MapleStory Mercedes Guide – Skill Builds, Jobs and Level Up

How To Play With Mercedes in Maplestory. Skill Builds, Guide To Complete Jobs and leveling guide.


Mercedes is one of the archer hero that sealed away the Black Mage and got encased in the ice due to the curse of the Black Mage.

She has a unique weapon, a unique mount (Unicorn) and many unique skills that make her attacking and a very mobile class in Maplestory.

She is one of the new additions in the Maplestory along with Demon Slayer. Read the following guide for leveling up different Job Skills and which Skill Builds you should use for completing each job.

Maplestory – Mercedes

Mercedes was a royal blood and ruled the village of Elluel. To protect her village she has to fight the evil Black Mage. She successfully seals the Black Mage but gets cursed by the Black Mage. Freud’s dragon protects her from the curse and saves her.

She rushes toward her village to save the people but it is too late. She is the last person to get encased by the ice in Elluel. She wakes up centuries later in her bedroom and now she has to save her people, and that is where you come in.

Following are the Skills and Builds you can use to complete all jobs and level up your character.

Mercedes Beginner Job Skills

Elf’s Recovery
You can recover your energy for 4 seconds and your HP and MP are recovered by 5%.

Stylish Move
You get instant teleportation from start to the end of the rope (↑ + jump).

King’s Qualification
Attack speed is increased by 1, speed by 10 and jump by 20. Additionally, you get a level 30 charm.

Elf’s Blessing
You can return to Eurel and gain 10% XP permanently. The cooldown is 1800 seconds if you teleport.

Mercedes 1st Job Skills

Speed Dualshot
You can shoot arrows at multiple enemies in front of you.

Level 1

MP Cost: 8, Max Monsters Hit: 3, Damage: 96%, Number of Hits: 2

Level 20

MP Cost: 14, Max Monsters Hit: 3, Damage: 115%, Number of Hits: 2

Potential Power
It not only increases your latent potential permanently but also increases speed and provides chance to dodge the enemy attack.

Level 1
MP Cost: 8, Max Monsters Hit: 3, Damage: 96%, Number of Hits: 2

Level 20
MP Cost: 14, Max Monsters Hit: 3, Damage: 115%, Number of Hits: 2

Acrobatic Jump
While in mid-air, you can jump again to glide a specific distance. The distance covered while gliding is increased with the increase in skill level. MP cost is reduced from 28 to 10 after level 10.

Sharp Aiming
Your critical rate is increased permanently. By 2% at level 1 and by 40% at level 20.

Skill Build for this job should be:

  • +1 Speed Dualshot
  • +10 Acrobatic Jump – Max
  • +19 Speed Dual Shot – Max
  • +10 Potential Power – Max
  • +20 Sharp Aiming – Max

Mercedes 2nd Job Skills

Dual Bow Gun Mastery
The weapon mastery and accuracy of dual bow guns is increased.

Level 1
Dual Bow Gun Mastery: +12%, Accuracy: +6

Level 20
Dual Bow Gun Mastery: +50%, Accuracy: +120

Cross Piercing
Force empowered arrows can deal damage to multiple enemies.

Level 1
MP Cost: 14, Max Monsters Hit: 6, Damage: 64%, Number of Hits: 4

Level 20
MP Cost: 24, Max Monsters Hit: 6, Damage: 83%, Number of Hits: 4

Charge Drive
Up to 8 enemies are pushed forward and then suspended air. When they are in air, they deal extra damage.

Level 1
MP Cost: 20, Pushes enemies and deals 102% damage. 182% damage will be done when the enemies are launched into the air and 2% bonus damage to airborne enemies will be given.

Level 15
MP Cost: 25, Deals 130% damage on pushing the enemies. 210% damage will be done when the enemies are suspended in air and 30% bonus damage to airborne enemies will be given.

Final Shot
You need 1 charge drive for this skill. You can shoot multiple arrows to hit the enemies in the air.

Level 1
MP Cost: 12, Max Monsters Hit: 8, Damage: 66%, Number of Hits: 4

Level 5
MP Cost: 16, Max Monsters Hit: 8, Damage: 90%, Number of Hits: 4

Dual Bowgun Booster
You need 5 Bowgun Mastery for this one. It consumes MP to raise the attacking speed for a short while.

Level 1
MP Cost: 30, Duration: 10 sec

Level 20
MP Cost: 11, Duration: 200 sec

Spirit Infusion
Your damage and critical chance is increased for a specific duration.

