Call of Duty WWII Features “Franchise Setting Low” Bad Spawn Rate, Sledgehammer Games Assures

It is fairly common to experience a bad spawn in a fast-paced multiplayer first-person shooter. In Call of Duty WWII, for example, players may spawn behind enemy lines or right into the cross-hairs of awaiting enemy combatants. According to Sledgehammer Games, its latest installment in the award-winning military franchise has set a historical low when it comes to bad spawn rates.

Responding to concerns that the spawning mechanics may need a bit of tuning, game director Michael Condrey shared that statistical figures obtained say otherwise. Based on “many billions of spawn data points” monitored by Sledgehammer Games, players in Call of Duty WWII may experience “less than three” bad spawns per a thousand spawns.

This makes it the lowest rate of enduring bad spawns in the history of the franchise. However, some players are finding it hard to digest the newly revealed information because they claim to be getting bad spawns way too often. Perhaps they are just unlucky, or maybe the system does need a few adjustments.

What is your take on the matter? Have you been grinding your teeth for spawning right into the middle of enemy teams in Call of Duty WWII or do you agree with what the developer has claimed?

Elsewhere, it was recently data-mined that there are three new types of Supply Drops heading to the game. Call of Duty WWII is expected to receive an update later this week to enable Call of Duty Points. The developer might bundle the new Supply Drops with that.

Call of Duty WWII is now available on PlayStation 4, Xbox One, and PC. It earned an astonishing $500 million on its opening weekend.

has halted regime changes, curbed demonic invasions, and averted at least one cosmic omnicide; all from the confines of his gaming chair.