Best New World Ice Gauntlet Builds for PvP and PvE

Ice Gauntlet is an Intelligence-based weapon in New World that consists of two skill trees, Ice Tempest, and Builder. When paired with secondary weapons like Rapier, it deals high amounts of damage while dodging the opponent’s attacks. In this guide, we’ll be looking at the New World Best Ice Gauntlet Builds.

New World Ice Gauntlet Builds

The Ice Gauntlet is a versatile weapon, mainly used for putting an end to melee opponents and trapping them in a high damaging combo. Due to its versatility, it can be paired with many different weapons to create extremely powerful Ice Gauntlet builds in New World.

So before we jump into the builds themselves, let’s go over some of the best weapon combinations that you can use with the Ice Gauntlet.

Best Ice Gauntlet Weapon Combinations

Fire Staff

Arguably the best weapon to use with the Ice Gauntlet is the Fire Staff. These two weapons perfectly synergize with each other.

The Ice Gauntlet sets up the target with debuffs, making them weaker and more vulnerable, which you can then take advantage of using the Fire Staff to deal incredible damage to them.

The Fire Staff also helps you use the Ice Gauntlet more efficiently by generating more mana. You can then use this mana to use the special attacks of the Ice Gauntlet.

The only downside of this combination is that you solely have to rely on your mana bar for damage as you don’t have a melee weapon.

Rapier

The next best weapon to use with the Ice Gauntlet is the Rapier. This weapon combination allows you to have incredible mobility while also being able to deal tons of AoE damage.

The burst damage mechanics of the Rapier work really well with the Ice Gauntlet. You can first freeze your targets using the Ice Gauntlet and then follow it up with a burst attack from the Rapier to obliterate them.

The one downside of combination is that you’ll have to invest less points into Intelligence (because of the Rapier), which will decrease your damage output overall. But this damage decrease will be very small, so it’s nothing to worry about.

Life Staff

Finally, we have the Life Staff. The Life Staff is the best weapon to use with the Ice Gauntlet if you’re looking to focus on PvE. This weapon combination will create a very balanced build that will allow you to complete Expeditions and other PvE activities very easily.

Ice Gauntlet Attribute Scaling

The Ice Gauntlet is almost completely dependent upon Intelligence. The more Intelligence you have, the more damage your Ice Gauntlet will deal.

Hence, you have to invest as many points into Intelligence as you can. This includes both in your attributes and gear selection.

The next most important attribute is Constitution as this will help you out a lot in PvP. So you need to have a good balance of Intelligence and Constitution, but Intelligence will be the highest priority. And because of that, Faction Armor is the way to go as it provides you with exactly that.

Ice Gauntlet Perks

Having a combination of different perks on your gear will make all these ice gauntlet builds even stronger. Below are our picks for some of the best perks to look out for in your gear

Unbroken Winds: Gain 10% mana after using Wind Chill till completion

Unending Thaw: Frost effects on enemies remain for an extra 2s once they leave Ice Storm

Healing Tomb: Gain 10% health upon exiting Entombed

Strengths and Weaknesses

The biggest strength of the Ice Gauntlet is its crowd control abilities. With its abilities and passives, it can easily mow down crowds of mobs.

It also has great Ranged Attacks, making it a very versatile weapon that can work in both close and ranged encounters.

Another great feature of the Ice Gauntlet is its Ice Shower ability that can apply Rend.

And finally, another big strength of the Ice Gauntlet is how well it performs against the Lost. You can easily defeat hoards of the Lost using this weapon.

Moving on to the weaknesses, the biggest one we have is the long cooldown times of the weapon. This weakness is then amplified by the fact that all of its attacks cost mana, which adds to the cooldowns as you have to wait to recharge mana.

The Ice Gauntlet has very few healing options and no Movement Skill at all. So, a good secondary weapon is needed to overcome these weaknesses.

And the final weakness of the Ice Gauntlet is its ineffectiveness against Corrupted. It deals only 40% damage to them, making it extremely hard to take down Corrupted with the Ice Gauntlet.