Level 1
MP Cost: 25, Duration: 68 sec, Damage: +1%, Critical Hit Rate: +1%

Level 15
MP Cost: 45, Duration: 180 sec, Damage: +15%, Critical Hit Rate: +15%

Physical Training
The physical strength improvement increases your strength and dexterity.

Level 1
STR +3, DEX +3.

Level 10
STR +30, DEX +30.

Final Attack : Dual Bow Gun (Pre-requisite: Dual Bow Gun Mastery Lv. 3)
Dual Bow Gun Mastery level 3 is the requirement. If you have a dual gun equipped, it gives you chance to do extra damage after an attack.

Level 1
Proc Rate: 2%, Damage: 55%, Number of Attacks: 2.

Level 20
Proc Rate: 40%, Damage: 75%, Number of Attacks: 2.

Skill Build for this job should be:

  • +1 Charge Drive
  • +6 Final Shot – Max
  • +1 Cross Piercing
  • +20 Dual Bow Gun Mastery – Max
  • +14 Charge Drive – Max
  • +5 Dual Bow Gun Booster
  • +19 Cross Piercing – Max
  • +15 Spirit Infusion – Max
  • +20 Final Attack: Dual Bow Gun – Max
  • +10 Physical Training – Max
  • +9 Dual Bow Gun Booster

Go to next page for Skill Builds and Tips on the rest of the job skills.

Mercedes 3rd Job Skills

Gust Dive
You can attack 6 enemies 3 times when you jump off a height of 120%.

Level 1

MP Cost: 30, Damage: 138%.

Level 20
MP Cost: 45, Damage: 195%.

High Kick Demolition
You need 5 final shot for this one. You will be able to float (invisible to the enemies in the air) in air and charge towards the enemies. Additionally, charge dive damage is increased permanently.

Level 1
MP Cost: 24, Damage: 106%, 1% chance of instant kill, Charge Drive Damage +10%.

Level 15
Active Effects: MP Cost: 32, Damage: 120%, 15% chance of instant kill, Charge Drive Damage +30%.

Ignis Lore
The damage is increased for a specific period. Additionally, there is always a chance to ignore the enemy’s attacks.

Level 1
MP Cost: 40, ATT +2, Duration: 47 seconds, 5% chance to avoid the enemey’s attack.

Level 20
AMP Cost: 60, ATT +40, Duration: 180 seconds, 20% chance to avoid the enemey’s attack.

Leap Tornado
When you have jumped to height of 120% or more, you can shoot arrows by rotating fast in the air.

Level 1
MP Cost: 30, Attacks up to 6 enemies, Damage: 138%, Number of attacks: 3.

Level 20
MP Cost: 45, Attacks up to 6 enemies, Damage: 195%, Number of attacks: 3.

Elemental Knight
A spirit is summoned that helps you fight against the enemies. The spirits are:

  • Frost Spirit – Your attacks have a chance to freeze the enemy.
  • Fire Spirit – Attacks have a chance to make the enemy suffer from continuous fire damage.
  • Shadow Spirit – Causes more damage than Fire or Frost spirits.

Strike Dual Shot
Multiple arrows are projected towards enemies at a fast speed and there is also a chance that you may stun the enemies.

Level 1
MP Cost: 20, Attacks up to 4 enemies and deals 107% damage on them 4 times, 23% chance to stun the enemy for 2 seconds.

Level 20
MP Cost: 35, Attacks up to 4 enemies and deals 126% damage on them 4 times, 80% chance to stun the enemy for 6 seconds.

Water Shield
You can create a water shield using spirit’s strength which will absorb some damage give resistance against states.

Level 1
MP Cost: 60, Duration: 104, Water shield absorbs 11% damage, Resistance to states increased by 6%.

Level 20
MP Cost: 100, Duration: 180, Water shield absorbs 30% damage, Resistance to states increased by 25%.

Unicorn Spike
A unicorn is summoned to attack the enemies in front of you. The enemies can be weaken for a particular duration.

