Infinite Warfare: Zombies in Spaceland Pack-A-Punch Guide

Zombies in Spaceland has four switches that must be flipped to unlock the Pack-a-Punch machine. Here's what you need to do.

The Pack-A-Punch machine makes a return in Infinite Warfare: Zombies in Spaceland, which is used to upgrade your weapons and make them even deadlier. These upgraded weapons are crucial for surviving the higher rounds in your gameplay, as the undead enemies will be stronger and more in number than before.

Unlocking the Pack-a-Punch machine in Infinite Warfare: Zombies in Spaceland is a simple process. All you have to do is power up four power switches and then enter the portals sequentially. Here is everything you need to know to do so. 

How to Unlock the Pack-a-Punch in Zombies in Spaceland

You need to open the Pack-A-Punch area to get the upgrade for your weapon, for which you will need to hit four switches. Once you have turned the power on using these switches, the corresponding portals will be available for you to go through. After you interact with all the portals, you will have to use the portal in the center (Primary Portal) to reach the Projection Room. There, you will spot the Pack-a-Punch machine.

FYI

The Pack-a-Punch machine costs 5000 points per use. Make sure to accumulate these points by killing the undead before you try to PaP your favorite weapons.

Power Switch #1: Kepler Area

The first power switch is located in the Kepler area, up a small set of stairs. Flick the lever and go back down to find a power switch to your left. Hit the switch to activate a portal right next to it. The portal will bring you back to the main area where the primary portal is located. You will notice a set of four lights on top of the portal and one of them is now on.

You need to light the other three as well.

Power Switch #2: Galaxy Journey

From the main portal, head toward the “Cosmic Cinema” section and access the area by hitting the promoted button. Once you enter the area head left and you will notice “Galaxy Journey” building on the right. Follow the path next to it and head left after opening the next area via the prompted button.

Keep heading straight and you will come across a small set of stairs. Go up and you will see another power switch to the right. Follow the same path to enter the opposite building via the open doorway. The lever is to your right up the small set of stairs.

Go back toward “Galaxy Journey” and along the way you will see the portal. Activate it via the power switch and enter to see another light lit on the primary portal.

Power Switch #3: Astrocade

Head back into the Cosmic Cinema area but this time, go right. The path will take you straight to an arcade area where the lever is located on a wall to your right near the entrance. Once again, activate the power switch and go through the portal on its right.

Power Switch #4: Polar Peak

The next power switch is inside the area located behind the big primary portal. Enter “Polar Peak” and follow the path to the top of the “Polar Peak” at the upper section of the gift shop. Go up the slope inside the gift shop to reach another door that will give you access to the final level.

Go back down to find the portal in the gift shop and use it to return to the primary portal.

Now, you will see that all for lights are on. It’s time to go through the main portal to reach the Projection Room and use the Pack-A-Punch machine in Zombies in Spaceland!

FYI

You can Pack-a-Punch your weapons twice in Zombies in Spaceland (double PaP). To do so, you will need to complete the map’s main Easter egg by killing the alien boss.

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Babar is a Writer, Storyteller, and an RPG enthusiast. His favorite RPGs include Elden Ring, Final Fantasy, and Persona series. Though, tolerating his mum’s taunts for playing all night is his most played RPG of ...