Ice Gauntlet and Fire Staff PvE Build

Combining the powers of both Ice Gauntlet and Fire Staff, this build is sure to wreak havoc on unsuspecting mobs and enemies in the wilds of New World.

With the build we have crafted, your mana troubles will be a thing of the past as you will gain mana every time you dodge in combat. This build is well balanced, meaning it performs well in both PvP and PvE, but it’s mostly designed for PvE use.

Best Ice Gauntlet Masteries

Ice Spikes

Creates spikes out of ice that starts from the player and travels outwards in a straight line for 8m. This deals 56% weapon damage except for the final, large spike that deals 157% weapon damage whilst pushing back enemies.

Pressing LMB during the attack will summon the final spike early.

Passive Skills to Unlock in Order

  • Refreshing Spikes: Cooldown of this ability is reduced by 10% if an enemy is hit by the final Spike.
  • Empowered Spikes: When an enemy is below 30% health, the major spike deals an additional 20% damage.
  • Deadly Path: Increases Damage by 10% whilst adding stagger on the path of the spikes. Does not increase the damage of the final spike.
  • Spiky Reach: Ice shards fall on the sides of the Spikes path, covering a wider area. Each shard will have a 6m range and deal 118% weapon damage.

Ice Storm

Ice Storm is a ranged attack that deals 17% weapon damage every 0.33 seconds for 5 seconds. Additionally, it slows down the movement speed of opponents inside a 5-meter radius frosted area by 25%.

Passive Skills to Unlock in Order

  • Weakening Dust: Incoming Damage is increased by 10% for 3 seconds. Specifically for enemies who are trapped in Ice Storm below 50% Health.
  • Storm Summoner: Ice storm mana cost is decreased by 80% at full mana.
  • Punishing Storm: Increases Damage by 10% for each enemy in Ice Storm.

Ice Pylon

This skill creates a 1-meter radius frost area that sanctions frost powers.

Ice Pylon is used for shooting Ice projectiles that deal a total of 50% weapon damage to opponents within the 20-meter range for the next 15 seconds.

Passive Skills to Unlock in Order

  • Greater Pylon: Damage on slowed targets is increased by 10%
  • Pylon Regen: Pylon regenerates to full health 5 seconds after last damage taken
  • Pylon Dodge: Dodging with full stamina increase Ice Pylon’s rate of fire for 3 seconds
  • Pylon Refresh: Successful hit extends Ice Pylon’s life by 1 second (max 45s)

General Passives

Make sure to unlock the following passive skills for Ice Gauntlet in order to get the best out of this build

  • Empowered Frost: In a Frosted Area, regain 3 mana per spell cast.
  • Refreshing Frost: Reduce all active cooldowns for ice abilities by 20% when casting an ability on a frosted area.
  • Critical Rejuvenation: Recover 15 mana after hitting an enemy with a critical hit.
  • Energized Critical: At full stamina, increase the critical damage of ice spells by 15%.
  • Ultimate Chill: Ice Abilities chill targets thus increasing incoming damage by 35% for 3 seconds.

Best Fire Staff Masteries

Fireball

Launch a heavy fireball that deals 140% weapon damage and leave a 3m burning field upon impact. The burning field lasts for 6 seconds (each second dealing 10% weapon damage)

Passive Skills to Unlock in Order

  • Scorched Earth: Fireball’s burning field lasts for 9 seconds
  • Catch: Direct hit grants you 10% of your mana back and reduces the cooldown of your fire staff skills by 7%

Flamethrower

Create a jet of flames from the tip of your staff dealing 34% weapon damage for 6 seconds. Each enemy who is caught in the fire burns; taking 3% weapon damage per second.

Passive Skills to Unlock in Order

  • Fire’s Reach: Increase the range of Flamethrower by 50%.
  • Infernal Flames: Increase its damage by 25%.
  • Pyrodancer: Flamethrower has no cooldown.

Incinerate

Cause a fiery explosion that deals 130% weapon damage and pushes back enemies by 3m. Enemies caught in this explosion are burnt thus taking 3% weapon damage per second (lasts for 6 seconds in total).

