | // | Heavy Fog (Lv. 40-43) | 45% |
// | Route 2 (Surfing) | All Weather (Lv. 38-40) | 70% |
Barraskewda | Lake of Outrage (Surfing) | Normal Weather (Lv. 40-43) | 05% |
// | // | Overcast (Lv. 40-43) | 05% |
// | // | Raining (Lv. 40-43) | 05% |
// | // | Thunderstorm (Lv. 40-43) | 05% |
// | // | Intense Sun (Lv. 40-43) | 05% |
// | // | Snowing (Lv. 40-43) | 05% |
// | // | Snowstorm (Lv. 40-43) | 05% |
// | // | Sandstorm (Lv. 40-43) | 05% |
// | // | Heavy Fog (Lv. 40-43) | 05% |
// | Route 2 (Surfing) | All Weather (Lv. 38-40) | 28% |
Non-Overworld Spawns
Arrokuda in Pokemon Sword and Shield can be found in the following Non-Overworld locations:
Pokemon | Location | Weather | Spawn |
Arrokuda | Route 2 | Fishing (Lv. 4-6) | 05% |
// | Motostoke Riverbank | Fishing (Lv. 26-28) | 50% |
// | Town of Hulbury | Fishing (Lv. 20-24) | 50% |
Barraskewda | Motostoke Riverbank | Fishing (Lv. 26-28) | 10% |
// | Dusty Bowl | Fishing (Lv. 40-45) | 50% |
// | Lake of Outrage | Fishing (Lv. 50-52) | 50% |
Arrokuda Stats
Following is the list if Max stats for this Pokemon:
Total | 280 | |
Attack | 63 | |
Special Attack | 40 | |
Defense | 40 | |
Special Defense | 30 | |
HP | 41 | |
Speed | 66 |
Arrokuda Evolutions
Following is the evolution chain of this pokemon along with the requirement to get there:
Pokemon | Stage | Type | Requirement | Total | Attack | SpAtk | Defense | SpDef | HP | Speed |
Arrokuda | Unevolved (1) | Water | 280 | 63 | 40 | 40 | 30 | 41 | 66 | |
Barraskewda | First Evolution (2) | Water | Level 26 | 490 | 123 | 60 | 60 | 50 | 61 | 136 |
Arrokuda Weaknesses
This Pokemon is weak against the following types and then there is a list of Pokemon that have those types:
- Grass 2x
- Electric 2x
Pokemon | Type 1 | Type 2 |
Jolteon | Electric | |
Leafeon | Grass | |
Dhelmise | Ghost | Grass |
Tsareena | Grass | |
Vikavolt | Bug | Electric |
Arrokuda Strengths
Following are its strengths along with their multiplyer and then there is a list of pokemon that have those types:
- Steel 1/2
- Fire 1/2
- Water 1/2
- Ice 1/2
Pokemon | Type 1 | Type 2 |
Arcanine | Fire | |
Gyarados | Water | Flying |
Milotic | Water | |
Vanilluxe | Ice | |
Lapras | Water | Ice |
Arrokuda Abilities
Following are the abilities of this pokemon along there type and effect:
Ability | Type | Effect |
Swift Swim | Normal | Boosts the Pokémon’s Speed stat in rain. |
Propeller Tail | Hidden | Ignores the effects of opposing Pokémon’s Abilities and moves that draw in moves. |
Arrokuda Moves
In this section we will discuss this Pokemon’s level up moves, TM moves and TR moves which are as follows:
Level Up Moves
Lvl | Move | Type | Pow | Acc | PP | Effect |
01 | Peck | Flying | 35 | 100 | 35 | |
01 | Aqua Jet | Water | 40 | 100 | 20 | User attacks first. |
06 | Fury Attack | Normal | 15 | 85 | 20 | Hits 2-5 times in one turn. |
12 | Bite | Dark | 60 | 100 | 25 | May cause flinching. |
18 | Agility | Psychic | — | — | 30 | Sharply raises user’s Speed. |
24 | Dive | Water | 80 | 100 | 10 | Dives underwater on first turn, attacks on second turn. |
30 | Laser Focus | Normal | — | — | 30 | User’s next attack is guaranteed to result in a critical hit. |
36 | Crunch | Dark | 80 | 100 | 15 | May lower opponent’s Defense. |
42 | Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
48 | Double-Edge | Normal | 120 | 100 | 15 | User receives recoil damage. |
TM Moves
TM | Move | Type | Pow | Acc | PP | Effect |
TM21 | Rest | Psychic | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | Normal | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | Normal | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | Normal | — | 100 | 15 | If opponent is the opposite gender, it’s less likely to attack. |
TM33 | Rain Dance | Water | — | — | 5 | Makes it rain for 5 turns. |
TM36 | Whirlpool | Water | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM39 | Facade | Normal | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | Normal | 60 | – | 20 | Ignores Accuracy and Evasiveness. |
TM43 | Brick Break | Fighting | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM45 | Dive | Water | 80 | 100 | 10 | Dives underwater on first turn, attacks on second turn. |
TM52 | Bounce | Flying | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. |
TM58 | Assurance | Dark | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM67 | Ice Fang | Ice | 65 | 95 | 15 | May cause flinching and/or freeze opponent. |
TM76 | Round | Normal | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
TR12 | Agility | Psychic | — | — | 30 | Sharply raises user’s Speed. |
TR13 | Focus Energy | Normal | — | — | 30 | Increases critical hit ratio. |
TR16 | Waterfall | Water | 80 | 100 | 15 | May cause flinching. |
TR20 | Substitute | Normal | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | Normal | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | Normal | — | — | 10 | User performs one of its own moves while sleeping. |
TR32 | Crunch | Dark | 80 | 100 | 15 | May lower opponent’s Defense. |
TR53 | Close Combat | Fighting | 120 | 100 | 5 | Lowers user’s Defense and Special Defense. |
TR57 | Poison Jab | Poison | 80 | 100 | 20 | May poison the opponent. |
TR84 | Scald | Water | 80 | 100 | 15 | May burn opponent. |
TR87 | Drill Run | Ground | 80 | 95 | 10 | High critical hit ratio. |
TR95 | Throat Chop | Dark | 80 | 100 | 15 | Prevents use of sound moves for two turns. |
TR97 | Psychic Fangs | Psychic | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
TR98 | Liquidation | Water | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
This is all there is about this Pokemon. For more guides like this visit our site. Have fun catching them all.