Diablo 2 Resurrected Best Gems Guide

In this Diablo 2 Resurrected guide, we’ll explain everything about gems, their socketing and to help you use them effectively by outlining their effects!

Knowing what to do with Gems and effectively socketing them can greatly boost the stats of your precious items. So, in this Diablo 2 Resurrected guide, we’ll explain all there is to know about gems, their socketing and to help you use them effectively by outlining their effects!

Diablo 2 Resurrected Best Gems

Gems in Diablo 2 Resurrected play a vital role in enhancing your gear. You’ll happen upon Gems in Diablo 2 Resurrected by obtaining them through the chests, enemy drops and quest rewards. You won’t be able to buy any.

Types of Gems

There are a few types of Gems available in Diablo II Resurrected. Each is unique in the effect that they will provide when socketed into items (more on socketing later).

The types of Gems are as follows:

  • Amethysts
  • Diamonds
  • Emeralds
  • Rubies
  • Sapphires
  • Topazes
  • Skulls

Qualities of Gems

Besides type, each Gem in D2 Resurrected has a certain quality associated with it. The quality of the gems improves as one progresses to higher levels.

Perfect Gems are an exception, as they are only accessible through completing the Hellforge quest only.

There are five different qualities for each gem:

  • Chipped
  • Flawed
  • Normal
  • Flawless
  • Perfect

How to Upgrade Gems

You can upgrade Gems of lower quality to ones of a higher quality via the Horadric Cube.

When one combines three gems with the same type and quality in the Horadric Cube, a Gem of a higher quality is obtained. For e.g., 3 flawed Topaz can be upgraded to a normal Topaz.

Another way to upgrade a gem is via a Gem Shrine. This Gem Shrine helps you upgrade the gem by one level when you interact with it. Try and save these shrines to get Perfect quality Gems via upgradation of a Flawless Gem.

Socketed Items

The true usefulness of Gems lies in the socketing of your items. socketed items have slots onto which Gems can be attached, but not all the items possess this feature.

Once a Gem is socketed into an item, it will provide an effect that depends on the Gem’s type and the item it’s being inserted into. The strength of that effect depends on the quality of the Gem.

The socketed items are weapons, helms, shields, and body armor only. There are a different number of sockets in each item.

The shields possess 1 to 4, weapons possess 1 to 6, body armor possesses 1 to 4, and helms possess 1 to 3 sockets.

Effects of Gems

The effects of the gems depend upon the item in which they are being inserted.

Below we’ve listed each Gems effect when socketed into either a weapon, Helm/Armor or Shield and how the effect improves with quality.

Amethyst

Quality Weapon Helm/Armor Shield
Chipped +40 in Attack Rating +3 in Strength +8 in Defense
Flawed +60 in Attack Rating +4 in Strength +12 in Defense
Normal +80 in Attack Rating +6 in Strength +18 in Defense
Flawless +100 in Attack Rating +8 in Strength +24 in Defense
Perfect +150 in Attack Rating +10 in Strength +30 in Defense

Diamond

Quality Weapon Armor/Helm Shield
Chipped +28% damage against the undead +20 in Attack Rating +6% Resistance for all
Flawed +34% damage against the undead +40 in Attack Rating +8% resistance for all
Normal +44% damage against the undead +60 in Attack Rating +11% resistance for all
Flawless +54% damage against the undead +80 in Attack Rating +14% resistance for all
Perfect +68% damage against the undead +100 in Attack Rating +19% resistance for all

Emeralds

Emeralds are quite effective when combined with weapons.

Quality Weapon Armor/Helm Shield
Chipped A bonus of 5.9 poison damage per second +3 in Dexterity +12% poison resistance
Flawed A bonus of 11.7 poison damage per second +4 in Dexterity +16% poison resistance
Normal A bonus of 17.6 poison damage per second +6 in Dexterity +22% in poison resistance
Flawless A bonus of 23.4 poison damage per second +8 in Dexterity +28% in poison resistance
Perfect A bonus of 29.3 poison damage per second +10 in Dexterity +40% in poison resistance

Ruby

They are beneficial when combined with the Armor and helms.

Quality Weapon Armor/Helm Shield
Chipped +3 to +4 in Fire Damage +10 in Maximum Life +12% Fire Resistance
Flawed +5 to +8 in Fire Damage +17 in Maximum Life +16% in Fire Resistance
Normal +8 to +12 in Fire Damage +24 in Maximum Life +22% in Resistance Fire
Flawless +10 to +16 in Fire Damage +31 in Maximum Life +28% in Resistance Fire
Perfect +15 to +20 in Fire damage +38 in Maximum Life +40% in Resistance Fire

Sapphire

Useful when combined with the weapons for low-level characters

Quality Weapon Armor/Helm Shield
Chipped +1 to +3 Cold Damage along with 1 second cold time +10 in Maximum Mana +12% in Cold Resistance
Flawed +3 to +5 Cold Damage along with 1.4 second cold time +17 in Maximum Mana +16% in Cold Resistance
Normal +4 to +7 Cold Damage along with 2 second cold time +24 in Maximum Mana +22% in Cold Resistance
Flawless +6 to +10 Cold Damage along with 2.4 second cold time +31 in Maximum Mana +28% in Cold Resistance
Perfect +10 to =14 in Cold Damage along with 3 second cold time +38 in Maximum Mana +40% in Cold Resistance

Topaz

Quality Weapon Armor/Helm Shield
Chipped +1 to +8 in Lightning Damage +9% ability to get magical items +12% Lightning Resistance
Flawed +1 to +14 in Lightning Damage +13% ability to get magical items +16% Lightning Resistance
Normal +1 to +22 in Lightning Damage +16% ability to get magical items +22% Lightning Resistance  
Flawless +1 to +30 in Lightning Damage +20% ability to get magical items +28% Lightning Resistance  
Perfect +1 to +40 in Lightning Damage +24% ability to get magical items +40% Lightning Resistance  

Skulls

Quality Weapons Armor/Helm Shield
Chipped A bonus of 2% life and 1% mana on every hit +2 for Replenish Life and +8% for mana regen Causes damage of 4 on the attacker
Flawed A bonus of 2% life and 2% mana on every hit +3 for Replenish Life and +8% for mana regen Causes damage of 8 on the attacker
Normal A bonus of 3% life and 2% mana on every hit +3 for Replenish Life and +12% for mana regen Causes damage of 12 on the attacker
Flawless A bonus of 3% life and 3% mana on every hit +4 for Replenish Life and +12% for mana regen Causes damage of 16 on the attacker
Perfect A bonus of 4% life and 3% mana on every hit +5 for Replenish Life and +19% for mana regen Causes damage of 20 on the attacker
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Ali is a passionate RPG gamer. He believes that western RPGs still have a lot to learn from JRPGs. He is editor-in-chief at SegmentNext.com but that doesn't stop him from writing about his favorite video ...