General Passives

Spend your remaining Fire Staff mastery points on the following masteries to improve your flame performance

  • Scorched: Each hit of incinerate stacks the burning status.
  • Cauterized Wound: Restore 20% Incinerate damage dealt as health.
  • Flame Out!: Incinerate hits twice
  • Spell Focus: Heavy attacks recover 5% of your max mana on hit
  • Clear Mind: While above 50% mana, you gain 5% increased Empower (Empower equals increased damage)
  • Singe: When you get a critical hit with the Fire Staff, it causes burning. The burning deals 3% weapon damage for 6 seconds
  • Clear Casting: If you haven’t taken damage in 3 seconds, your damage is increased by 10%
  • Flare: Heavy attacks don’t consume mana.
  • Spellslinger: Your abilities gain a 10% chance to land a critical strike on the enemy.
  • Prophet of a Fire God: While holding a staff, your critical strike chance is increased by 15%
  • Runes of Helios: Casting a Fire Spell places a 2m rune on the ground. This increases your spell damage by 30% when standing inside the rune which lasts for 7 seconds.

Ice Gauntlet Fire Staff PvP Build

This Ice Gauntlet and Fire Staff build is focused on dealing as much AoE damage as possible. Hence, it’s focused on PvP and performs exceptionally well in War/Siege 50v50 battles.

The ideal playstyle with this build would be to stand in the backline of your guild and use attacks like Meteor Shower and Fireball to deal massive AoE damage on the opponents, periodically.

Best Ice Gauntlet Masteries

Ice Storm

Ice Storm is a ranged attack that deals 17% weapon damage every 0.33 seconds for 5 seconds. Additionally, it slows down the movement speed of opponents inside a 5-meter radius frosted area by 25%.

Passive Skills to Unlock in Order

  • Weakening Dust: Incoming Damage is increased by 10% for 3 seconds. Specifically for enemies who are trapped in Ice Storm below 50% Health.
  • Storm Summoner: Ice storm mana cost is decreased by 80% at full mana.
  • Punishing Storm: Increases Damage by 10% for each enemy in Ice Storm.

Ice Shower

Summons a shower of Ice that creates a frosted area of about 1 meter by 5 meters that lasts for 4 seconds. Enemies that will enter it will be stricken by Frostbite. Frostbite roots the enemy for 1 second, immobilizing and slowing them for about 50%.

This status remains on the enemy for 3 seconds after they leave the frosted area. Ice shower has a lifetime of 4 seconds.

Passive Skills to Unlock in Order

  • Enduring Shower: Increase Ice Shower duration to 7 seconds.
  • Quick Shower: When entering Ice Shower, the speed of yourself and your allies is increased by 25% for 2 seconds
  • Frigid Showers: Frostbite applies Rend on target, reducing their defense by 10%

Entombed

Using this skill, you entomb yourself in ice to increase Mana regen. The tomb is active for 10 seconds and opponents can easily get it destroyed before you can even reach the 10-second mark.

You can exit the ice yourself by either pressing block or light attack. The latter will use 20 mana to cause a damaging knockback.

Passive Skills to Unlock in Order

  • Strengthened Tomb: Increases defense by 25% for 3 seconds when you break out of Entombed.
  • Cleaning Tomb: Removes all debuffs from you when you use Entombed.

General Passives

  • Energized Critical: At full stamina, increase the critical damage of ice spells by 15%.
  • Critical Rejuvenation: Recover 15 mana after hitting an enemy with a critical hit.
  • Ultimate Chill: Ice Abilities chill targets thus increasing incoming damage by 35% for 3 seconds.
  • Cold Reach: Causes targets farther than 15m to take 15% more damage from your light and heavy attacks.
  • Heavy Freeze: If a target is standing in Ice Storm or is inflicted with Frostbite, heavy attacks will cause them to be rooted for 1 second.
  • Gathering Storm: Regenerates 15 mana when you attack a target with 3 light attacks in a row.
  • Critical Frost: When you attack an enemy that is standing in a frosted area or one that has frostbite, your critical hit chance is increased by 15%.
  • Quick Frost: Movement speed is increased by 10% in frosted areas.