Level 1
MP Cost: 38, Max number of enemies hit: 8, Damage: 112%, 5 critical attacks, 19% chance to weaken the enemy and activate debuff effect for 5 seconds and increase the damage by 5% for 5 times, Cooldown: 20 seconds

Level 20
MP Cost: 62, Max number of enemies hit: 8, Damage: 150%, 5 critical attacks, 95% chance to weaken the enemy and activate debuff effect for 15 seconds and increase the damage by 15% for 10 times. Cooldown: 10 seconds

Skill Build for this job should be:

  • +1 Gust Dive
  • +15 High Kick Demolition – Max
  • +19 Gust Dive – Max
  • +20 Ignis Lore – Max
  • +20 Leap Tornado – Max
  • +20 Elemental Knight – Max
  • +20 Strike Dualshot – Max
  • +20 Water Shield – Max
  • +15 Unicorn Spike

Mercedes 4th Job Skills

Dual Bow Gun Expert (Pre-requisite: Dual Bow Gun Mastery Lv. 20)
You need Dual Bow Gun Mastery level 20. While using the double bow gun, the weapon attack, proficiency and critical damage is increased.

Level 1
Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%.

Level 30
Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%.

Legendary Spear
Many special arrows will be shot towards multiple enemies doing 100% critical damage. Enemy’s defense is lowered and you also permanent increase in Leaf Tornado damage.

Level 1
MP Cost: 40, Maximum number of enemies hit: 12, Damage: 458%, Number of attacks: 2. Reduces the enemy’s defense by -1% for 5 seconds, Cooldown: 10 seconds. Passive Effects: Leap Tornado +11% damage.

Level 20
MP Cost: 60, Maximum number of enemies hit: 12, Damage: 572%, Number of attacks: 2. Reduces the enemy’s defense by -20% for 15 seconds, Cooldown: 5 seconds. Passive Effects: Leap Tornado +30% damage.

Rolling Moonsault
This is applicable after the enemies are mid-air using charge drive. You will execute multiple attacks while you and your enemies are in mid-air. Charge Drive is permanently increased.

Used after your enemies are tossed to the air after Charge Drive. Spin rapidly in the air while you and your enemies float in the air and do continuous attacks. Additionally, Charge Drive’s damage will permanently increase.

Level 1
MP Cost: 54, Max Number of Enemies Hit: 8, Damage: 152%, Number of attacks: 6, Charge Drive Damage +12%.

Level 20
MP Cost: 70, Max Number of Enemies Hit: 8, Damage: 190%, Number of attacks: 6, Passive Effects: Charge Drive Damage +50%.

Ancient Spirit
The ancient spirit take over you and your HP and damage is increased for a specific duration. The probability do dodge is also increased.

Level 1
MP Cost: 45, Duration: 65 seconds, Damage: +1%, HP: +50, Ignis Lore’s avoidance probability +6%.

Level 30
MP Cost: 80, Duration: 210 seconds, Damage: +30%, HP: +1500, Ignis Lore’s avoidance probability +20%.

Defense Break
Attacks get 100% chance to ignore enemy’s DEF (also for the bosses).

Level 1
2% chance to ignore 100% of the enemy’s DEF.

Level 20
40% chance to ignore 100% of the enemy’s DEF.

Ring of Ishtar
You will get the legendary weapon of Ishtar which causes maximum damage to the enemies in front of you. The damage of Strike Dual Shot is also increased permanently.

Level 1
MP Cost: 8, Continuous Damage: 81%, Strike Dual Shot’s damage +7%.

Level 30
MP Cost: 10, Continuous Damage: 110%, Strike Dual Shot’s damage +25%.

Advanced Final Attack (Pre-requisite: Final Attack lv. 20)
The damage and accuracy are increased permanently. There is also a chance for the final attack.

Level 1
Damage increment by 6 and accuracy by 1%. The probability of Final Attack increased by 41% and damage by 76%.

Level 30
Damage increment by 20 and accuracy by 10%. The probability of Final Attack increased by 70% and damage by 105%, A

Maple Warrior
Stats of all the members are increased for specific period.

Hero’s Will
You get the ability to nullify the abnormalities induced by the enemies for specific period. Has a cool down of 600 seconds initially.

Lightning Edge
You can execute an instant attack and damage the enemies in your path. Initially costs you 54 MP and causes 290% damage which are improved at level 30.

Skill Build for this job should be:

  • +30 Dual Bow Gun Expert – Max
  • +20 Legendary Spear – Max
  • +20 Rolling Moonsault – Max
  • +20 Defense Break – Max
  • +30 Ancient Spirit – Max
  • +30 Ring of Ishtar – Max
  • +30 Advanced Final Attack – Max
  • +30 Maple Warrior – Max
  • +5 Hero’s Will – Max
  • +30 Lightning Edge – Max

Don’t agree with us ? share your own skill builds to complete these jobs in the comments below!

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