Your logo in Metal Gear Solid V: The Phantom Pain is your identity. It often shows other players during FOB operations how far you’re into the game and how good you are. The codenames and emblems in Metal Gear Solid V: The Phantom Pain have some unlock requirements you must complete before using them as logos.
I have prepared this guide to help you acquire all Codenames and Emblems in the game.
For more help on Metal Gear Solid V: The Phantom Pain, read our Side Ops Guide, Animal Locations Guide, Posters Locations, and Max Bonding Guide.
How to get Codenames and Emblems in MGSV: The Phantom Pain
I will go through the various parts of the logos you can acquire by completing specific objectives/requirements. Take a look at all MGSV Codenames:
Codenames
Codenames are titles that you unlock at the end of missions. However, they are not necessarily tied to the mission you receive them in, as most of the codenames’ conditions are based on the previous three missions.
Codename | Unlock Requirement |
Chick | Haven’t completed Mission 06 |
Chicken | Use the chicken hat at least once. |
Foxhound | Complete the last three missions with the ‘Perfect Stealth, No Kills’ score bonus. |
Fox | Not getting detected. |
Eagle | Killed 90% of the enemies with headshots. |
Puma | Used grabbing method to neutralize most enemies. |
Bear | Used CQC for most neutralizations. |
Octopus | Used nonlethal weapons (ZZZ, STN, —) to neutralize most enemies. |
Mantis | MGSV Doberman can be acquired using lethal assault rifles to neutralize most enemies. |
Bee | Used lethal handguns to neutralize most enemies. |
Scorpion | Used lethal submachine guns to neutralize most enemies. |
Piranha | Used lethal shotguns to neutralize most enemies. |
Doberman | Used lethal machine guns (including turrets, AA cannons, and Gatling Gun) to neutralize most enemies. |
Raven | Used lethal machine guns (including turrets, AA cannons, Gatling Gun) to neutralize most enemies. |
Wolf | Used lethal Sniper Rifles to neutralize most enemies. |
Shark | Used missiles to neutralize most enemies. |
Orca | Used throwing weapons (hand grenades, grenade launchers, Petrol Bombs) to neutralize most enemies. |
Spider | Used lethal placed explosives (mines, C4) to neutralize most enemies. |
Hog | Used D-Horse to neutralize most enemies by ramming into them wild riding. |
Hound | Used D-Dog’s ‘Do it’ command to neutralize most enemies. |
Butterfly | Used Quiet to neutralize most enemies. |
Ostrich | Used D-Walker to neutralize most enemies. |
Tortoise | Used vehicles (either built-in weapons or by ramming) to neutralize most enemies. |
Hawk | Neutralized most enemies with the help of air support from helicopters. |
Whale | Neutralized most enemies by bombarding through Fire Support. |
Bat | Used multiple methods to neutralize enemies with exact numbers (10 kills with multiple techniques). |
Emblems (Back)
Emblems are personal insignias displayed on your character and parts of facilities, helicopters, and Buddies with you. For this reason, having a nice, personally customized Emblem is never too bad.
You can customize your Emblem at the Aerial Command Center (while riding your chopper between missions). The Emblem Comes in four parts: back pattern, front pattern, and two words/digits.
You can acquire MGSV Emblems by completing specific missions or unlocking other things. Many emblems are also present by default. We will only be listing the ones that need to be unlocked.
Emblem | Complete all tasks in Mission # |
Double Inverted Triangles | 5 |
Fan | 6 |
Double Inversted Triangles | 7 |
Rectangle (Vertical) | 8 |
Rectangle (Horizontal) | 10 |
Trapezoid | 9 |
Parallelogram | 13 |
Flag | 45 |
Arch | 14 |
Rhombus | 15 |
Cross | 12 |
X | 30 |
Hexagon | 22 |
Dog Tag | 02 |
Barrel 01 | 16 |
Barrel 02 | 17 |
Shield 02 | 18 |
Shield 03 | 20 |
Shield 04 | 24 |
Shield 05 | 25 |
Shield 06 | 27 |
Shield 07 | 38 |
Shield 08 | 35 |
Shield 09 | 43 |
Arrowhead 01 | 25 |
Arrowhead 02 | 32 |
Spade | 23 |
Heart | 11 |
Club | 31 |
Star | 3 |
Lightning | 34 |
The Phantom Pain Emblems (Front)
Emblem | Unlock Requirement/Location |
Spade (Decorative) | S-Rank in Mission 23 |
Heart (Decorative) | S-Rank in Mission 11 |
Club (Decorative) | S-Rank in Mission 29 |
Diamond (Decorative) | S-Rank in Mission 31 |
Star (Decorative) | S-Rank in Mission 3 |
Moon (Decorative) | S-Rank in Mission 32 |
Lightning 02 | S-Rank in Mission 4 |
Flames 1 | S-Rank in Prologue |
Flames 2 | S-Rank in Mission 20 |
Musical Note | S-Rank in Mission 45 |
Diamond | Complete Mission 43 |
Gear | S-Rank in Mission 12 |
Biohazard | S-Rank in Mission 13 |
Radiological Biohazard | S-Rank in Mission 16 |
Earth (Map) | 150,000+ Heroism |
Earth (Wireframe) | 150,000+ Heroism |
Flower | S Rank in Mission 6 |
Garland | Complete Mission 43 |
Chick | S Rank in Mission 43 |
Waterfowl | S Rank in Mission 26 |
Skull (Front) | S Rank in Mission 6 |
Skull (Side) | Complete Side-Op 82 |
Skull, Ring & Wings | S-Rank in Mission 27 |
Skull, Horn & Tail | S-Rank in Mission 30 |
Heart, Ring & Wings | S-Rank in Mission 17 |
Wings | S-Rank in Mission 10 |
Archangel | S-Rank in Mission 25 |
Arm | S-Rank in Mission 25 |
Sword | S-Rank in Mission 7 |
Axe | S-Rank in Mission 8 |
Spear | S-Rank in Mission 14 |
Handgun | S-Rank in Mission 21 |
Assault Rifle | Command Platform after the second deck is complete |
Gas Mask | Mother Base Quarantine Platform |
Cardboard Box | Mother Base Command Platform |
Parachute | Quiet’s cell once Side Ops 111 is available |
Fulton Recovery Device (Solider) | Command Platform after second deck is complete |
Fulton Recovery Device (Sheep) | Animal Conservation Platform in Mother Base |
Walker Gear | S-Rank in Mission 15 |
Tank | S-Rank in Mission 9 |
Gunship | S-Rank in Mission 41 |
Fighter Jet | Command Platform once the fourth deck is complete |
Battleship | Command Platform once fourth deck is complete |
Nuke | Complete Mission 31 |
In addition to these, every kind of animal you save also unlocks the emblem and codenames in the shape of that animal in Metal Gear Solid V: The Phantom Pain.