Best Fire Staff Masteries

Meteor Shower

Causes a meteor rain from the sky that lasts for 6 seconds, dealing 34% weapon damage to targets within a radius on initial impact. Then it causes 20% further weapon damage per second to targets that remain in the radius.

Passive Skills to Unlock in Order

  • Immolation: For each target hit with the initial hit of Meteor Shower, you gain 1% of your mana back.
  • Fiery Determination: Grants you Grit while you are casting Meteor Shower.
  • Judgement of Helios: After the initial impact, all hits deal 25% weapon damage.

Fireball

Launch a heavy fireball that deals 140% weapon damage and leave a 3m burning field upon impact. The burning field lasts for 6 seconds (each second dealing 10% weapon damage)

Passive Skills to Unlock in Order

  • Scorched Earth: Fireball’s burning field lasts for 9 seconds
  • Catch: Direct hit grants you 10% of your mana back and reduces the cooldown of your fire staff skills by 7%

Burn Out

Dash straight forward, through targets, dealing 129% weapon damage to every target on hit. The dash is 11 meters long and inflicts Burn on targets, dealing 10% weapon damage per second for 8 seconds.

Passive Skills to Unlock in Order

  • All In: reduces Fire Staff cooldowns by 5% for each target hit by Burn Out.
  • Heat it Up!: Increases length of the Burn Out dash by 50%.

General Passives

  • Spellslinger: Your abilities gain a 10% chance to land a critical strike on the enemy.
  • Prophet of a Fire God: While holding a staff, your critical strike chance is increased by 15%
  • Spell Focus: Heavy attacks recover 5% of your max mana on hit
  • Clear Mind: While above 50% mana, you gain 5% increased Empower (Empower equals increased damage)
  • Singe: When you get a critical hit with the Fire Staff, it causes burning. The burning deals 3% weapon damage for 6 seconds
  • Pyromania: While below 50% max HP, Fire Staff attacks deal 15% more damage.
  • Kindle: Duration of Burning is increased by 20%.
  • Let it Burn: Damage dealt from Burn grants Fortify for 2 seconds.

Ice Gauntlet Life Staff PvP Build

This Ice Gauntlet Life Staff build is designed for PvP use. With this build, not only will you have crazy damage output, but you’ll also have healing abilities that will help keep you alive during battles.

This makes this build perfect for PvP, as you’ll able to shred through your opponents while being a practically unkillable tank yourself.

One important thing to note about this build is that you’ll need to invest your Attribute points into Focus instead of Intelligence. Try to max out Focus and then divide the rest of the points into Intelligence and Constitution.

Best Ice Gauntlet Masteries

Ice Storm

Ice Storm is a ranged attack that deals 17% weapon damage every 0.33 seconds for 5 seconds. Additionally, it slows down the movement speed of opponents inside a 5-meter radius frosted area by 25%.

Passive Skills to Unlock in Order

  • Weakening Dust: Incoming Damage is increased by 10% for 3 seconds. Specifically for enemies who are trapped in Ice Storm below 50% Health.
  • Storm Summoner: Ice storm mana cost is decreased by 80% at full mana.

Ice Shower

Summons a shower of Ice that creates a frosted area of about 1 meter by 5 meters that lasts for 4 seconds. Enemies that will enter it will be stricken by Frostbite. Frostbite roots the enemy for 1 second, immobilizing and slowing them for about 50%.

This status remains on the enemy for 3 seconds after they leave the frosted area. Ice shower has a lifetime of 4 seconds.

Passive Skills to Unlock in Order

  • Enduring Shower: Increase Ice Shower duration to 7 seconds.
  • Quick Shower: When entering Ice Shower, the speed of you and your allies is increased by 25% for 2 seconds
  • Frigid Showers: Frostbite applies Rend on target, reducing their defense by 10%

Entombed

Using this skill, you entomb yourself in ice to increase Mana regen. The tomb is active for 10 seconds and opponents can easily get it destroyed before you can even reach the 10-second mark.

You can exit the ice yourself by either pressing block or light attack. The latter will use 20 mana to cause a damaging knockback.

Passive Skills to Unlock in Order

  • Strengthened Tomb: Increases defense by 25% for 3 seconds when you break out of Entombed.
  • Cleaning Tomb: Removes all debuffs from you when you use Entombed.

General Passives

  • Critical Rejuvenation: Recover 15 mana after hitting an enemy with a critical hit.
  • Gathering Storm: Regenerates 15 mana when you attack a target with 3 light attacks in a row.
  • Heavy Freeze: If a target is standing in Ice Storm or is inflicted with Frostbite, heavy attacks will cause them to be rooted for 1 second.
  • Critical Frost: When you attack an enemy that is standing in a frosted area or one that has frostbite, your critical hit chance is increased by 15%.
  • Quick Frost: Movement speed is increased by 10% in frosted areas.
  • Empowered Frost: In a Frosted Area, regain 3 mana per spell cast.
  • Refreshing Frost: Reduce all active cooldowns for ice abilities by 20% when casting an ability on a frosted area.
  • Defiant Freeze: Casting an Ice spell grants an Ice hardened layer on you, granting 20% fortify for 2 seconds.
  • Frozen Touch: If an enemy strikes you with a melee attack, they are slowed by 25% for 2 seconds. This only works if you have 100% health.

Best Life Staff Masteries

Sacred Ground

Creates an area on the ground that heals allies for 16% weapon damage per second for 12 seconds. The area has a 3m radius.

Passive Skills to Unlock in Order

  • Holy Ground: While in Sacred Ground, mana and stamina is recovered 50% faster.
  • Blessed: Allies standing in the Sacred Ground gain 50% extra healing from all healing sources.

Orb of Protection

Shoots a projectile of light that heals an ally for 10% of weapon damage, grants 10% Fortify for 2 seconds and deals 146% weapon damage to any enemy hit by it.

Passive Skills to Unlock in Order

  • Protector’s Blessing: Orb of Protection grants recovery to an ally for 10 seconds if they are hit by it.
  • Shared Protection: Successfully healing an ally using Orb or Protection grants you with Fortify and Recovery.
  • Aegis: Orb of Protection now effects all allies within a 3m radius on impact.

Beacon

Shoots a projectile of light that deals 146% weapon damage to the target and attaches itself to them, healing nearby allies for 16% weapon damage per second for 10 seconds.

Passive Skills to Unlock in Order

  • Infused Light: Increases area of effect of Beacon by 50%.
  • Radiance’s Blessing: Increases duration of Beacon by 5 seconds.

General Passives

  • Desperate Speed: Healing an ally below 50% HP reduces Life Staff ability cooldowns by 10%.
  • Sacred Protection: Increases healing to all allies by 5% as long as you’re holding a Life Staff.
  • Absolved: You can now perform light and heavy attacks with the Life Staff without using mana.
  • Mending Touch: Heavy attacks get rid of 1 debuff when passing through an ally.
  • Blissful Touch: Light attacks heal for 16% weapon damage when passing through an ally.
  • Revitalize: Successful light attacks reduce Life Staff ability cooldowns by 5%.
  • Divine Blessing: Healing an ally below 50% HP grants an extra 30% heal to them.
  • Intensify: Successful heavy attacks grant a 10% bonus to healing effectiveness for 10 seconds. This can stack up to 3 times.
  • Glowing Focus: Duration of Life Staff is increased by 20%.

Ice Gauntlet Life Staff PvE Healer Build

This final Ice Gauntlet build is completely focused on the PvE aspects of New World. This build will provide you with insane healing that will easily keep you alive as you venture through the open world of the game.

The secondary weapon for this build is the Life Staff, which is where the healing aspect of the build comes from.

Best Ice Gauntlet Masteries

Ice Storm

Ice Storm is a ranged attack that deals 17% weapon damage every 0.33 seconds for 5 seconds. Additionally, it slows down the movement speed of opponents inside a 5-meter radius frosted area by 25%.

Passive Skills to Unlock in Order

  • Weakening Dust: Incoming Damage is increased by 10% for 3 seconds. Specifically for enemies who are trapped in Ice Storm below 50% Health.
  • Storm Summoner: Ice storm mana cost is decreased by 80% at full mana.

Ice Pylon

This skill creates a 1-meter radius frost area that sanctions frost powers. Ice Pylon is used for shooting Ice projectiles that deal a total of 50% weapon damage to opponents within the 20-meter range for the next 15 seconds.

Passive Skills to Unlock in Order

  • Greater Pylon: Damage on slowed targets is increased by 10%
  • Pylon Regen: Pylon regenerates to full health 5 seconds after last damage taken
  • Pylon Dodge: Dodging with full stamina increase Ice Pylon’s rate of fire for 3 seconds
  • Pylon Refresh: Successful hit extends Ice Pylon’s life by 1 second (max 45s)
  • Ultimate Frost: Increases the health of Ice Pylon by 100% and also increases radius to 5m. If you stand in this frosted area, buffs from Quick Frost and Empowered Frost are doubled.

Entombed

Using this skill, you entomb yourself in ice to increase Mana regen. The tomb is active for 10 seconds and opponents can easily get it destroyed before you can even reach the 10-second mark.

You can exit the ice yourself by either pressing block or light attack. The latter will use 20 mana to cause a damaging knockback.

Passive Skills to Unlock in Order

  • Strengthened Tomb: Increases defense by 25% for 3 seconds when you break out of Entombed.
  • Cleaning Tomb: Removes all debuffs from you when you use Entombed.

General Passives

  • Critical Rejuvenation: Recover 15 mana after hitting an enemy with a critical hit.
  • Gathering Storm: Regenerates 15 mana when you attack a target with 3 light attacks in a row.
  • Heavy Freeze: If a target is standing in Ice Storm or is inflicted with Frostbite, heavy attacks will cause them to be rooted for 1 second.
  • Quick Frost: Movement speed is increased by 10% in frosted areas.
  • Empowered Frost: In a Frosted Area, regain 3 mana per spell cast.
  • Refreshing Frost: Reduce all active cooldowns for ice abilities by 20% when casting an ability on a frosted area.
  • Defiant Freeze: Casting an Ice spell grants an Ice hardened layer on you, granting 20% fortify for 2 seconds.

Best Life Staff Masteries

Sacred Ground

Creates an area on the ground that heals allies for 16% weapon damage per second for 12 seconds. The area has a 3m radius.

Passive Skills to Unlock in Order

  • Holy Ground: While in Sacred Ground, mana and stamina is recovered 50% faster.
  • Blessed: Allies standing in the Sacred Ground are gain 50% extra healing from all healing sources.

Orb of Protection

Shoots a projectile of light that heals an ally for 10% of weapon damage, grants 10% Fortify for 2 seconds and deals 146% weapon damage to any enemy hit by it.

Passive Skills to Unlock in Order

  • Protector’s Blessing: Orb of Protection grants recovery to an ally for 10 seconds if they are hit by it.
  • Shared Protection: Successfully healing an ally using Orb or Protection grants you with Fortify and Recovery.
  • Aegis: Orb of Protection now affects all allies within a 3m radius on impact.

Beacon

Shoots a projectile of light that deals 146% weapon damage to the target and attaches itself to them, healing nearby allies for 16% weapon damage per second for 10 seconds.

Passive Skills to Unlock in Order

  • Infused Light: Increases area of effect of Beacon by 50%.
  • Radiance’s Blessing: Increases duration of Beacon by 5 seconds.

General Passives

  • Desperate Speed: Healing an ally below 50% HP reduces Life Staff ability cooldowns by 10%.
  • Sacred Protection: Increases healing to all allies by 5% as long as you’re holding a Life Staff.
  • Absolved: You can now perform light and heavy attacks with the Life Staff without using mana.
  • Mending Touch: Heavy attacks get rid of 1 debuff when passing through an ally.
  • Blissful Touch: Light attacks heal for 16% weapon damage when passing through an ally.
  • Revitalize: Successful light attacks reduce Life Staff ability cooldowns by 5%.
  • Divine Blessing: Healing an ally below 50% HP grants an extra 30% heal to them.
  • Enchanted Justice: When you get hit in battle, a healing aura spawns around you that heals you and allies within a 4m radius for 8% weapon damage per second for 6 seconds.
  • Protector’s Strength: If you have a buff on you, you gain 10% more HP from healing

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